Player Matchup

Anubis
Anubis
Broohaw
Anubis
Level 23
God Stats
56W - 50L
1,426 SR
Queue Stats
115W - 125L
1,237 Elo+
Party 2
Olorun
Olorun
HawHawww
Olorun
Level 6
God Stats
6W - 4L
1,457 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
Horus
Horus
UpsetNapkin
Horus
Level 82
God Stats
1W - 3L
1,412 SR
Queue Stats
103W - 90L
1,291 Elo+
Party 2
Team Averages
Level 37
1,432 SR
1,343 Elo+

VS

Team Averages
Level 53
1,603 SR
1,408 Elo+
Fenrir
Fenrir
ButtHurtBabyBoy
Fenrir
Level 24
God Stats
7W - 5L
1,498 SR
Queue Stats
25W - 21L
1,384 Elo+
Party 1
Surtr
Surtr
Thedirtgator
Surtr
Level 27
God Stats
5W - 2L
1,624 SR
Queue Stats
69W - 62L
1,417 Elo+
Party 1
Zeus
Zeus
jdwoody19
Zeus
Level 109
God Stats
3W - 0L
1,688 SR
Queue Stats
19W - 20L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Broohaw
Anubis
15
1 / 2 / 3
9,454
630
7,454
9,991
6,233
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
HawHawww
Olorun
15
2 / 2 / 1
9,339
623
9,025
9,179
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 4 / 3
8,746
583
5,453
13,552
17,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
10,157
677
3,869
12,857
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 4
10,509
701
6,085
12,654
17,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
18
3 / 1 / 5
11,269
751
15,127
4,813
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Broohaw
Anubis
1
2
3
1.25
W
1
1
4
3
L
Olorun
HawHawww
Olorun
2
2
1
1.25
W
4
2
4
3
L
1
4
3
0.63
W
Zeus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
25,081
32,722
Taken
30,324
29,034
Mitigated
36,117
7,468
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Broohaw
Anubis
7,454
35
15
2,742
9,991
6,233
0
4,981
5,010
49,518
0
W
3,869
477
0
3,076
12,857
17,131
0
8,416
4,441
0
25,507
L
Olorun
HawHawww
Olorun
9,025
4,343
262
2,549
9,179
5,582
0
5,605
3,574
28,849
2,048
W
6,085
1,871
0
1,914
12,654
17,119
675
6,434
6,220
253
27,928
L
5,453
2,120
424
1,476
13,552
17,219
25
4,369
9,183
647
12,744
W
Zeus
15,127
649
0
879
4,813
1,867
1,655
1,350
3,463
70,362
2,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
31,935
180
Minions Killed
202
0
Camps Cleared
0
745,102
Distance Traveled
839,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,454
630
94
6
0
237,792
0
W
Fenrir
10,157
677
40
3
0
282,032
0
L
Olorun
9,339
623
69
5
0
257,787
0
W
Surtr
10,509
701
39
3
0
287,018
0
L
Horus
8,746
583
17
1
0
249,523
0
W
Zeus
11,269
751
123
8
0
270,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role