Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlueBuffBandit
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,659 Elo+
Party 1
Anubis
Anubis
NoxasL
Anubis
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
220W - 225L
1,625 Elo+
Party 1
Terra
Terra
Rambosilly
Terra
Level 128
God Stats
1W - 0L
1,759 SR
Queue Stats
30W - 12L
1,845 Elo+
Party 1
Thanatos
Thanatos
RedBuffRebel
Thanatos
Level 211
God Stats
1W - 1L
1,362 SR
Queue Stats
278W - 288L
1,685 Elo+
Party 1
Team Averages
Level 149
1,524 SR
1,663 Elo+

VS

Team Averages
Level 162
1,445 SR
1,550 Elo+
Terra
Terra
AikawaAyumu
Terra
Level 209
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 32L
1,715 Elo+
Solo
Zeus
Zeus
Monteiro TTv
Zeus
Level 168
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 112L
1,315 Elo+
Solo
Vulcan
Vulcan
Nftyy
Vulcan
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
749W - 633L
1,541 Elo+
Solo
Merlin
Merlin
Pyscoh
Merlin
Level 165
God Stats
9W - 8L
1,406 SR
Queue Stats
776W - 785L
1,574 Elo+
Solo
Xing Tian
Xing Tian
TheGreatThane
Xing Tian
Level 148
God Stats
0W - 1L
1,318 SR
Queue Stats
24W - 18L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 2 / 2
8,775
975
9,848
6,970
3,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 6
7,638
849
5,988
8,952
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
NoxasL
Anubis
14
3 / 2 / 1
7,602
845
3,258
6,851
3,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
14
0 / 1 / 8
7,872
875
3,506
11,177
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
RedBuffRebel
Thanatos
14
4 / 4 / 7
8,257
917
10,748
10,801
5,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
7,895
877
5,595
13,432
13,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 6 / 2
6,884
765
6,900
9,886
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Nftyy
Vulcan
13
4 / 4 / 3
7,314
813
7,064
8,731
3,881
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Pyscoh
Merlin
15
3 / 2 / 5
7,625
847
8,840
6,426
2,707
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
TheGreatThane
Xing Tian
1
0 / 0 / 0
2,276
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
10
11
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
2
3.5
L
2
2
6
2.5
W
1
2
6
2
L
1
6
2
0.33
L
Vulcan
Nftyy
Vulcan
4
4
3
1.38
W
Anubis
NoxasL
Anubis
3
2
1
1.75
L
Merlin
Pyscoh
Merlin
3
2
5
2.75
W
Terra
0
1
8
4
W
Thanatos
RedBuffRebel
Thanatos
4
4
7
1.88
L
Xing Tian
TheGreatThane
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
28,399
44,751
Taken
38,475
34,521
Mitigated
23,984
24,395
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,848
371
109
1,103
6,970
3,621
1,373
5,121
1,828
17,070
244
L
5,595
368
3,307
5,077
13,432
13,843
149
7,338
5,656
10,951
0
W
5,988
127
1,389
1,568
8,952
11,519
0
5,196
3,383
15,025
0
L
6,900
293
0
457
9,886
3,553
288
5,993
3,757
20,005
0
L
Vulcan
Nftyy
Vulcan
7,064
2,012
1,042
998
8,731
3,881
342
4,050
4,605
15,619
0
W
Anubis
NoxasL
Anubis
3,258
80
1,221
2,226
6,851
3,971
58
5,217
1,308
21,864
0
L
Merlin
Pyscoh
Merlin
8,840
111
0
650
6,426
2,707
114
4,195
2,101
16,152
623
W
Terra
3,506
127
6,493
4,816
11,177
9,932
100
4,659
6,313
9,191
0
W
Thanatos
RedBuffRebel
Thanatos
10,748
4,595
497
4,973
10,801
5,478
177
6,695
3,852
0
15,681
L
Xing Tian
TheGreatThane
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
31,994
111
Minions Killed
81
0
Camps Cleared
0
835,752
Distance Traveled
666,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,775
975
32
4
0
144,540
0
L
Terra
7,895
877
5
1
0
185,498
0
W
Cthulhu
7,638
849
19
2
0
190,501
0
L
Zeus
6,884
765
30
3
0
150,251
0
L
Vulcan
7,314
813
28
3
0
165,791
0
W
Anubis
7,602
845
28
3
0
150,500
0
L
Merlin
7,625
847
18
2
0
164,661
0
W
Terra
7,872
875
16
2
0
194,805
0
W
Thanatos
8,257
917
16
2
0
155,406
0
L
Xing Tian
2,276
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role