Player Matchup

Atlas
Atlas
DriftSpark32
Atlas
Level 62
God Stats
2W - 0L
1,740 SR
Queue Stats
9W - 5L
1,561 Elo+
Party 1
Ra
Ra
Dunkernaut
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
KilloWhisp
Danzaburou
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 62L
1,583 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,568 Elo+

VS

Team Averages
Level 76
1,539 SR
1,539 Elo+
Xbalanque
Xbalanque
justin_erick
Xbalanque
Level 89
God Stats
1W - 3L
1,358 SR
Queue Stats
34W - 41L
1,439 Elo+
Solo
Tiamat
Tiamat
samsoward93
Tiamat
Level 81
God Stats
5W - 4L
1,758 SR
Queue Stats
63W - 56L
1,607 Elo+
Solo
Surtr
Surtr
sirmeowsalot101
Surtr
Level 59
God Stats
0W - 5L
1,500 SR
Queue Stats
37W - 59L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,850
785
6,920
12,902
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 5
8,085
809
8,153
7,280
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KilloWhisp
Danzaburou
13
4 / 1 / 3
7,988
799
11,147
9,224
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
justin_erick
Xbalanque
10
0 / 4 / 1
6,351
635
8,601
11,069
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 0 / 1
7,264
726
9,957
8,052
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
6,896
690
5,763
13,251
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
2
0
5
4.5
W
Danzaburou
KilloWhisp
Danzaburou
4
1
3
5.5
L
Xbalanque
justin_erick
Xbalanque
0
4
1
0.13
L
Tiamat
1
0
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
24,321
29,406
Taken
32,372
20,314
Mitigated
20,609
9,394
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,920
2,137
535
2,320
12,902
12,718
0
3,899
8,714
16,029
0
W
8,153
1,290
2,288
2,768
7,280
3,312
38
3,213
3,840
36,952
0
W
Danzaburou
KilloWhisp
Danzaburou
11,147
3,479
0
1,483
9,224
4,284
1,433
1,837
7,106
0
35,775
L
Xbalanque
justin_erick
Xbalanque
8,601
3,375
0
2,629
11,069
4,762
108
4,565
6,504
0
19,778
L
Tiamat
9,957
287
0
1,826
8,052
5,184
0
4,142
3,910
36,498
540
L
5,763
1,193
0
2,886
13,251
10,663
0
6,440
6,811
67
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
20,511
156
Minions Killed
125
0
Camps Cleared
0
598,428
Distance Traveled
551,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,850
785
25
3
0
201,848
0
W
Ra
8,085
809
84
8
0
211,621
0
W
Danzaburou
7,988
799
47
5
0
184,959
0
L
Xbalanque
6,351
635
35
4
0
156,837
1
L
Tiamat
7,264
726
56
6
0
203,729
0
L
Surtr
6,896
690
34
3
0
190,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role