Player Matchup

Thanatos
Thanatos
AbrasiveHydra
Thanatos
Level 125
God Stats
7W - 14L
1,235 SR
Queue Stats
32W - 78L
1,227 Elo+
Party 3
Ares
Ares
Andiful
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 105L
1,303 Elo+
Party 3
Izanami
Izanami
Spenguin3
Izanami
Level 108
God Stats
1W - 7L
1,285 SR
Queue Stats
109W - 161L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
Starman1214
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,279 Elo+
Party 3
Vulcan
Vulcan
camdog728141
Vulcan
Level 144
God Stats
1W - 2L
1,157 SR
Queue Stats
19W - 38L
1,040 Elo+
Party 3
Team Averages
Level 113
1,335 SR
1,253 Elo+

VS

Team Averages
Level 111
1,593 SR
1,554 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Shymeek
Ao Kuang
Level 79
God Stats
5W - 3L
1,689 SR
Queue Stats
129W - 124L
1,540 Elo+
Solo
Sylvanus
Sylvanus
WkeyWalter
Sylvanus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,646 Elo+
Party 1
Ishtar
Ishtar
glarexfate
Ishtar
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
422W - 409L
1,541 Elo+
Party 1
Chronos
Chronos
sneekeysamurai89
Chronos
Level 91
God Stats
5W - 5L
1,777 SR
Queue Stats
75W - 58L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbrasiveHydra
Thanatos
11
3 / 1 / 0
6,075
608
2,703
8,415
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Andiful
Ares
6
0 / 1 / 1
4,642
464
1,777
6,065
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Spenguin3
Izanami
9
0 / 5 / 1
5,475
548
5,190
9,054
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Starman1214
Cthulhu
9
0 / 0 / 1
5,698
570
3,005
9,356
4,791
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
11
0 / 0 / 1
6,093
609
4,641
4,384
1,750
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
5,826
583
1,585
3,745
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Shymeek
Ao Kuang
6
1 / 0 / 1
4,726
473
2,232
5,259
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
WkeyWalter
Sylvanus
9
4 / 0 / 0
5,635
564
4,530
6,213
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
glarexfate
Ishtar
10
2 / 1 / 5
6,101
610
7,307
7,235
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,914
591
5,143
5,568
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Thanatos
AbrasiveHydra
Thanatos
3
1
0
3
W
Ares
Andiful
Ares
0
1
1
0.5
L
Ao Kuang
Shymeek
Ao Kuang
1
0
1
1.5
W
Izanami
Spenguin3
Izanami
0
5
1
0.1
W
Cthulhu
Starman1214
Cthulhu
0
0
1
0.5
L
Sylvanus
WkeyWalter
Sylvanus
4
0
0
4
W
Vulcan
0
0
1
0.5
L
Ishtar
glarexfate
Ishtar
2
1
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
20,797
37,274
Taken
28,020
17,370
Mitigated
12,536
17,649
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,585
447
0
1,189
3,745
1,506
0
1,691
2,054
0
42,514
W
Thanatos
AbrasiveHydra
Thanatos
2,703
633
0
8,147
8,415
3,779
0
970
7,445
0
42,603
W
Ares
Andiful
Ares
1,777
311
0
1,264
6,065
3,074
0
2,039
4,026
6,464
0
L
Ao Kuang
Shymeek
Ao Kuang
2,232
1,001
0
1,078
5,259
1,630
0
1,824
3,435
17,665
0
W
Izanami
Spenguin3
Izanami
5,190
3,507
0
1,390
9,054
3,976
76
1,752
7,302
0
44,435
W
Cthulhu
Starman1214
Cthulhu
3,005
794
0
4,099
9,356
4,791
0
5,143
4,213
33,924
0
L
Sylvanus
WkeyWalter
Sylvanus
4,530
1,529
632
2,210
6,213
4,675
99
1,744
4,469
15,655
7,788
W
Vulcan
4,641
1,152
0
2,749
4,384
1,750
0
1,690
2,694
50,397
0
L
Ishtar
glarexfate
Ishtar
7,307
3,706
0
1,055
7,235
2,658
264
1,159
6,076
0
45,251
L
5,143
1,473
0
2,386
5,568
2,067
0
3,005
2,563
38,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
28,202
310
Minions Killed
299
0
Camps Cleared
0
1,051,528
Distance Traveled
944,335
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,826
583
97
10
0
202,915
0
W
Thanatos
6,075
608
74
7
0
251,487
0
W
Ares
4,642
464
10
1
0
172,871
0
L
Ao Kuang
4,726
473
30
3
0
155,976
0
W
Izanami
5,475
548
86
9
0
207,685
0
W
Cthulhu
5,698
570
66
7
0
197,152
0
L
Sylvanus
5,635
564
25
3
0
194,166
4
W
Vulcan
6,093
609
74
7
0
222,333
2
L
Ishtar
6,101
610
73
7
0
196,996
0
L
Chronos
5,914
591
74
7
0
194,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role