Player Matchup

Chronos
Chronos
H3R0Zz
Chronos
Level 127
God Stats
6W - 6L
1,262 SR
Queue Stats
356W - 311L
1,578 Elo+
Solo
Mulan
Mulan
SergeantNolaris
Mulan
Level 157
God Stats
2W - 4L
1,603 SR
Queue Stats
30W - 29L
1,517 Elo+
Party 1
Thor
Thor
UrgentFury86
Thor
Level 147
God Stats
1W - 3L
1,342 SR
Queue Stats
39W - 37L
1,545 Elo+
Party 1
Ishtar
Ishtar
colt69
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
guitarmggedon
Jormungandr
Level 194
God Stats
15W - 7L
1,701 SR
Queue Stats
199W - 168L
1,676 Elo+
Solo
Team Averages
Level 151
1,482 SR
1,574 Elo+

VS

Team Averages
Level 142
1,526 SR
1,533 Elo+
Serqet
Serqet
Flinchum91
Serqet
Level 152
God Stats
4W - 8L
1,373 SR
Queue Stats
522W - 483L
1,525 Elo+
Party 2
Maui
Maui
Glorified8563
Maui
Level 139
God Stats
5W - 2L
1,771 SR
Queue Stats
325W - 306L
1,563 Elo+
Solo
Danzaburou
Danzaburou
KingTreveus
Danzaburou
Level 107
God Stats
28W - 29L
1,512 SR
Queue Stats
477W - 467L
1,530 Elo+
Party 2
Osiris
Osiris
aBoltofHavoc
Osiris
Level 156
God Stats
1W - 3L
1,243 SR
Queue Stats
291W - 288L
1,528 Elo+
Party 2
Freya
Freya
bubba1597
Freya
Level 156
God Stats
9W - 5L
1,734 SR
Queue Stats
424W - 399L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
H3R0Zz
Chronos
16
2 / 5 / 1
10,626
531
18,928
17,053
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 4 / 0
8,622
431
8,935
17,686
18,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
0 / 3 / 5
9,714
486
9,346
14,747
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
colt69
Ishtar
15
0 / 4 / 3
9,177
459
6,446
14,966
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
guitarmggedon
Jormungandr
18
2 / 4 / 1
10,976
549
25,133
21,584
21,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Flinchum91
Serqet
16
1 / 3 / 7
10,203
510
10,355
17,163
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 8
10,188
509
5,459
17,561
17,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KingTreveus
Danzaburou
19
5 / 0 / 2
12,150
608
15,094
13,799
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
18
3 / 3 / 4
10,495
525
13,825
32,501
29,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
bubba1597
Freya
18
10 / 2 / 1
11,841
592
18,555
19,462
10,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
20
20
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
Flinchum91
Serqet
1
3
7
1.5
W
1
1
8
5
L
Chronos
H3R0Zz
Chronos
2
5
1
0.5
W
Danzaburou
KingTreveus
Danzaburou
5
0
2
6
L
5
4
0
1.25
L
0
3
5
0.83
W
Osiris
3
3
4
1.67
W
Freya
bubba1597
Freya
10
2
1
5.25
L
Ishtar
colt69
Ishtar
0
4
3
0.38
L
Jormungandr
guitarmggedon
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,788
Damage
63,288
86,036
Taken
100,486
60,857
Mitigated
73,264
17,060
Healing
47,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Flinchum91
Serqet
10,355
1,330
0
7,193
17,163
9,194
0
2,679
14,402
0
79,067
W
5,459
1,441
3,831
4,468
17,561
17,241
0
6,019
10,890
27,002
0
L
Chronos
H3R0Zz
Chronos
18,928
7,305
0
2,105
17,053
8,057
456
8,378
8,196
95,738
0
W
Danzaburou
KingTreveus
Danzaburou
15,094
8,962
352
10,745
13,799
7,059
5,064
793
12,973
0
121,413
L
8,935
1,290
0
4,009
17,686
18,327
0
8,059
9,627
0
28,676
L
9,346
849
0
1,378
14,747
6,684
0
4,460
10,287
0
87,656
W
Osiris
13,825
4,455
0
13,501
32,501
29,663
0
24,429
7,945
0
79,521
W
Freya
bubba1597
Freya
18,555
6,346
0
7,521
19,462
10,107
0
9,491
9,793
102,835
0
L
Ishtar
colt69
Ishtar
6,446
4,703
0
5,342
14,966
6,594
0
683
14,054
0
74,526
L
Jormungandr
guitarmggedon
Jormungandr
25,133
10,589
0
4,226
21,584
21,195
0
2,434
18,424
114,229
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
54,877
592
Minions Killed
588
0
Camps Cleared
0
1,859,000
Distance Traveled
2,029,844
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,203
510
106
5
0
459,415
2
W
Maui
10,188
509
47
2
0
411,404
4
L
Chronos
10,626
531
133
7
0
379,165
3
W
Danzaburou
12,150
608
173
9
0
379,416
0
L
Mulan
8,622
431
35
2
0
384,329
8
L
Thor
9,714
486
121
6
0
415,258
5
W
Osiris
10,495
525
118
6
0
386,433
4
W
Freya
11,841
592
144
7
0
393,176
6
L
Ishtar
9,177
459
128
6
0
345,764
0
L
Jormungandr
10,976
549
175
9
0
334,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role