Player Matchup

Danzaburou
Danzaburou
Cjglass15
Danzaburou
Level 38
God Stats
1W - 4L
1,319 SR
Queue Stats
28W - 45L
1,300 Elo+
Party 2
Mercury
Mercury
DevilTriggered16
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,044 Elo+
Party 2
Anubis
Anubis
DiresHopelives
Anubis
Level 18
God Stats
1W - 8L
1,163 SR
Queue Stats
4W - 18L
964 Elo+
Party 2
Izanami
Izanami
Il420BlitzlI
Izanami
Level 45
God Stats
32W - 23L
1,550 SR
Queue Stats
407W - 424L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
fysrwpjpp
Ao Kuang
Level 37
God Stats
8W - 9L
1,502 SR
Queue Stats
21W - 28L
1,539 Elo+
Solo
Team Averages
Level 31
1,407 SR
1,240 Elo+

VS

Team Averages
Level 146
1,634 SR
1,741 Elo+
Susano
Susano
I Camp Aphro
Susano
Level 26
God Stats
4W - 0L
2,026 SR
Queue Stats
18W - 2L
2,048 Elo+
Party 1
Medusa
Medusa
Shade__307
Medusa
Level 44
God Stats
1W - 2L
1,155 SR
Queue Stats
186W - 205L
1,249 Elo+
Solo
Chang'e
Chang'e
Synjia
Chang'e
Level 256
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,793 Elo+
Party 1
Gilgamesh
Gilgamesh
Yixiing
Gilgamesh
Level 186
God Stats
5W - 1L
1,813 SR
Queue Stats
6W - 1L
1,967 Elo+
Party 1
Maui
Maui
oLuuLuu
Maui
Level 219
God Stats
39W - 40L
1,673 SR
Queue Stats
112W - 114L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cjglass15
Danzaburou
14
4 / 5 / 2
9,171
510
8,009
15,096
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 7 / 0
7,764
431
3,102
14,453
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 0
7,376
410
6,279
15,176
7,117
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Il420BlitzlI
Izanami
15
3 / 5 / 2
9,837
547
12,921
18,976
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
fysrwpjpp
Ao Kuang
7
1 / 2 / 0
6,647
369
2,642
6,525
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 2 / 2
11,035
613
17,474
12,467
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Shade__307
Medusa
15
2 / 5 / 6
9,092
505
7,582
14,372
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Synjia
Chang'e
16
6 / 1 / 5
10,201
567
11,053
15,252
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Yixiing
Gilgamesh
17
5 / 0 / 3
10,480
582
8,061
10,600
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
oLuuLuu
Maui
14
2 / 0 / 9
9,450
525
4,313
14,618
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
24
25
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cjglass15
Danzaburou
4
5
2
1
L
0
7
0
0
L
0
6
0
0
W
Susano
9
2
2
5
L
Izanami
Il420BlitzlI
Izanami
3
5
2
0.8
W
Medusa
Shade__307
Medusa
2
5
6
1
W
Chang'e
Synjia
Chang'e
6
1
5
8.5
W
Gilgamesh
Yixiing
Gilgamesh
5
0
3
6.5
L
Ao Kuang
fysrwpjpp
Ao Kuang
1
2
0
0.5
W
Maui
oLuuLuu
Maui
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
48,483
70,226
Taken
67,309
26,892
Mitigated
41,609
17,461
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cjglass15
Danzaburou
8,009
4,293
0
5,232
15,096
6,064
1,779
6,121
8,765
0
54,158
L
3,102
1,639
0
360
14,453
4,458
630
2,332
11,919
0
62,854
L
6,279
859
0
4,779
15,176
7,117
0
2,200
12,871
50,667
0
W
Susano
17,474
6,535
0
2,775
12,467
5,696
0
2,642
9,825
0
83,620
L
Izanami
Il420BlitzlI
Izanami
12,921
9,417
0
4,130
18,976
7,658
269
3,444
15,309
0
83,218
W
Medusa
Shade__307
Medusa
7,582
2,669
0
10
14,372
6,658
907
820
13,552
0
55,727
W
Chang'e
Synjia
Chang'e
11,053
810
1,291
6,761
15,252
6,811
108
107
15,145
85,726
166
W
Gilgamesh
Yixiing
Gilgamesh
8,061
3,514
0
832
10,600
6,308
1,040
4,784
5,816
0
79,331
L
Ao Kuang
fysrwpjpp
Ao Kuang
2,642
1,186
0
2,960
6,525
1,595
0
331
6,162
24,625
0
W
Maui
oLuuLuu
Maui
4,313
765
191
2,829
14,618
16,136
481
568
14,050
35,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
50,258
424
Minions Killed
537
0
Camps Cleared
0
1,377,236
Distance Traveled
1,733,200
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,171
510
84
5
0
299,402
2
L
Mercury
7,764
431
95
5
0
399,177
0
L
Anubis
7,376
410
64
4
0
269,475
0
W
Susano
11,035
613
136
8
0
399,648
2
L
Izanami
9,837
547
129
7
0
300,192
0
W
Medusa
9,092
505
108
6
0
326,137
0
W
Chang'e
10,201
567
122
7
0
349,252
0
W
Gilgamesh
10,480
582
135
8
0
309,779
0
L
Ao Kuang
6,647
369
52
3
0
108,990
2
W
Maui
9,450
525
36
2
0
348,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role