Player Matchup

Thanatos
Thanatos
Gold III
FatSquirreI
Thanatos
Gold III
Level 88
God Stats
2W - 1L
1,754 SR
Queue Stats
39W - 26L
1,677 MMR
Solo
Bacchus
Bacchus
Platinum V
Hazy2028
Bacchus
Platinum V
Level 146
God Stats
114W - 84L
1,989 SR
Queue Stats
417W - 399L
1,669 MMR
Solo
Ishtar
Ishtar
Gold V
NitroSNT
Ishtar
Gold V
Level 140
God Stats
9W - 2L
1,843 SR
Queue Stats
51W - 27L
1,670 MMR
Party 1
Tyr
Tyr
Gold V
RockyDBull
Tyr
Gold V
Level 128
God Stats
6W - 4L
1,272 SR
Queue Stats
51W - 27L
1,670 MMR
Party 1
Sol
Sol
Gold IV
xRDGx NICK
Sol
Gold IV
Level 153
God Stats
7W - 6L
1,676 SR
Queue Stats
143W - 147L
1,672 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,707 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,616 SR
1,672 MMR
Zhong Kui
Zhong Kui
Gold I
CattMust
Zhong Kui
Gold I
Level 129
God Stats
0W - 2L
1,318 SR
Queue Stats
76W - 74L
1,634 MMR
Party 3
Hou Yi
Hou Yi
Gold III
Kaeso8
Hou Yi
Gold III
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 133L
1,672 MMR
Solo
Nox
Nox
Gold II
LazyFawn
Nox
Gold II
Level 157
God Stats
5W - 4L
1,780 SR
Queue Stats
155W - 159L
1,609 MMR
Party 2
Odin
Odin
Platinum IV
Robbyraine
Odin
Platinum IV
Level 128
God Stats
24W - 14L
1,772 SR
Queue Stats
237W - 232L
1,740 MMR
Party 2
Pele
Pele
Platinum V
Tebuun
Pele
Platinum V
Level 145
God Stats
42W - 35L
1,711 SR
Queue Stats
145W - 144L
1,704 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatSquirreI
Thanatos
12
4 / 1 / 6
7,583
632
9,438
11,129
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Hazy2028
Bacchus
11
4 / 1 / 4
7,396
616
5,033
9,943
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
NitroSNT
Ishtar
13
2 / 0 / 2
7,294
608
5,328
5,820
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 3
7,550
629
3,612
10,561
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 2
7,764
647
5,096
4,334
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
KaliFreyaCu ChulainnAo Kuang

VS

Bans
FenrirHe BoAgniOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CattMust
Zhong Kui
10
0 / 3 / 0
5,756
480
5,964
7,079
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Kaeso8
Hou Yi
11
2 / 3 / 0
6,412
534
3,619
8,877
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
5,947
496
2,702
6,764
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,364
447
2,459
10,695
6,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Tebuun
Pele
10
0 / 3 / 2
5,964
497
4,059
7,976
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
2
2
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CattMust
Zhong Kui
0
3
0
0
W
Thanatos
FatSquirreI
Thanatos
4
1
6
7
W
Bacchus
Hazy2028
Bacchus
4
1
4
6
L
Hou Yi
Kaeso8
Hou Yi
2
3
0
0.67
L
0
2
0
0
W
Ishtar
NitroSNT
Ishtar
2
0
2
3
L
0
2
2
0.5
W
1
0
3
2.5
L
Pele
Tebuun
Pele
0
3
2
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
18,803
41,787
Taken
41,391
28,793
Mitigated
18,636
27,364
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CattMust
Zhong Kui
5,964
860
0
2,017
7,079
4,235
0
281
6,798
35,658
0
W
Thanatos
FatSquirreI
Thanatos
9,438
3,158
0
9,678
11,129
4,617
0
956
10,173
0
60,478
W
Bacchus
Hazy2028
Bacchus
5,033
952
0
3,704
9,943
11,478
190
1,264
8,643
14,632
0
L
Hou Yi
Kaeso8
Hou Yi
3,619
1,625
0
3,198
8,877
3,138
0
2,128
6,749
0
38,107
L
2,702
173
0
1,000
6,764
2,764
0
2,970
3,794
44,909
0
W
Ishtar
NitroSNT
Ishtar
5,328
3,613
0
4,290
5,820
2,200
0
0
5,820
0
59,665
L
2,459
471
1,038
2,096
10,695
6,039
0
2,753
7,942
0
11,124
W
3,612
616
0
6,485
10,561
8,937
0
5,016
4,962
0
53,967
L
Pele
Tebuun
Pele
4,059
711
0
652
7,976
2,460
0
1,997
5,979
0
40,058
W
5,096
1,990
0
3,207
4,334
1,561
944
1,016
3,278
80,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
29,443
444
Minions Killed
316
0
Camps Cleared
0
1,310,138
Distance Traveled
1,224,787
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,756
480
75
6
0
224,489
0
W
Thanatos
7,583
632
85
7
0
304,690
1
W
Bacchus
7,396
616
18
2
0
259,949
4
L
Hou Yi
6,412
534
72
6
0
220,246
2
L
Nox
5,947
496
84
7
0
232,083
0
W
Ishtar
7,294
608
100
8
0
242,163
4
L
Odin
5,364
447
15
1
0
270,908
5
W
Tyr
7,550
629
112
9
0
270,260
0
L
Pele
5,964
497
70
6
0
277,061
0
W
Sol
7,764
647
129
11
0
233,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role