Player Matchup

Artio
Artio
Ashyback
Artio
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,306 Elo+
Party 2
Amaterasu
Amaterasu
StabbyTheGunner
Amaterasu
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 5L
1,149 Elo+
Party 2
Zhong Kui
Zhong Kui
TrashRat69
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Team Averages
Level 40
1,437 SR
1,201 Elo+

VS

Team Averages
Level 38
1,680 SR
1,431 Elo+
Eset
Eset
Dominiko 3x
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 115L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
RobedFrog300716
Baron Samedi
Level 69
God Stats
4W - 1L
1,715 SR
Queue Stats
101W - 95L
1,408 Elo+
Party 1
Chernobog
Chernobog
SoumaOW
Chernobog
Level 15
God Stats
4W - 0L
1,824 SR
Queue Stats
53W - 38L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ashyback
Artio
10
0 / 5 / 0
6,024
602
2,688
15,162
13,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
StabbyTheGunner
Amaterasu
10
0 / 2 / 0
6,196
620
1,790
11,303
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
TrashRat69
Zhong Kui
10
0 / 3 / 0
6,170
617
4,275
8,338
6,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,748
775
10,618
4,655
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
RobedFrog300716
Baron Samedi
12
4 / 0 / 6
8,571
857
7,404
8,578
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
SoumaOW
Chernobog
14
4 / 0 / 6
8,194
819
11,762
5,996
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
Ashyback
Artio
0
5
0
0
W
2
0
8
6
W
Baron Samedi
RobedFrog300716
Baron Samedi
4
0
6
7
W
Chernobog
SoumaOW
Chernobog
4
0
6
7
L
Amaterasu
StabbyTheGunner
Amaterasu
0
2
0
0
L
Zhong Kui
TrashRat69
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,753
Damage
29,784
34,803
Taken
19,229
27,127
Mitigated
10,680
6,115
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ashyback
Artio
2,688
128
500
1,661
15,162
13,785
0
7,771
7,391
12,356
262
W
10,618
1,029
370
809
4,655
2,044
1,133
2,208
2,447
37,210
0
W
Baron Samedi
RobedFrog300716
Baron Samedi
7,404
992
2,793
3,801
8,578
6,236
559
3,202
5,376
19,675
0
W
Chernobog
SoumaOW
Chernobog
11,762
5,246
0
1,656
5,996
2,400
1,115
1,313
4,683
0
44,727
L
Amaterasu
StabbyTheGunner
Amaterasu
1,790
556
0
2,104
11,303
6,978
0
5,355
5,948
0
16,446
L
Zhong Kui
TrashRat69
Zhong Kui
4,275
457
0
1,850
8,338
6,364
0
4,929
3,409
19,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,390
Gold Earned
24,513
93
Minions Killed
148
0
Camps Cleared
0
581,875
Distance Traveled
536,800
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,024
602
25
3
0
206,251
0
W
Eset
7,748
775
58
6
0
200,064
1
W
Baron Samedi
8,571
857
24
2
0
169,330
0
W
Chernobog
8,194
819
66
7
0
167,406
0
L
Amaterasu
6,196
620
25
3
0
229,126
0
L
Zhong Kui
6,170
617
43
4
0
146,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role