Player Matchup

Anhur
Anhur
Appointedzero
Anhur
Level 102
God Stats
1W - 1L
1,271 SR
Queue Stats
139W - 122L
1,576 Elo+
Party 2
Odin
Odin
Chodelord
Odin
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 251L
1,459 Elo+
Solo
Fafnir
Fafnir
DRAGONxCULTAVIST
Fafnir
Level 107
God Stats
2W - 1L
1,271 SR
Queue Stats
388W - 346L
1,601 Elo+
Party 2
Thanatos
Thanatos
Riskyexopilot
Thanatos
Level 69
God Stats
20W - 10L
1,880 SR
Queue Stats
235W - 205L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
mikeAZ117
Kukulkan
Level 123
God Stats
2W - 0L
1,898 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,529 Elo+

VS

Team Averages
Level 137
1,477 SR
1,500 Elo+
Nu Wa
Nu Wa
Aldruon
Nu Wa
Level 149
God Stats
4W - 9L
1,432 SR
Queue Stats
509W - 478L
1,492 Elo+
Party 3
Surtr
Surtr
Amankills
Surtr
Level 108
God Stats
4W - 10L
1,643 SR
Queue Stats
214W - 192L
1,470 Elo+
Party 1
Sol
Sol
Coralcwayla
Sol
Level 136
God Stats
25W - 29L
1,543 SR
Queue Stats
251W - 259L
1,507 Elo+
Party 3
Nemesis
Nemesis
Xark47
Nemesis
Level 149
God Stats
0W - 3L
1,269 SR
Queue Stats
183W - 185L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
xTGxKurama
Erlang Shen
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
265W - 235L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,592
530
14,141
14,901
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
5 / 4 / 8
10,096
505
11,313
16,785
10,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 1 / 11
10,496
525
4,823
14,878
16,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Riskyexopilot
Thanatos
18
11 / 2 / 8
11,397
570
18,687
21,970
10,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
mikeAZ117
Kukulkan
16
2 / 0 / 8
9,756
488
10,979
9,498
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aldruon
Nu Wa
14
1 / 4 / 1
9,367
468
10,787
9,623
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Amankills
Surtr
11
2 / 5 / 2
7,720
386
9,073
19,808
21,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 2
8,722
436
9,159
14,415
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Xark47
Nemesis
14
1 / 3 / 3
9,150
458
8,780
17,455
12,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
xTGxKurama
Erlang Shen
14
3 / 7 / 1
9,245
462
11,372
22,981
13,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
25
Kills
7
8
Deaths
25
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aldruon
Nu Wa
1
4
1
0.38
L
Surtr
Amankills
Surtr
2
5
2
0.6
W
4
1
6
7
W
Odin
5
4
8
2.25
L
0
6
2
0.17
W
3
1
11
8.5
W
Thanatos
Riskyexopilot
Thanatos
11
2
8
7.5
L
Nemesis
Xark47
Nemesis
1
3
3
0.83
W
Kukulkan
mikeAZ117
Kukulkan
2
0
8
6
L
Erlang Shen
xTGxKurama
Erlang Shen
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,943
Damage
49,171
78,032
Taken
84,282
48,619
Mitigated
52,599
41,137
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aldruon
Nu Wa
10,787
687
0
1,665
9,623
2,735
0
2,907
6,716
68,797
0
L
Surtr
Amankills
Surtr
9,073
2,710
0
3,472
19,808
21,011
0
6,539
13,269
529
28,409
W
14,141
8,356
0
3,732
14,901
6,850
1,410
5,460
9,325
0
90,313
W
Odin
11,313
4,056
0
932
16,785
10,015
1,398
1,869
14,612
262
64,711
L
9,159
2,625
0
5,611
14,415
3,271
567
2,212
12,203
66,858
0
W
4,823
1,116
3,875
4,760
14,878
16,791
165
5,090
9,312
22,387
0
W
Thanatos
Riskyexopilot
Thanatos
18,687
6,993
0
23,464
21,970
10,715
1,176
3,594
18,039
0
88,995
L
Nemesis
Xark47
Nemesis
8,780
4,467
0
5,827
17,455
12,070
552
2,649
14,806
0
65,469
W
Kukulkan
mikeAZ117
Kukulkan
10,979
438
0
4,374
9,498
4,248
1,011
2,758
6,332
94,993
0
L
Erlang Shen
xTGxKurama
Erlang Shen
11,372
6,473
0
6,466
22,981
13,512
0
2,365
20,616
0
76,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
44,204
536
Minions Killed
458
0
Camps Cleared
0
2,039,231
Distance Traveled
1,900,513
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,367
468
137
7
0
341,575
6
L
Surtr
7,720
386
24
1
0
405,112
2
W
Anhur
10,592
530
150
8
0
364,692
3
W
Odin
10,096
505
97
5
0
395,737
0
L
Sol
8,722
436
100
5
0
323,018
7
W
Fafnir
10,496
525
27
1
0
387,051
0
W
Thanatos
11,397
570
107
5
0
430,936
0
L
Nemesis
9,150
458
113
6
0
402,043
3
W
Kukulkan
9,756
488
155
8
0
460,815
6
L
Erlang Shen
9,245
462
84
4
0
428,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role