Player Matchup

Janus
Janus
Beanzo
Janus
Level 118
God Stats
5W - 4L
1,421 SR
Queue Stats
161W - 170L
1,538 Elo+
Party 1
Mercury
Mercury
IIIcrispyIIII
Mercury
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
368W - 382L
1,514 Elo+
Party 1
Ra
Ra
UpperPower8
Ra
Level 190
God Stats
13W - 9L
1,715 SR
Queue Stats
421W - 442L
1,501 Elo+
Party 1
Surtr
Surtr
XxRoninxX6086
Surtr
Level 142
God Stats
3W - 15L
1,521 SR
Queue Stats
209W - 230L
1,553 Elo+
Party 1
Ymir
Ymir
Z0mbieKi11er935
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 261L
1,423 Elo+
Party 1
Team Averages
Level 150
1,531 SR
1,506 Elo+

VS

Team Averages
Level 106
1,659 SR
1,654 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Gtown1228
Tiamat
Level 129
God Stats
6W - 8L
1,500 SR
Queue Stats
359W - 338L
1,565 Elo+
Solo
Pele
Pele
SmitePlyrsRFake
Pele
Level 79
God Stats
16W - 7L
1,916 SR
Queue Stats
16W - 7L
1,779 Elo+
Solo
Olorun
Olorun
Vizrial
Olorun
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 15L
1,820 Elo+
Solo
Guan Yu
Guan Yu
thelumberzach
Guan Yu
Level 122
God Stats
2W - 2L
1,878 SR
Queue Stats
117W - 101L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beanzo
Janus
8
1 / 0 / 1
4,557
570
2,063
2,703
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
7
0 / 4 / 2
4,411
551
2,766
5,627
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
4,792
599
2,196
4,134
1,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

8
3 / 2 / 1
4,918
615
5,838
7,027
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 1
3,958
495
1,207
5,746
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
3 / 1 / 0
4,566
571
2,000
5,885
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Gtown1228
Tiamat
8
0 / 1 / 0
4,292
537
2,831
4,347
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
3 / 1 / 1
4,342
543
1,898
3,041
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
Vizrial
Olorun
7
2 / 1 / 3
4,765
596
5,763
5,197
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
9
1 / 0 / 0
4,679
585
2,487
6,122
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
9
9
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
1
0
3
W
Janus
Beanzo
Janus
1
0
1
1.5
L
Tiamat
Gtown1228
Tiamat
0
1
0
0
W
Mercury
0
4
2
0.25
L
3
1
1
3.5
W
0
1
0
0
L
Olorun
Vizrial
Olorun
2
1
3
3.5
W
3
2
1
1.75
W
0
2
1
0.25
L
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
14,979
25,237
Taken
24,592
10,560
Mitigated
9,984
8,318
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,000
626
0
750
5,885
1,940
0
884
5,001
0
20,786
W
Janus
Beanzo
Janus
2,063
249
0
800
2,703
808
0
1,528
1,175
28,354
0
L
Tiamat
Gtown1228
Tiamat
2,831
480
0
1,694
4,347
1,670
0
1,399
2,948
26,810
0
W
Mercury
2,766
1,142
0
1,090
5,627
1,767
0
2,203
3,331
0
24,153
L
1,898
836
0
303
3,041
755
0
280
2,761
0
10,312
W
2,196
473
68
2,669
4,134
1,486
0
0
4,134
35,338
0
L
Olorun
Vizrial
Olorun
5,763
2,405
167
3,136
5,197
1,749
0
881
4,316
28,169
0
W
5,838
2,871
0
1,971
7,027
2,784
0
2,106
4,921
429
29,093
W
1,207
312
0
1,720
5,746
3,715
0
2,757
2,989
8,466
0
L
Guan Yu
2,487
89
0
1,588
6,122
3,870
0
1,770
3,904
0
30,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
22,644
211
Minions Killed
205
0
Camps Cleared
0
859,012
Distance Traveled
665,489
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,566
571
40
5
0
170,643
0
W
Janus
4,557
570
52
7
0
175,128
2
L
Tiamat
4,292
537
48
6
0
136,270
0
W
Mercury
4,411
551
46
6
0
174,351
0
L
Pele
4,342
543
16
2
0
108,864
0
W
Ra
4,792
599
63
8
0
151,799
2
L
Olorun
4,765
596
50
6
0
100,222
0
W
Surtr
4,918
615
44
6
0
189,427
2
W
Ymir
3,958
495
6
1
0
168,307
1
L
Guan Yu
4,679
585
51
6
0
149,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role