Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bwaib
Bacchus
Level 45
God Stats
7W - 5L
1,545 SR
Queue Stats
28W - 29L
1,442 Elo+
Solo
Arachne
Arachne
DarkZero1001
Arachne
Level 60
God Stats
43W - 45L
1,467 SR
Queue Stats
421W - 494L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
OlR3lliK
Kukulkan
Level 69
God Stats
57W - 49L
1,521 SR
Queue Stats
723W - 784L
1,420 Elo+
Party 2
Bastet
Bastet
THAT WAS ME 32
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,359 Elo+
Solo
Team Averages
Level 79
1,507 SR
1,407 Elo+

VS

Team Averages
Level 88
1,491 SR
1,528 Elo+
Anubis
Anubis
Alextremo390
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Artemis
Artemis
CrazierMetal4
Artemis
Level 78
God Stats
1W - 4L
1,287 SR
Queue Stats
12W - 18L
1,559 Elo+
Party 1
Kali
Kali
JeielCST
Kali
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,324 Elo+
Party 1
Izanami
Izanami
NeededCarcass41
Izanami
Level 87
God Stats
6W - 4L
1,667 SR
Queue Stats
21W - 16L
1,623 Elo+
Party 1
Fafnir
Fafnir
SPARTACARCAS
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 1 / 1
8,406
934
2,653
2,906
1,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Bwaib
Bacchus
15
1 / 1 / 4
10,339
1,149
10,696
18,284
29,512
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
DarkZero1001
Arachne
14
2 / 13 / 3
9,496
1,055
14,098
26,715
18,628
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
OlR3lliK
Kukulkan
15
2 / 7 / 1
10,166
1,130
7,847
14,685
7,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 12 / 3
9,215
1,024
12,826
23,053
9,062
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

69

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 0 / 11
10,763
1,196
16,044
3,180
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
17
6 / 2 / 18
10,980
1,220
18,595
12,099
5,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
5 / 3 / 19
11,104
1,234
14,998
14,482
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 1 / 20
12,052
1,339
22,972
8,186
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
17
6 / 0 / 20
12,747
1,416
8,698
14,364
20,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
122
6
Kills
34
34
Deaths
6
12
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
Anubis
9
0
11
14.5
L
Bacchus
Bwaib
Bacchus
1
1
4
3
W
Artemis
6
2
18
7.5
L
Arachne
DarkZero1001
Arachne
2
13
3
0.27
W
Kali
5
3
19
4.83
W
8
1
20
18
L
Kukulkan
OlR3lliK
Kukulkan
2
7
1
0.36
W
Fafnir
6
0
20
16
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
81,307
85,643
Taken
52,311
66,246
Mitigated
41,138
8,221
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,653
218
66
877
2,906
1,841
0
803
2,103
7,320
0
W
Anubis
16,044
695
0
548
3,180
1,967
0
1,332
1,848
35,760
0
L
Bacchus
Bwaib
Bacchus
10,696
859
264
2,889
18,284
29,512
0
3,733
14,551
23,668
0
W
Artemis
18,595
13,022
0
1,081
12,099
5,754
0
4,392
7,707
0
27,483
L
Arachne
DarkZero1001
Arachne
14,098
10,927
0
1,905
26,715
18,628
0
11,811
14,904
0
18,616
W
Kali
14,998
8,275
0
2,502
14,482
8,481
0
6,386
8,096
0
28,858
W
22,972
16,879
0
2,108
8,186
4,170
0
4,450
3,736
0
60,352
L
Kukulkan
OlR3lliK
Kukulkan
7,847
1,011
0
531
14,685
7,203
0
2,126
12,559
32,576
0
W
Fafnir
8,698
2,475
0
3,599
14,364
20,766
0
4,636
9,728
17,056
0
L
12,826
3,966
0
1,689
23,053
9,062
0
6,269
16,784
0
24,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
57,646
132
Minions Killed
255
3
Camps Cleared
6
680,231
Distance Traveled
809,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,406
934
11
1
1
45,197
0
W
Anubis
10,763
1,196
59
7
1
138,012
0
L
Bacchus
10,339
1,149
11
1
0
172,741
0
W
Artemis
10,980
1,220
32
4
0
151,160
0
L
Arachne
9,496
1,055
10
1
1
161,021
0
W
Kali
11,104
1,234
35
4
3
188,867
0
W
Izanami
12,052
1,339
113
13
1
157,429
0
L
Kukulkan
10,166
1,130
80
9
1
134,223
0
W
Fafnir
12,747
1,416
16
2
1
173,882
0
L
Bastet
9,215
1,024
20
2
0
167,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role