Player Matchup

Hou Yi
Hou Yi
FantasticGenji
Hou Yi
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 101L
1,703 Elo+
Party 1
Apollo
Apollo
JackInDaB0x
Apollo
Level 89
God Stats
2W - 2L
1,733 SR
Queue Stats
107W - 111L
1,611 Elo+
Party 1
Tiamat
Tiamat
Jayvizua1
Tiamat
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,727 Elo+
Party 1
Horus
Horus
MewTWO22
Horus
Level 17
God Stats
1W - 1L
1,301 SR
Queue Stats
73W - 55L
1,706 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beefcurtainfart
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,685 Elo+
Party 1
Team Averages
Level 85
1,507 SR
1,686 Elo+

VS

Team Averages
Level 35
1,500 SR
1,407 Elo+
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CowBubbleSenpai
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,373 Elo+
Party 2
Da Ji
Da Ji
Daylightning090
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,322 Elo+
Party 2
Ra
Ra
Novia
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,502 Elo+
Solo
Cliodhna
Cliodhna
general-scenix
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 9
9,049
1,131
11,956
6,911
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
14
3 / 2 / 12
7,843
980
5,319
9,152
4,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Jayvizua1
Tiamat
14
4 / 1 / 13
8,377
1,047
10,951
6,718
4,070
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
MewTWO22
Horus
11
2 / 2 / 7
7,504
938
2,152
8,753
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
beefcurtainfart
Morgan Le Fay
14
5 / 1 / 12
8,358
1,045
11,711
8,007
4,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 1
5,875
734
2,100
11,473
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 1
6,556
820
5,729
13,624
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
5,495
687
848
6,100
3,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
11
1 / 3 / 1
6,045
756
5,402
4,816
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
1 / 5 / 1
6,194
774
3,053
10,316
4,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
22
Kills
5
8
Deaths
22
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
L
3
5
1
0.7
L
0
4
0
0
W
8
2
9
6.25
W
Apollo
3
2
12
4.5
W
Tiamat
Jayvizua1
Tiamat
4
1
13
10.5
W
Horus
MewTWO22
Horus
2
2
7
2.75
L
Ra
1
3
1
0.5
W
Morgan Le Fay
beefcurtainfart
Morgan Le Fay
5
1
12
11
L
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
17,132
39,541
Taken
46,329
25,763
Mitigated
33,604
15,452
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,100
170
396
883
11,473
10,584
0
5,448
5,906
3,911
0
L
5,729
559
154
1,597
13,624
13,117
0
5,841
7,244
0
10,166
L
848
127
0
0
6,100
3,120
0
2,136
3,903
0
4,627
W
11,956
4,862
2,649
2,231
6,911
3,296
1,413
1,542
5,369
0
25,538
W
Apollo
5,319
3,746
523
1,659
9,152
4,150
3,554
1,564
7,588
0
15,092
W
Tiamat
Jayvizua1
Tiamat
10,951
807
57
2,473
6,718
4,070
1,280
1,064
5,654
18,871
0
W
Horus
MewTWO22
Horus
2,152
1,049
1,468
2,330
8,753
9,383
442
2,416
6,337
0
4,021
L
Ra
5,402
276
887
741
4,816
2,146
0
2,160
2,534
15,441
0
W
Morgan Le Fay
beefcurtainfart
Morgan Le Fay
11,711
1,915
396
1,666
8,007
4,864
1,056
916
7,091
23,151
0
L
Cliodhna
3,053
97
0
1,687
10,316
4,637
0
5,565
4,080
0
8,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
30,165
94
Minions Killed
42
0
Camps Cleared
0
768,217
Distance Traveled
557,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,875
734
8
1
0
102,115
0
L
Nike
6,556
820
4
1
0
113,344
0
L
Da Ji
5,495
687
6
1
0
101,902
0
W
Hou Yi
9,049
1,131
27
3
0
134,701
0
W
Apollo
7,843
980
20
3
0
158,568
0
W
Tiamat
8,377
1,047
11
1
0
154,026
0
W
Horus
7,504
938
12
2
0
163,033
0
L
Ra
6,045
756
19
2
0
101,560
0
W
Morgan Le Fay
8,358
1,045
24
3
0
157,889
0
L
Cliodhna
6,194
774
5
1
0
139,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role