Player Matchup

Anhur
Anhur
KosherDeli
Anhur
Level 69
God Stats
2W - 5L
1,186 SR
Queue Stats
61W - 64L
1,447 Elo+
Party 2
Anubis
Anubis
LEGO SUMO
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Simulated--
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Straitmungry
Awilix
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 125L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
TheMilman98
Gilgamesh
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
296W - 327L
1,520 Elo+
Party 2
Team Averages
Level 98
1,437 SR
1,449 Elo+

VS

Team Averages
Level 110
1,548 SR
1,601 Elo+
Sylvanus
Sylvanus
Nosstallgia
Sylvanus
Level 78
God Stats
3W - 3L
1,414 SR
Queue Stats
142W - 71L
1,661 Elo+
Party 1
Mulan
Mulan
Savology
Mulan
Level 123
God Stats
4W - 2L
1,702 SR
Queue Stats
161W - 120L
1,623 Elo+
Party 1
Chiron
Chiron
SoftFeed
Chiron
Level 149
God Stats
4W - 2L
1,540 SR
Queue Stats
222W - 147L
1,596 Elo+
Party 1
Baba Yaga
Baba Yaga
SorryScrub
Baba Yaga
Level 79
God Stats
5W - 0L
1,804 SR
Queue Stats
139W - 109L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
YG23
Kuzenbo
Level 121
God Stats
6W - 6L
1,282 SR
Queue Stats
431W - 469L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 7 / 10
9,557
597
13,380
17,488
8,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LEGO SUMO
Anubis
19
5 / 4 / 11
11,248
703
26,587
16,713
11,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Simulated--
Sylvanus
17
2 / 7 / 14
10,127
633
18,100
28,205
28,493
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
17
5 / 10 / 12
11,195
700
12,152
21,694
10,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
TheMilman98
Gilgamesh
20
6 / 5 / 11
13,428
839
31,260
22,503
43,535
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nosstallgia
Sylvanus
18
4 / 4 / 25
11,290
706
13,700
24,575
23,516
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
Savology
Mulan
20
8 / 7 / 18
12,292
768
23,916
28,586
30,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
SoftFeed
Chiron
20
13 / 2 / 18
13,731
858
27,354
16,519
8,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
SorryScrub
Baba Yaga
19
6 / 2 / 23
12,076
755
20,413
13,534
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
YG23
Kuzenbo
18
2 / 4 / 23
10,782
674
10,257
39,083
46,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
140
19
Kills
33
33
Deaths
19
58
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
7
10
0.86
L
Anubis
LEGO SUMO
Anubis
5
4
11
2.63
W
Sylvanus
Nosstallgia
Sylvanus
4
4
25
4.13
W
Mulan
Savology
Mulan
8
7
18
2.43
L
Sylvanus
Simulated--
Sylvanus
2
7
14
1.29
W
Chiron
SoftFeed
Chiron
13
2
18
11
W
Baba Yaga
SorryScrub
Baba Yaga
6
2
23
8.75
L
Awilix
5
10
12
1.1
L
Gilgamesh
TheMilman98
Gilgamesh
6
5
11
2.3
W
Kuzenbo
YG23
Kuzenbo
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,479
Damage
95,640
106,603
Taken
122,297
102,361
Mitigated
115,819
34,157
Healing
63,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,380
7,897
3,578
2,415
17,488
8,724
280
8,883
8,605
0
28,203
L
Anubis
LEGO SUMO
Anubis
26,587
727
1,419
6,638
16,713
11,009
700
8,459
8,254
44,914
0
W
Sylvanus
Nosstallgia
Sylvanus
13,700
2,224
13,025
8,503
24,575
23,516
620
13,418
11,157
17,836
0
W
Mulan
Savology
Mulan
23,916
3,016
946
5,655
28,586
30,017
1,480
13,576
15,010
3,919
32,558
L
Sylvanus
Simulated--
Sylvanus
18,100
3,929
5,140
7,845
28,205
28,493
387
11,827
16,378
25,766
0
W
Chiron
SoftFeed
Chiron
27,354
10,816
5,772
6,838
16,519
8,984
4,333
6,846
9,673
0
67,328
W
Baba Yaga
SorryScrub
Baba Yaga
20,413
763
2,878
5,515
13,534
6,546
1,664
7,865
5,669
41,393
1,055
L
Awilix
12,152
4,507
414
1,237
21,694
10,600
26
8,297
13,397
0
22,703
L
Gilgamesh
TheMilman98
Gilgamesh
31,260
2,006
801
4,670
22,503
43,535
164
8,685
13,818
16,528
44,647
W
Kuzenbo
YG23
Kuzenbo
10,257
3,443
1,843
12,661
39,083
46,756
451
13,815
23,864
15,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
60,171
197
Minions Killed
179
0
Camps Cleared
0
1,253,080
Distance Traveled
1,567,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,557
597
37
2
0
242,608
0
L
Anubis
11,248
703
49
3
0
261,626
0
W
Sylvanus
11,290
706
5
0
0
303,807
0
W
Mulan
12,292
768
31
2
0
298,238
1
L
Sylvanus
10,127
633
29
2
0
213,474
0
W
Chiron
13,731
858
80
5
0
305,550
0
W
Baba Yaga
12,076
755
50
3
0
332,369
0
L
Awilix
11,195
700
27
2
0
251,223
0
L
Gilgamesh
13,428
839
55
3
0
284,149
0
W
Kuzenbo
10,782
674
13
1
0
327,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role