Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Laube-_-
Ares
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 162L
1,525 Elo+
Solo
Medusa
Medusa
Nïck
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,785 Elo+
Party 1
Persephone
Persephone
abhyss
Persephone
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
352W - 345L
1,543 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,571 Elo+

VS

Team Averages
Level 77
1,410 SR
1,443 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DancingShadow0
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PAPOo-o
Ah Muzen Cab
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 11L
1,415 Elo+
Solo
Merlin
Merlin
Quillz21
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,506 Elo+
Solo
Hel
Hel
somango30
Hel
Level 101
God Stats
0W - 6L
1,267 SR
Queue Stats
184W - 192L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 1 / 5
6,175
1,235
5,652
5,690
4,590
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hel
 
Hel
8
0 / 1 / 3
4,960
992
895
3,629
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
2 / 1 / 7
6,062
1,212
3,522
7,148
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Nïck
Medusa
12
2 / 1 / 6
6,403
1,281
6,540
4,872
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
abhyss
Persephone
11
2 / 1 / 6
5,955
1,191
6,550
3,733
1,534
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 0 / 3
5,983
1,197
4,912
5,457
4,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 4 / 1
5,302
1,060
3,981
6,959
3,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PAPOo-o
Ah Muzen Cab
10
1 / 3 / 3
5,491
1,098
2,929
4,612
2,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Quillz21
Merlin
12
1 / 1 / 3
5,910
1,182
6,705
5,209
2,225
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 1
4,701
940
370
2,604
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
10
Kills
5
5
Deaths
10
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
5
6.5
W
Hel
 
Hel
0
1
3
1.5
L
Jormungandr
 
Jormungandr
1
0
3
2.5
L
2
4
1
0.63
W
Ares
2
1
7
5.5
W
Medusa
Nïck
Medusa
2
1
6
5
L
Ah Muzen Cab
PAPOo-o
Ah Muzen Cab
1
3
3
0.83
L
Merlin
Quillz21
Merlin
1
1
3
2.5
W
Persephone
abhyss
Persephone
2
1
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
18,897
25,072
Taken
24,841
16,011
Mitigated
13,093
8,098
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,652
526
499
1,663
5,690
4,590
0
2,081
3,609
146
6,610
W
Hel
 
Hel
895
76
1,055
934
3,629
2,078
26
1,107
2,522
3,034
0
L
Jormungandr
 
Jormungandr
4,912
1,328
277
1,494
5,457
4,227
0
2,530
2,927
11,200
0
L
3,981
157
131
814
6,959
3,209
0
1,685
5,274
0
7,292
W
Ares
3,522
153
145
1,581
7,148
5,683
0
4,060
3,088
6,082
0
W
Medusa
Nïck
Medusa
6,540
3,058
0
694
4,872
2,126
82
2,500
2,372
0
17,116
L
Ah Muzen Cab
PAPOo-o
Ah Muzen Cab
2,929
325
60
337
4,612
2,115
0
1,602
3,010
0
6,185
L
Merlin
Quillz21
Merlin
6,705
706
513
1,824
5,209
2,225
0
4,004
1,205
15,193
2,227
W
Persephone
abhyss
Persephone
6,550
336
764
763
3,733
1,534
312
1,379
2,353
14,329
1,466
L
370
82
449
328
2,604
1,317
0
734
1,870
624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
27,387
64
Minions Killed
51
0
Camps Cleared
0
556,154
Distance Traveled
444,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,175
1,235
2
0
0
132,026
0
W
Hel
4,960
992
7
1
0
72,090
0
L
Jormungandr
5,983
1,197
10
2
0
117,495
0
L
Susano
5,302
1,060
2
0
0
94,363
0
W
Ares
6,062
1,212
6
1
0
121,301
0
W
Medusa
6,403
1,281
23
5
0
110,774
0
L
Ah Muzen Cab
5,491
1,098
7
1
0
100,333
0
L
Merlin
5,910
1,182
30
6
0
97,482
0
W
Persephone
5,955
1,191
26
5
0
119,963
0
L
Hel
4,701
940
2
0
0
34,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role