Player Matchup

Jing Wei
Jing Wei
Arsenen
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 64L
1,769 Elo+
Party 1
Chaac
Chaac
KraziiGod
Chaac
Level 149
God Stats
3W - 0L
1,727 SR
Queue Stats
11W - 3L
1,949 Elo+
Party 1
Awilix
Awilix
NateBK44
Awilix
Level 68
God Stats
6W - 3L
1,725 SR
Queue Stats
168W - 103L
1,693 Elo+
Party 1
Maui
Maui
godofwar660
Maui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,437 Elo+
Solo
Freya
Freya
goreswine
Freya
Level 29
God Stats
5W - 5L
1,734 SR
Queue Stats
158W - 97L
1,729 Elo+
Party 1
Team Averages
Level 108
1,637 SR
1,715 Elo+

VS

Team Averages
Level 110
1,631 SR
1,495 Elo+
Sun Wukong
Sun Wukong
CynicalLinicome
Sun Wukong
Level 110
God Stats
13W - 15L
1,621 SR
Queue Stats
130W - 154L
1,423 Elo+
Solo
Xbalanque
Xbalanque
Guachu21
Xbalanque
Level 110
God Stats
71W - 54L
1,577 SR
Queue Stats
168W - 176L
1,459 Elo+
Party 2
Persephone
Persephone
ILLUMINISMO
Persephone
Level 157
God Stats
1W - 3L
1,748 SR
Queue Stats
17W - 23L
1,475 Elo+
Party 2
Mercury
Mercury
IndioXxX21
Mercury
Level 43
God Stats
13W - 15L
1,736 SR
Queue Stats
95W - 95L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
ShaggyGB7
Sylvanus
Level 128
God Stats
20W - 19L
1,476 SR
Queue Stats
88W - 88L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arsenen
Jing Wei
13
4 / 0 / 1
7,457
574
9,583
10,191
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
KraziiGod
Chaac
13
3 / 0 / 4
7,678
591
5,850
11,915
10,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
NateBK44
Awilix
13
4 / 1 / 3
7,595
584
4,867
7,481
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 5
6,611
509
2,740
8,223
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
goreswine
Freya
12
3 / 3 / 1
7,377
567
10,349
9,693
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CynicalLinicome
Sun Wukong
10
0 / 3 / 0
5,909
455
4,832
10,444
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Guachu21
Xbalanque
12
2 / 3 / 1
6,815
524
8,621
9,344
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ILLUMINISMO
Persephone
11
0 / 2 / 2
6,731
518
6,756
9,142
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
IndioXxX21
Mercury
12
1 / 4 / 2
6,571
505
3,445
9,672
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ShaggyGB7
Sylvanus
10
2 / 2 / 1
6,649
511
2,669
10,581
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arsenen
Jing Wei
4
0
1
4.5
L
Sun Wukong
CynicalLinicome
Sun Wukong
0
3
0
0
L
Xbalanque
Guachu21
Xbalanque
2
3
1
0.83
L
Persephone
ILLUMINISMO
Persephone
0
2
2
0.5
L
Mercury
IndioXxX21
Mercury
1
4
2
0.5
W
Chaac
KraziiGod
Chaac
3
0
4
5
W
Awilix
NateBK44
Awilix
4
1
3
5.5
L
Sylvanus
ShaggyGB7
Sylvanus
2
2
1
1.25
W
0
1
5
2.5
W
Freya
goreswine
Freya
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
26,323
47,503
Taken
49,183
27,771
Mitigated
27,409
21,964
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arsenen
Jing Wei
9,583
6,726
0
6,325
10,191
3,668
714
1,929
8,232
0
65,274
L
Sun Wukong
CynicalLinicome
Sun Wukong
4,832
1,487
0
1,313
10,444
6,201
0
0
10,444
0
37,401
L
Xbalanque
Guachu21
Xbalanque
8,621
2,920
0
2,241
9,344
4,021
0
943
8,363
0
49,659
L
Persephone
ILLUMINISMO
Persephone
6,756
1,225
48
3,212
9,142
3,457
0
4,962
3,756
45,929
0
L
Mercury
IndioXxX21
Mercury
3,445
1,243
0
516
9,672
3,971
0
1,843
7,659
0
46,007
W
Chaac
KraziiGod
Chaac
5,850
1,631
0
6,311
11,915
10,891
0
0
11,915
0
50,836
W
Awilix
NateBK44
Awilix
4,867
1,794
0
3,560
7,481
3,118
0
434
7,003
0
51,263
L
Sylvanus
ShaggyGB7
Sylvanus
2,669
704
1,621
5,112
10,581
9,759
0
4,602
5,871
20,577
0
W
2,740
591
81
2,180
8,223
6,003
23
2,122
6,069
13,753
0
W
Freya
goreswine
Freya
10,349
2,880
0
3,507
9,693
4,091
0
4,506
4,859
51,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
32,675
382
Minions Killed
322
0
Camps Cleared
0
1,215,523
Distance Traveled
1,169,005
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,457
574
102
8
0
235,935
2
L
Sun Wukong
5,909
455
43
3
0
185,671
0
L
Xbalanque
6,815
524
83
6
0
230,121
1
L
Persephone
6,731
518
87
7
0
235,551
0
L
Mercury
6,571
505
77
6
0
299,939
0
W
Chaac
7,678
591
85
7
0
218,727
0
W
Awilix
7,595
584
81
6
0
282,964
2
L
Sylvanus
6,649
511
32
2
0
217,723
2
W
Maui
6,611
509
27
2
0
243,232
0
W
Freya
7,377
567
87
7
0
234,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role