Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Leviathan9595
Nemesis
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 142L
1,481 Elo+
Party 1
Bellona
Bellona
ShakeMilk1
Bellona
Level 97
God Stats
4W - 7L
1,296 SR
Queue Stats
261W - 238L
1,355 Elo+
Solo
Sol
Sol
TallOne112
Sol
Level 56
God Stats
8W - 18L
1,588 SR
Queue Stats
80W - 121L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bossman265
Kumbhakarna
Level 120
God Stats
2W - 3L
1,245 SR
Queue Stats
78W - 105L
1,483 Elo+
Party 1
Team Averages
Level 99
1,426 SR
1,455 Elo+

VS

Team Averages
Level 109
1,532 SR
1,524 Elo+
Achilles
Achilles
Eunich
Achilles
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,431 Elo+
Solo
Thanatos
Thanatos
MAYFIELD115
Thanatos
Level 141
God Stats
5W - 4L
1,547 SR
Queue Stats
67W - 53L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Superhappy
Cernunnos
Level 64
God Stats
17W - 18L
1,415 SR
Queue Stats
176W - 155L
1,479 Elo+
Solo
Merlin
Merlin
rbgods
Merlin
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
36W - 34L
1,583 Elo+
Solo
Athena
Athena
taigs
Athena
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 0
5,727
521
6,858
9,097
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
11
0 / 2 / 0
5,907
537
3,767
8,586
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ShakeMilk1
Bellona
10
2 / 2 / 0
6,161
560
6,669
11,838
9,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,128
466
4,016
9,505
3,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
bossman265
Kumbhakarna
8
0 / 4 / 0
5,046
459
3,485
9,970
6,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eunich
Achilles
10
1 / 2 / 3
5,802
527
8,050
12,461
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MAYFIELD115
Thanatos
11
5 / 0 / 0
6,136
558
5,810
8,698
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Superhappy
Cernunnos
10
3 / 1 / 3
6,216
565
7,057
7,694
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
rbgods
Merlin
10
1 / 0 / 1
5,704
519
6,304
4,755
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
taigs
Athena
10
2 / 0 / 4
5,999
545
5,340
8,388
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
12
12
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Achilles
Eunich
Achilles
1
2
3
1.25
L
Nemesis
0
2
0
0
W
Thanatos
MAYFIELD115
Thanatos
5
0
0
5
L
Bellona
ShakeMilk1
Bellona
2
2
0
1
W
Cernunnos
Superhappy
Cernunnos
3
1
3
4.5
L
0
2
0
0
L
Kumbhakarna
bossman265
Kumbhakarna
0
4
0
0
W
Merlin
rbgods
Merlin
1
0
1
1.5
W
Athena
taigs
Athena
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
32,561
48,996
Taken
41,996
25,456
Mitigated
23,566
16,658
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,858
4,584
0
4,396
9,097
3,269
0
1,226
7,871
0
42,315
W
Achilles
Eunich
Achilles
8,050
1,860
0
2,832
12,461
9,661
0
147
12,314
0
39,053
L
Nemesis
3,767
1,984
0
546
8,586
2,744
0
307
8,279
0
51,718
W
Thanatos
MAYFIELD115
Thanatos
5,810
1,589
0
8,505
8,698
3,528
0
748
7,950
0
39,600
L
Bellona
ShakeMilk1
Bellona
6,669
2,343
0
4,751
11,838
9,939
0
329
11,509
0
41,882
W
Cernunnos
Superhappy
Cernunnos
7,057
3,588
0
3,348
7,694
3,159
0
593
7,101
0
42,137
L
4,016
2,085
0
3,930
9,505
3,441
0
6,267
3,238
35,193
0
L
Kumbhakarna
bossman265
Kumbhakarna
3,485
858
1,192
1,843
9,970
6,063
0
3,515
6,455
13,917
0
W
Merlin
rbgods
Merlin
6,304
247
0
1,986
4,755
1,667
0
2,890
1,865
43,983
0
W
Athena
taigs
Athena
5,340
2,333
0
2,205
8,388
5,551
0
3,123
5,265
20,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
29,857
300
Minions Killed
282
0
Camps Cleared
0
1,091,846
Distance Traveled
1,055,680
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,727
521
72
7
0
198,515
0
W
Achilles
5,802
527
53
5
0
234,797
3
L
Nemesis
5,907
537
86
8
0
260,804
0
W
Thanatos
6,136
558
67
6
0
240,126
0
L
Bellona
6,161
560
76
7
0
219,959
0
W
Cernunnos
6,216
565
66
6
0
188,313
2
L
Sol
5,128
466
58
5
0
193,068
3
L
Kumbhakarna
5,046
459
8
1
0
219,500
0
W
Merlin
5,704
519
69
6
0
178,863
0
W
Athena
5,999
545
27
2
0
213,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role