Player Matchup

Ao Kuang
Ao Kuang
Elite_Nijar_06
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,290 Elo+
Party 2
Xing Tian
Xing Tian
Lt-Nijar
Xing Tian
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 40L
1,290 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LtNijar1299
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,304 Elo+
Party 2
Mulan
Mulan
MegaMegaTigo
Mulan
Level 27
God Stats
3W - 2L
1,514 SR
Queue Stats
14W - 39L
1,290 Elo+
Party 2
Janus
Janus
The1nonlyJB1286
Janus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,285 Elo+
Party 2
Team Averages
Level 68
1,503 SR
1,292 Elo+

VS

Team Averages
Level 91
1,668 SR
1,531 Elo+
Surtr
Surtr
Crushin115
Surtr
Level 111
God Stats
11W - 6L
1,637 SR
Queue Stats
81W - 75L
1,564 Elo+
Solo
Atlas
Atlas
Joyousocean9876
Atlas
Level 89
God Stats
3W - 7L
1,763 SR
Queue Stats
159W - 156L
1,395 Elo+
Solo
Olorun
Olorun
KarnYagami
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
Raven_Tale
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 97L
1,567 Elo+
Party 1
Nemesis
Nemesis
l_Kash_I
Nemesis
Level 87
God Stats
7W - 1L
1,941 SR
Queue Stats
67W - 48L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
8 / 7 / 1
8,586
572
12,297
17,861
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Lt-Nijar
Xing Tian
11
1 / 3 / 3
6,975
465
7,298
14,659
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
LtNijar1299
Ah Muzen Cab
11
1 / 3 / 5
6,924
462
8,634
11,739
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
6,627
442
5,099
12,914
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 6 / 3
7,360
491
7,390
13,263
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
6 / 1 / 7
9,891
659
12,861
15,800
9,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 10
8,384
559
5,959
11,821
9,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
KarnYagami
Olorun
13
1 / 3 / 4
8,311
554
7,910
10,087
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Raven_Tale
Cernunnos
11
1 / 4 / 4
7,358
491
8,132
15,533
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
l_Kash_I
Nemesis
17
15 / 0 / 3
10,732
715
17,220
11,414
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
24
24
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Surtr
6
1
7
9.5
L
Ao Kuang
8
7
1
1.21
W
1
3
10
2
W
Olorun
KarnYagami
Olorun
1
3
4
1
L
Xing Tian
Lt-Nijar
Xing Tian
1
3
3
0.83
L
Ah Muzen Cab
LtNijar1299
Ah Muzen Cab
1
3
5
1.17
L
0
5
0
0
W
Cernunnos
Raven_Tale
Cernunnos
1
4
4
0.75
L
1
6
3
0.42
W
Nemesis
l_Kash_I
Nemesis
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,718
Damage
52,082
70,436
Taken
64,655
40,541
Mitigated
35,710
12,194
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
12,861
5,273
0
7,143
15,800
9,891
1,062
3,568
11,772
704
71,475
L
Ao Kuang
12,297
3,917
0
3,225
17,861
6,647
514
3,434
14,427
52,388
0
W
5,959
1,866
2,076
1,415
11,821
9,976
166
3,892
7,929
24,267
0
W
Olorun
KarnYagami
Olorun
7,910
3,885
531
2,549
10,087
4,395
705
8,070
2,017
57,755
0
L
Xing Tian
Lt-Nijar
Xing Tian
7,298
643
0
1,824
14,659
16,212
0
5,164
9,495
25,564
0
L
Ah Muzen Cab
LtNijar1299
Ah Muzen Cab
8,634
3,564
0
2,735
11,739
4,566
646
2,232
9,507
0
40,738
L
5,099
1,165
0
2,835
12,914
8,420
178
442
12,472
0
46,589
W
Cernunnos
Raven_Tale
Cernunnos
8,132
4,386
0
5,387
15,533
6,035
514
6,770
8,763
0
47,834
L
7,390
474
80
1,495
13,263
4,696
401
2,873
10,390
47,567
0
W
Nemesis
l_Kash_I
Nemesis
17,220
11,518
0
2,160
11,414
5,413
0
5,636
5,734
0
90,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
44,676
328
Minions Killed
431
0
Camps Cleared
0
1,399,043
Distance Traveled
1,516,925
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,891
659
111
7
0
310,805
0
L
Ao Kuang
8,586
572
70
5
0
298,976
0
W
Atlas
8,384
559
35
2
0
287,236
0
W
Olorun
8,311
554
92
6
0
266,954
0
L
Xing Tian
6,975
465
23
2
0
309,404
5
L
Ah Muzen Cab
6,924
462
59
4
0
280,688
0
L
Mulan
6,627
442
93
6
0
261,207
0
W
Cernunnos
7,358
491
64
4
0
243,994
0
L
Janus
7,360
491
83
6
0
248,768
0
W
Nemesis
10,732
715
129
9
0
407,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role