Player Matchup

Chernobog
Chernobog
Heymann
Chernobog
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 58L
1,547 Elo+
Party 2
Sol
Sol
Kickfoo
Sol
Level 146
God Stats
17W - 12L
1,552 SR
Queue Stats
294W - 286L
1,564 Elo+
Party 1
Sobek
Sobek
Sean Delay
Sobek
Level 154
God Stats
0W - 1L
1,353 SR
Queue Stats
33W - 27L
1,646 Elo+
Party 2
Ao Kuang
Ao Kuang
Tech559
Ao Kuang
Level 162
God Stats
10W - 6L
1,588 SR
Queue Stats
269W - 268L
1,499 Elo+
Party 1
Arachne
Arachne
Yang23_TTV
Arachne
Level 143
God Stats
38W - 24L
1,551 SR
Queue Stats
381W - 349L
1,480 Elo+
Party 1
Team Averages
Level 152
1,509 SR
1,547 Elo+

VS

Team Averages
Level 110
1,487 SR
1,495 Elo+
Cliodhna
Cliodhna
DecayLegend
Cliodhna
Level 61
God Stats
3W - 6L
1,060 SR
Queue Stats
20W - 19L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
EdTheSp3d5640
Sun Wukong
Level 140
God Stats
6W - 6L
1,643 SR
Queue Stats
99W - 77L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Jinzo65
Sylvanus
Level 103
God Stats
16W - 9L
1,830 SR
Queue Stats
233W - 188L
1,524 Elo+
Solo
Neith
Neith
Shwra
Neith
Level 127
God Stats
7W - 3L
1,576 SR
Queue Stats
109W - 98L
1,412 Elo+
Solo
Yu Huang
Yu Huang
The Mingla
Yu Huang
Level 121
God Stats
1W - 1L
1,326 SR
Queue Stats
212W - 203L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Heymann
Chernobog
16
3 / 3 / 3
9,655
536
8,740
13,861
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
15
1 / 3 / 2
9,339
519
11,834
18,736
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
11
1 / 5 / 4
7,663
426
5,978
19,096
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Tech559
Ao Kuang
15
2 / 4 / 0
9,375
521
11,336
25,241
13,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Yang23_TTV
Arachne
12
2 / 5 / 5
8,007
445
10,432
19,280
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DecayLegend
Cliodhna
16
2 / 3 / 5
9,937
552
10,523
14,183
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
EdTheSp3d5640
Sun Wukong
17
7 / 0 / 3
10,693
594
20,727
19,895
19,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Jinzo65
Sylvanus
14
2 / 4 / 10
9,454
525
9,384
18,562
17,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
Shwra
Neith
16
6 / 2 / 1
10,047
558
11,414
12,858
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
The Mingla
Yu Huang
17
3 / 0 / 3
10,022
557
15,910
9,717
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
20
20
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DecayLegend
Cliodhna
2
3
5
1.5
W
Sun Wukong
EdTheSp3d5640
Sun Wukong
7
0
3
8.5
L
Chernobog
Heymann
Chernobog
3
3
3
1.5
W
Sylvanus
Jinzo65
Sylvanus
2
4
10
1.75
L
Sol
1
3
2
0.67
L
Sobek
1
5
4
0.6
W
Neith
Shwra
Neith
6
2
1
3.25
L
Ao Kuang
Tech559
Ao Kuang
2
4
0
0.5
W
Yu Huang
The Mingla
Yu Huang
3
0
3
4.5
L
Arachne
Yang23_TTV
Arachne
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,320
Damage
67,958
96,214
Taken
75,215
51,434
Mitigated
53,961
40,806
Healing
32,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DecayLegend
Cliodhna
10,523
3,102
0
5,940
14,183
6,545
830
4,943
9,240
0
89,528
W
Sun Wukong
EdTheSp3d5640
Sun Wukong
20,727
4,760
0
9,006
19,895
19,852
482
11,398
8,497
0
103,944
L
Chernobog
Heymann
Chernobog
8,740
5,033
0
6,035
13,861
5,654
0
2,006
11,767
0
73,694
W
Sylvanus
Jinzo65
Sylvanus
9,384
2,266
5,173
6,008
18,562
17,028
623
6,255
12,307
26,388
0
L
Sol
11,834
2,995
0
10,614
18,736
6,636
948
5,533
13,178
92,561
0
L
Sobek
5,978
656
0
5,369
19,096
18,078
0
6,398
12,606
25,774
0
W
Neith
Shwra
Neith
11,414
6,267
0
4,617
12,858
5,627
1,185
1,920
10,938
0
83,199
L
Ao Kuang
Tech559
Ao Kuang
11,336
2,651
0
14,940
25,241
13,970
0
4,421
20,704
84,170
0
W
Yu Huang
The Mingla
Yu Huang
15,910
1,914
0
1,620
9,717
4,909
112
4,632
5,085
98,037
1,602
L
Arachne
Yang23_TTV
Arachne
10,432
7,031
0
3,848
19,280
7,096
0
6,105
13,050
0
44,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
50,153
514
Minions Killed
592
0
Camps Cleared
0
1,760,825
Distance Traveled
1,808,821
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,937
552
125
7
0
409,603
0
W
Sun Wukong
10,693
594
164
9
0
376,666
0
L
Chernobog
9,655
536
134
7
0
347,379
0
W
Sylvanus
9,454
525
28
2
0
349,553
2
L
Sol
9,339
519
148
8
0
344,249
0
L
Sobek
7,663
426
28
2
0
342,292
6
W
Neith
10,047
558
122
7
0
313,982
0
L
Ao Kuang
9,375
521
149
8
0
312,063
0
W
Yu Huang
10,022
557
153
9
0
359,017
0
L
Arachne
8,007
445
55
3
0
414,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role