Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AVogAdRo2
Freya
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 167L
1,445 Elo+
Solo
Ravana
Ravana
Atabak
Ravana
Level 156
God Stats
11W - 9L
1,486 SR
Queue Stats
1,323W - 1,371L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TiesTwist
Danzaburou
Level 171
God Stats
30W - 22L
1,869 SR
Queue Stats
1,356W - 1,371L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Wildmz
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,516 Elo+
Solo
Team Averages
Level 137
1,571 SR
1,494 Elo+

VS

Team Averages
Level 99
1,386 SR
1,467 Elo+
Thanatos
Thanatos
Gadjet
Thanatos
Level 68
God Stats
0W - 3L
1,183 SR
Queue Stats
3W - 9L
1,288 Elo+
Solo
Bakasura
Bakasura
RussianVodkaEP
Bakasura
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Sakurias87
Cthulhu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 61L
1,271 Elo+
Solo
Agni
Agni
Sr_Savage18
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,839 Elo+
Solo
King Arthur
King Arthur
YevheniiUA
King Arthur
Level 159
God Stats
0W - 2L
1,248 SR
Queue Stats
671W - 655L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 11
8,855
886
7,274
4,518
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
AVogAdRo2
Freya
17
11 / 3 / 8
10,424
1,042
15,329
11,059
4,934
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
Atabak
Ravana
14
3 / 2 / 15
8,868
887
9,680
9,848
6,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TiesTwist
Danzaburou
15
5 / 2 / 9
9,288
929
11,566
10,114
4,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Wildmz
Kuzenbo
14
1 / 3 / 13
9,315
932
5,762
11,156
14,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gadjet
Thanatos
15
8 / 4 / 1
8,674
867
10,804
12,574
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
13
1 / 5 / 8
7,275
728
4,770
13,192
13,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Sakurias87
Cthulhu
5
0 / 1 / 0
5,514
551
496
2,057
1,521
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 5 / 6
8,474
847
10,413
9,011
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
YevheniiUA
King Arthur
13
0 / 7 / 8
6,875
688
7,587
16,936
18,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
22
Kills
12
12
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
11
3.75
W
Freya
AVogAdRo2
Freya
11
3
8
5
W
Ravana
Atabak
Ravana
3
2
15
5.25
L
Thanatos
Gadjet
Thanatos
8
4
1
2.13
L
Bakasura
1
5
8
1
L
Cthulhu
Sakurias87
Cthulhu
0
1
0
0
L
3
5
6
1.2
W
Danzaburou
TiesTwist
Danzaburou
5
2
9
4.75
W
Kuzenbo
Wildmz
Kuzenbo
1
3
13
2.5
L
King Arthur
YevheniiUA
King Arthur
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,611
Damage
34,070
46,695
Taken
53,770
32,007
Mitigated
43,796
15,558
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,274
1,954
1,154
455
4,518
1,820
1,057
393
3,802
20,976
0
W
Freya
AVogAdRo2
Freya
15,329
5,311
377
4,241
11,059
4,934
1,930
1,872
9,047
31,295
0
W
Ravana
Atabak
Ravana
9,680
2,249
47
2,366
9,848
6,604
1,279
2,175
7,438
0
17,607
L
Thanatos
Gadjet
Thanatos
10,804
2,209
94
7,309
12,574
6,577
0
6,575
5,999
0
14,651
L
Bakasura
4,770
3,281
593
1,695
13,192
13,288
0
6,775
6,417
0
6,202
L
Cthulhu
Sakurias87
Cthulhu
496
64
170
165
2,057
1,521
0
594
1,463
739
0
L
10,413
747
584
283
9,011
4,193
0
5,281
3,730
28,074
1,107
W
Danzaburou
TiesTwist
Danzaburou
11,566
4,060
0
3,988
10,114
4,423
1,827
2,568
7,320
0
26,709
W
Kuzenbo
Wildmz
Kuzenbo
5,762
2,425
690
2,240
11,156
14,226
180
3,452
7,456
11,303
0
L
King Arthur
YevheniiUA
King Arthur
7,587
791
619
1,206
16,936
18,217
0
9,140
7,796
0
13,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,750
Gold Earned
36,812
115
Minions Killed
78
0
Camps Cleared
0
946,183
Distance Traveled
657,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,855
886
38
4
0
196,216
0
W
Freya
10,424
1,042
29
3
0
174,636
0
W
Ravana
8,868
887
10
1
0
199,266
0
L
Thanatos
8,674
867
5
1
0
187,743
0
L
Bakasura
7,275
728
18
2
0
162,254
0
L
Cthulhu
5,514
551
0
0
0
24,389
0
L
Agni
8,474
847
44
4
0
133,959
0
W
Danzaburou
9,288
929
30
3
0
175,660
0
W
Kuzenbo
9,315
932
8
1
0
200,405
0
L
King Arthur
6,875
688
11
1
0
148,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role