Player Matchup

Jing Wei
Jing Wei
Aren6000
Jing Wei
Level 89
God Stats
1W - 5L
1,257 SR
Queue Stats
20W - 29L
1,220 Elo+
Party 1
Kukulkan
Kukulkan
ChuckNorris1130
Kukulkan
Level 58
God Stats
2W - 4L
1,189 SR
Queue Stats
12W - 16L
1,325 Elo+
Party 1
Susano
Susano
LookBehindYou750
Susano
Level 104
God Stats
22W - 23L
1,820 SR
Queue Stats
357W - 323L
1,525 Elo+
Solo
Pele
Pele
Nelly_EXE
Pele
Level 105
God Stats
1W - 10L
993 SR
Queue Stats
21W - 32L
1,185 Elo+
Party 1
Horus
Horus
Proman4x
Horus
Level 108
God Stats
2W - 1L
1,726 SR
Queue Stats
82W - 85L
1,511 Elo+
Solo
Team Averages
Level 93
1,397 SR
1,353 Elo+

VS

Team Averages
Level 78
1,563 SR
1,449 Elo+
Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BILLNATION860
Surtr
Level 118
God Stats
14W - 11L
1,650 SR
Queue Stats
77W - 67L
1,460 Elo+
Solo
Chang'e
Chang'e
SeriouslyCotton
Chang'e
Level 101
God Stats
6W - 5L
1,491 SR
Queue Stats
135W - 128L
1,311 Elo+
Solo
Neith
Neith
ohZooMii
Neith
Level 69
God Stats
17W - 14L
1,527 SR
Queue Stats
92W - 70L
1,457 Elo+
Solo
Fenrir
Fenrir
vTH_Raiinz
Fenrir
Level 68
God Stats
19W - 10L
1,646 SR
Queue Stats
261W - 257L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aren6000
Jing Wei
6
0 / 1 / 1
3,879
554
1,308
5,257
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
7
0 / 1 / 1
4,119
588
2,959
3,812
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,627
518
2,698
5,141
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
6
2 / 2 / 0
4,165
595
1,423
4,643
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Proman4x
Horus
1
0 / 1 / 0
2,824
403
0
1,214
429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 1 / 0
3,920
560
952
7,702
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 2
4,650
664
2,686
5,962
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 1 / 0
2,919
417
0
1,140
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ohZooMii
Neith
8
0 / 0 / 0
4,581
654
2,805
2,888
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
vTH_Raiinz
Fenrir
8
3 / 1 / 0
4,561
652
3,455
4,921
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
6
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
0
1
L
Jing Wei
Aren6000
Jing Wei
0
1
1
0.5
W
0
0
2
1
L
Kukulkan
0
1
1
0.5
L
0
1
0
0
L
Pele
2
2
0
1
L
Horus
Proman4x
Horus
0
1
0
0
W
0
1
0
0
W
Neith
ohZooMii
Neith
0
0
0
0
W
Fenrir
vTH_Raiinz
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,388
Damage
9,898
20,067
Taken
22,613
5,708
Mitigated
9,036
5,337
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
952
235
0
298
7,702
3,975
16
2,815
4,887
14,661
0
L
Jing Wei
Aren6000
Jing Wei
1,308
1,052
0
1,605
5,257
1,391
0
0
5,257
0
17,935
W
2,686
992
0
2,636
5,962
2,339
0
0
5,962
228
28,737
L
Kukulkan
2,959
479
0
590
3,812
1,047
57
455
3,357
24,158
0
L
2,698
101
0
1,880
5,141
1,617
0
47
5,094
0
20,553
L
Pele
1,423
509
0
1,077
4,643
1,224
0
497
4,146
0
11,079
L
Horus
Proman4x
Horus
0
0
0
185
1,214
429
0
0
1,214
0
1,420
W
0
0
126
52
1,140
206
0
0
1,140
1,861
0
W
Neith
ohZooMii
Neith
2,805
1,371
0
1,447
2,888
882
156
0
2,888
0
27,287
W
Fenrir
vTH_Raiinz
Fenrir
3,455
1,126
0
1,812
4,921
1,634
0
144
4,777
0
22,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
20,631
129
Minions Killed
140
0
Camps Cleared
0
563,321
Distance Traveled
583,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,920
560
18
3
0
156,619
0
L
Jing Wei
3,879
554
30
4
0
137,246
0
W
Surtr
4,650
664
44
6
0
143,530
1
L
Kukulkan
4,119
588
38
5
0
123,783
0
L
Susano
3,627
518
37
5
0
143,697
0
L
Pele
4,165
595
24
3
0
139,091
0
L
Horus
2,824
403
0
0
0
19,504
0
W
Chang'e
2,919
417
3
0
0
22,367
0
W
Neith
4,581
654
38
5
0
93,305
0
W
Fenrir
4,561
652
37
5
0
167,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role