Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
JadenTaylor1
Baron Samedi
Platinum IV
Level 149
God Stats
15W - 3L
1,919 SR
Queue Stats
58W - 28L
1,866 MMR
Party 1
Tyr
Tyr
Platinum IV
JayMan15
Tyr
Platinum IV
Level 124
God Stats
17W - 8L
1,723 SR
Queue Stats
45W - 23L
1,866 MMR
Party 1
Cupid
Cupid
Platinum IV
SilentGiggity
Cupid
Platinum IV
Level 132
God Stats
22W - 5L
1,883 SR
Queue Stats
59W - 28L
1,866 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,842 SR
1,866 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,556 SR
1,497 MMR
Hou Yi
Hou Yi
Gold III
Atomic Slabs
Hou Yi
Gold III
Level 155
God Stats
18W - 15L
1,668 SR
Queue Stats
572W - 644L
1,547 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
KABO hades
Kumbhakarna
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,378 MMR
Solo
Sol
Sol
Bronze III
Spardabel
Sol
Bronze III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 45L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JadenTaylor1
Baron Samedi
14
4 / 2 / 12
9,425
785
14,571
10,798
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 9
9,305
775
12,490
15,878
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 2 / 7
10,672
889
13,579
11,688
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaBacchusAtlasChaacThoth

VS

Bans
Guan YuAresGilgameshArtioHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 4 / 0
7,917
660
5,668
12,137
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
KABO hades
Kumbhakarna
12
0 / 6 / 3
7,902
659
4,878
20,973
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 3
7,942
662
9,439
12,122
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
4
0
0.5
W
Baron Samedi
JadenTaylor1
Baron Samedi
4
2
12
5
W
5
0
9
9.5
L
Kumbhakarna
KABO hades
Kumbhakarna
0
6
3
0.25
W
7
2
7
5.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
19,985
38,364
Taken
45,232
27,667
Mitigated
27,892
21,009
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,668
2,832
0
1,496
12,137
5,476
0
3,318
8,493
0
27,006
W
Baron Samedi
JadenTaylor1
Baron Samedi
14,571
1,354
2,723
4,945
10,798
6,257
649
4,985
5,813
48,840
0
W
12,490
977
0
4,680
15,878
16,627
0
5,037
10,841
0
19,941
L
Kumbhakarna
KABO hades
Kumbhakarna
4,878
574
290
3,975
20,973
17,574
0
6,397
14,052
13,085
0
W
13,579
8,287
1,531
7,130
11,688
4,783
2,668
4,320
7,368
0
56,387
L
9,439
3,160
0
2,000
12,122
4,842
0
4,785
7,052
33,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
23,761
155
Minions Killed
124
0
Camps Cleared
0
687,353
Distance Traveled
582,414
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,917
660
40
3
0
191,360
0
W
Baron Samedi
9,425
785
61
5
0
212,359
2
W
Tyr
9,305
775
11
1
0
262,493
0
L
Kumbhakarna
7,902
659
19
2
0
209,402
0
W
Cupid
10,672
889
83
7
0
212,501
0
L
Sol
7,942
662
65
5
0
181,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role