Player Matchup

He Bo
He Bo
EmmaLeeHee
He Bo
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 52L
1,318 Elo+
Party 3
Hun Batz
Hun Batz
IceIceBergy7
Hun Batz
Level 127
God Stats
6W - 8L
1,382 SR
Queue Stats
227W - 217L
1,380 Elo+
Party 3
Bacchus
Bacchus
TH3GRiMREAPERR
Bacchus
Level 129
God Stats
19W - 17L
1,550 SR
Queue Stats
355W - 362L
1,492 Elo+
Party 1
Charybdis
Charybdis
ToloDolo
Charybdis
Level 120
God Stats
4W - 4L
1,518 SR
Queue Stats
170W - 181L
1,467 Elo+
Party 1
Athena
Athena
Voltraino
Athena
Level 90
God Stats
23W - 24L
1,526 SR
Queue Stats
84W - 111L
1,437 Elo+
Party 1
Team Averages
Level 117
1,495 SR
1,419 Elo+

VS

Team Averages
Level 112
1,474 SR
1,396 Elo+
Kuzenbo
Kuzenbo
Alex12598
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 2
Hades
Hades
AlexGuns
Hades
Level 60
God Stats
2W - 5L
1,389 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 4
Rama
Rama
Mcjangleserino
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,514 Elo+
Party 2
Thor
Thor
Paolo133
Thor
Level 128
God Stats
5W - 9L
1,527 SR
Queue Stats
193W - 191L
1,419 Elo+
Party 4
Hercules
Hercules
bktion
Hercules
Level 121
God Stats
10W - 13L
1,453 SR
Queue Stats
29W - 35L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 2 / 6
8,055
503
8,762
11,057
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
IceIceBergy7
Hun Batz
16
9 / 0 / 4
9,489
593
15,445
13,384
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 2
8,703
544
10,555
16,136
21,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
ToloDolo
Charybdis
15
3 / 0 / 3
8,547
534
8,258
9,716
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Voltraino
Athena
12
2 / 1 / 6
7,685
480
5,022
12,393
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alex12598
Kuzenbo
12
2 / 1 / 2
7,665
479
6,309
11,826
14,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
AlexGuns
Hades
13
1 / 6 / 0
7,946
497
8,762
13,233
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 1
6,999
437
6,134
10,686
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
13
0 / 4 / 3
7,791
487
5,562
15,457
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
bktion
Hercules
15
2 / 5 / 1
8,979
561
9,903
14,604
11,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
6
6
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alex12598
Kuzenbo
2
1
2
3
L
Hades
AlexGuns
Hades
1
6
0
0.17
W
He Bo
1
2
6
2
W
Hun Batz
IceIceBergy7
Hun Batz
9
0
4
11
L
1
3
1
0.5
L
Thor
0
4
3
0.38
W
4
3
2
1.67
W
Charybdis
ToloDolo
Charybdis
3
0
3
4.5
W
Athena
Voltraino
Athena
2
1
6
5
L
Hercules
bktion
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,042
Damage
36,670
62,686
Taken
65,806
48,353
Mitigated
44,342
23,147
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alex12598
Kuzenbo
6,309
2,601
0
2,172
11,826
14,788
0
4,129
7,697
25,991
304
L
Hades
AlexGuns
Hades
8,762
931
316
3,490
13,233
7,651
0
6,172
7,061
55,509
0
W
He Bo
8,762
928
199
3,908
11,057
4,720
108
5,920
5,137
69,518
0
W
Hun Batz
IceIceBergy7
Hun Batz
15,445
3,554
0
500
13,384
6,768
0
3,088
10,296
0
79,919
L
6,134
4,560
0
3,378
10,686
4,619
0
1,485
9,201
0
53,175
L
Thor
5,562
1,078
0
6,394
15,457
5,631
0
2,541
12,916
0
60,419
W
10,555
2,163
0
5,961
16,136
21,119
0
699
15,437
57,648
1,743
W
Charybdis
ToloDolo
Charybdis
8,258
4,893
0
8,134
9,716
3,886
583
1,015
8,701
0
82,794
W
Athena
Voltraino
Athena
5,022
1,954
466
3,979
12,393
11,860
0
4,674
7,719
17,312
0
L
Hercules
bktion
Hercules
9,903
2,481
0
4,365
14,604
11,653
0
9,845
4,759
1,184
65,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
39,380
460
Minions Killed
445
0
Camps Cleared
0
1,696,675
Distance Traveled
1,556,877
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,665
479
18
1
0
314,516
2
L
Hades
7,946
497
122
8
0
291,098
2
W
He Bo
8,055
503
110
7
0
321,582
2
W
Hun Batz
9,489
593
113
7
0
385,333
4
L
Rama
6,999
437
92
6
0
294,798
6
L
Thor
7,791
487
102
6
0
335,190
2
W
Bacchus
8,703
544
96
6
0
326,686
0
W
Charybdis
8,547
534
117
7
0
291,666
2
W
Athena
7,685
480
24
2
0
371,408
8
L
Hercules
8,979
561
111
7
0
321,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role