Player Matchup

Atlas
Atlas
DeanLeeNSLC
Atlas
Level 64
God Stats
6W - 9L
1,518 SR
Queue Stats
15W - 27L
1,223 Elo+
Party 1
Surtr
Surtr
Fatal Blight
Surtr
Level 78
God Stats
21W - 20L
1,511 SR
Queue Stats
466W - 416L
1,224 Elo+
Party 1
Janus
Janus
Flyjacksons12
Janus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,159 Elo+
Party 1
Cupid
Cupid
ItsImageMaker
Cupid
Level 15
God Stats
1W - 4L
1,440 SR
Queue Stats
2W - 8L
1,231 Elo+
Party 1
Heimdallr
Heimdallr
XllROORllX
Heimdallr
Level 57
God Stats
1W - 4L
1,515 SR
Queue Stats
25W - 35L
1,170 Elo+
Party 1
Team Averages
Level 56
1,497 SR
1,201 Elo+

VS

Team Averages
Level 44
1,583 SR
1,387 Elo+
Awilix
Awilix
BishFudgeSloot
Awilix
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 2
Bacchus
Bacchus
FightMilkFLAC
Bacchus
Level 43
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 4L
1,350 Elo+
Party 2
Anubis
Anubis
cHiKo-Mob_52
Anubis
Level 58
God Stats
57W - 40L
1,438 SR
Queue Stats
805W - 777L
1,535 Elo+
Solo
Hercules
Hercules
joshuaforkinator
Hercules
Level 40
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
samsamsamfork
Cernunnos
Level 26
God Stats
3W - 3L
1,603 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,448
372
6,561
14,311
14,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 6 / 0
10,035
502
13,094
23,813
19,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 9 / 1
9,141
457
12,087
15,451
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 3
7,675
384
4,585
13,442
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
XllROORllX
Heimdallr
11
0 / 8 / 2
7,460
373
6,128
12,652
5,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
10,160
508
10,041
15,458
6,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
13
2 / 0 / 7
8,935
447
5,106
11,889
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
19
13 / 1 / 3
12,247
612
23,123
18,261
11,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 4
10,748
537
13,899
15,951
22,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
samsamsamfork
Cernunnos
13
1 / 1 / 7
8,030
402
6,264
8,784
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
29
29
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
1
3
1
0.5
L
2
6
0
0.33
W
Bacchus
2
0
7
5.5
L
3
9
1
0.39
L
0
3
3
0.5
L
Heimdallr
XllROORllX
Heimdallr
0
8
2
0.13
W
Anubis
13
1
3
14.5
W
6
2
4
4
W
Cernunnos
samsamsamfork
Cernunnos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
58,433
79,669
Taken
70,343
49,893
Mitigated
57,932
17,403
Healing
31,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,041
4,812
133
5,246
15,458
6,663
534
2,214
13,244
0
65,543
L
6,561
2,669
84
1,420
14,311
14,542
0
8,539
5,772
25,856
0
L
13,094
4,140
0
8,237
23,813
19,724
0
2,495
21,318
899
82,068
W
Bacchus
5,106
712
0
2,576
11,889
13,574
124
3,471
8,418
18,434
0
L
12,087
643
83
1,348
15,451
4,827
570
11,153
4,298
59,814
0
L
4,585
3,101
210
4,950
13,442
5,234
0
2,890
10,552
0
51,824
L
Heimdallr
XllROORllX
Heimdallr
6,128
1,661
180
891
12,652
5,566
0
4,878
7,774
0
43,690
W
Anubis
23,123
872
0
14,985
18,261
11,510
279
10,036
8,225
126,199
0
W
13,899
4,549
0
5,109
15,951
22,308
644
1,040
14,911
4,199
69,394
W
Cernunnos
samsamsamfork
Cernunnos
6,264
1,728
0
3,509
8,784
3,877
456
2,853
5,931
0
43,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
50,120
377
Minions Killed
461
0
Camps Cleared
0
1,799,460
Distance Traveled
2,086,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,160
508
76
4
0
497,185
0
L
Atlas
7,448
372
21
1
0
374,778
0
L
Surtr
10,035
502
140
7
0
376,587
0
W
Bacchus
8,935
447
12
1
0
466,558
0
L
Janus
9,141
457
79
4
0
327,597
0
L
Cupid
7,675
384
66
3
0
389,675
0
L
Heimdallr
7,460
373
71
4
0
330,823
0
W
Anubis
12,247
612
180
9
0
371,013
2
W
Hercules
10,748
537
134
7
0
364,631
0
W
Cernunnos
8,030
402
59
3
0
386,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role