Player Matchup

Zhong Kui
Zhong Kui
KeZzZims
Zhong Kui
Level 109
God Stats
5W - 6L
1,757 SR
Queue Stats
216W - 230L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
Papabush95
Jing Wei
Level 115
God Stats
16W - 7L
1,369 SR
Queue Stats
99W - 88L
1,478 Elo+
Solo
Thanatos
Thanatos
vandy_10
Thanatos
Level 106
God Stats
7W - 6L
1,315 SR
Queue Stats
298W - 300L
1,417 Elo+
Party 2
Team Averages
Level 110
1,480 SR
1,437 Elo+

VS

Team Averages
Level 78
1,491 SR
1,485 Elo+
Cabrakan
Cabrakan
Cachiz00
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,474 Elo+
Party 1
Fenrir
Fenrir
CamachoJR
Fenrir
Level 78
God Stats
1W - 4L
1,473 SR
Queue Stats
13W - 17L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
GunsInYourFace
Nu Wa
Level 51
God Stats
4W - 7L
1,500 SR
Queue Stats
52W - 46L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KeZzZims
Zhong Kui
20
3 / 1 / 10
13,891
695
27,782
19,160
14,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Papabush95
Jing Wei
20
6 / 0 / 9
13,945
697
24,712
24,398
10,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
vandy_10
Thanatos
18
5 / 3 / 6
13,668
683
12,915
17,007
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cachiz00
Cabrakan
17
1 / 2 / 1
11,321
566
9,586
39,363
46,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
CamachoJR
Fenrir
14
1 / 11 / 1
10,805
540
10,176
22,209
9,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
1 / 2 / 1
12,809
640
23,837
13,216
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cachiz00
Cabrakan
1
2
1
0.75
L
Fenrir
CamachoJR
Fenrir
1
11
1
0.14
L
1
2
1
0.75
W
Zhong Kui
KeZzZims
Zhong Kui
3
1
10
8
W
Jing Wei
Papabush95
Jing Wei
6
0
9
10.5
W
Thanatos
vandy_10
Thanatos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,409
Damage
43,599
60,565
Taken
74,788
33,510
Mitigated
62,323
44,813
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cachiz00
Cabrakan
9,586
1,055
730
15,869
39,363
46,657
0
15,154
23,604
30,925
0
L
Fenrir
CamachoJR
Fenrir
10,176
3,877
0
2,711
22,209
9,964
54
7,931
13,924
0
27,683
L
23,837
7,111
0
1,766
13,216
5,702
0
4,758
8,311
96,407
0
W
Zhong Kui
KeZzZims
Zhong Kui
27,782
1,751
1,154
13,684
19,160
14,131
313
9,973
8,523
116,164
0
W
Jing Wei
Papabush95
Jing Wei
24,712
22,299
0
15,626
24,398
10,274
2,946
14,674
8,631
0
121,929
W
Thanatos
vandy_10
Thanatos
12,915
1,584
177
14,172
17,007
9,105
0
6,929
9,849
0
61,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
34,935
369
Minions Killed
199
0
Camps Cleared
0
1,042,502
Distance Traveled
934,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,321
566
34
2
0
345,455
0
L
Fenrir
10,805
540
30
2
0
271,716
0
L
Nu Wa
12,809
640
135
7
0
317,675
0
W
Zhong Kui
13,891
695
144
7
0
343,499
0
W
Jing Wei
13,945
697
142
7
0
355,161
0
W
Thanatos
13,668
683
83
4
0
343,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role