Player Matchup

Neith
Neith
BoxierCashew909
Neith
Level 100
God Stats
8W - 7L
1,331 SR
Queue Stats
34W - 28L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Mithicalraptor
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,309 Elo+
Solo
King Arthur
King Arthur
ShadowedFlinch
King Arthur
Level 68
God Stats
2W - 0L
1,254 SR
Queue Stats
35W - 29L
1,502 Elo+
Solo
Team Averages
Level 84
1,362 SR
1,399 Elo+

VS

Team Averages
Level 126
1,269 SR
1,340 Elo+
Baron Samedi
Baron Samedi
BigDawg02
Baron Samedi
Level 89
God Stats
0W - 4L
1,104 SR
Queue Stats
6W - 10L
1,205 Elo+
Solo
Ishtar
Ishtar
Slayer_Ataraxia
Ishtar
Level 147
God Stats
34W - 40L
1,366 SR
Queue Stats
254W - 257L
1,439 Elo+
Solo
Artemis
Artemis
spiceballs-david
Artemis
Level 143
God Stats
8W - 7L
1,336 SR
Queue Stats
484W - 502L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,894
718
12,504
7,310
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
7,910
719
6,617
8,022
3,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ShadowedFlinch
King Arthur
12
1 / 3 / 5
7,587
690
4,337
11,992
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDawg02
Baron Samedi
12
2 / 3 / 1
7,196
654
5,016
9,261
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 1
7,557
687
6,376
8,469
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 3
6,886
626
6,804
9,127
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigDawg02
Baron Samedi
2
3
1
0.83
W
2
0
4
4
W
3
1
2
4
W
King Arthur
ShadowedFlinch
King Arthur
1
3
5
1.17
L
2
0
1
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,458
Damage
18,196
27,324
Taken
26,857
15,995
Mitigated
11,263
8,164
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigDawg02
Baron Samedi
5,016
158
646
1,563
9,261
4,413
0
2,124
7,137
17,256
286
W
12,504
1,612
0
4,308
7,310
3,286
1,184
927
6,383
0
37,265
W
6,617
2,069
421
1,647
8,022
3,146
226
2,172
5,850
27,006
0
W
King Arthur
ShadowedFlinch
King Arthur
4,337
361
84
1,704
11,992
9,563
84
2,017
9,975
0
18,384
L
6,376
2,642
0
3,135
8,469
3,606
0
2,555
5,914
0
40,537
L
6,804
1,832
0
1,993
9,127
3,244
0
1,968
7,159
0
20,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
21,639
134
Minions Killed
122
0
Camps Cleared
0
574,104
Distance Traveled
521,358
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,196
654
20
2
0
182,454
0
W
Neith
7,894
718
58
5
0
199,748
4
W
Nu Wa
7,910
719
46
4
0
182,227
1
W
King Arthur
7,587
690
30
3
0
192,129
0
L
Ishtar
7,557
687
74
7
0
198,348
0
L
Artemis
6,886
626
28
3
0
140,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role