Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FallibleJoker47
Xing Tian
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,680 Elo+
Party 1
Ah Puch
Ah Puch
MONK3YMAN1AC
Ah Puch
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 118L
1,523 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,568 Elo+

VS

Team Averages
Level 87
1,516 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GameShark x2
Ymir
Level 102
God Stats
120W - 132L
1,471 SR
Queue Stats
570W - 674L
1,309 Elo+
Solo
Sol
Sol
pinkgothregret
Sol
Level 73
God Stats
63W - 59L
1,576 SR
Queue Stats
389W - 399L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 4
7,399
740
4,954
6,370
2,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
FallibleJoker47
Xing Tian
12
2 / 1 / 2
7,520
752
2,974
10,173
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
MONK3YMAN1AC
Ah Puch
13
3 / 0 / 2
7,493
749
8,116
4,900
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 3 / 3
6,466
647
4,027
7,331
2,993
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 3
7,306
731
3,807
6,759
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 3 / 1
6,974
697
8,225
7,967
3,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
4
1
L
Tsukuyomi
 
Tsukuyomi
1
3
3
0.83
W
Xing Tian
FallibleJoker47
Xing Tian
2
1
2
3
L
1
0
3
2.5
W
Ah Puch
MONK3YMAN1AC
Ah Puch
3
0
2
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
16,059
21,443
Taken
22,057
12,977
Mitigated
12,141
3,098
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,954
2,572
0
0
6,370
2,513
1,500
2,331
4,039
0
26,802
L
Tsukuyomi
 
Tsukuyomi
4,027
739
401
612
7,331
2,993
0
3,266
4,065
0
15,217
W
Xing Tian
FallibleJoker47
Xing Tian
2,974
217
86
1,405
10,173
8,309
0
6,657
3,516
12,578
205
L
3,807
397
439
1,256
6,759
6,125
0
4,085
2,674
13,345
0
W
Ah Puch
MONK3YMAN1AC
Ah Puch
8,116
556
0
1,607
4,900
2,155
0
3,126
1,774
25,934
0
L
8,225
3,253
0
2,894
7,967
3,023
80
3,572
4,395
26,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
20,746
112
Minions Killed
93
0
Camps Cleared
0
488,448
Distance Traveled
509,147
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,399
740
49
5
0
124,054
2
L
Tsukuyomi
6,466
647
29
3
0
152,814
1
W
Xing Tian
7,520
752
20
2
0
185,452
0
L
Ymir
7,306
731
21
2
0
185,599
0
W
Ah Puch
7,493
749
43
4
0
178,942
2
L
Sol
6,974
697
43
4
0
170,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role