Player Matchup

Ne Zha
Ne Zha
Gold III
BIGtimey
Ne Zha
Gold III
Level 118
God Stats
9W - 8L
1,668 SR
Queue Stats
259W - 257L
1,447 MMR
Party 1
Artio
Artio
Gold III
NJPlayz--YT
Artio
Gold III
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 204L
1,470 MMR
Party 1
Horus
Horus
Gold III
QuickTwitch24
Horus
Gold III
Level 128
God Stats
4W - 4L
1,773 SR
Queue Stats
479W - 456L
1,456 MMR
Solo
Olorun
Olorun
Bronze III
RandomlyEpic87
Olorun
Bronze III
Level 127
God Stats
2W - 0L
1,621 SR
Queue Stats
18W - 17L
1,467 MMR
Solo
Ullr
Ullr
Gold III
kvalax147
Ullr
Gold III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 117L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,612 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,698 SR
1,458 MMR
Chaac
Chaac
Silver III
BEAVERGODX
Chaac
Silver III
Level 68
God Stats
4W - 13L
1,888 SR
Queue Stats
97W - 98L
1,447 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Impressivc
Hou Yi
Gold IV
Level 123
God Stats
8W - 6L
1,667 SR
Queue Stats
117W - 111L
1,453 MMR
Solo
Thanatos
Thanatos
Silver I
SaucyKingJr
Thanatos
Silver I
Level 141
God Stats
4W - 4L
1,844 SR
Queue Stats
23W - 25L
1,460 MMR
Solo
Zeus
Zeus
Silver III
XJonnyChimpoX
Zeus
Silver III
Level 124
God Stats
40W - 45L
1,542 SR
Queue Stats
62W - 78L
1,489 MMR
Party 2
Ganesha
Ganesha
Silver IV
xI MG2 Ix BUNN
Ganesha
Silver IV
Level 148
God Stats
18W - 10L
1,548 SR
Queue Stats
57W - 66L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BIGtimey
Ne Zha
13
1 / 1 / 6
8,043
536
6,010
10,395
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
2 / 2 / 0
8,494
566
5,397
11,496
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
3 / 3 / 6
8,449
563
7,464
10,787
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 2
9,005
600
11,282
11,807
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ullr
14
3 / 0 / 5
8,759
584
6,976
8,432
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeraKhepriFenrirAo Kuang

VS

Bans
CliodhnaDanzaburouSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 1
8,083
539
7,494
12,418
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
Impressivc
Hou Yi
14
3 / 4 / 2
8,291
553
7,276
11,520
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Thanatos
SaucyKingJr
Thanatos
9
1 / 2 / 2
6,512
434
2,868
7,504
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 0
7,512
501
8,647
7,043
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 6
7,349
490
5,283
15,347
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
9
9
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
1
0.83
W
Ne Zha
BIGtimey
Ne Zha
1
1
6
4
L
Hou Yi
Impressivc
Hou Yi
3
4
2
1
W
2
2
0
1
W
3
3
6
2
W
6
3
2
2.33
L
Thanatos
SaucyKingJr
Thanatos
1
2
2
1
L
3
4
0
0.75
W
Ullr
3
0
5
5.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,129
Damage
31,568
52,917
Taken
53,832
30,768
Mitigated
33,015
20,824
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,494
1,149
0
2,565
12,418
8,249
659
4,015
7,765
0
59,630
W
Ne Zha
BIGtimey
Ne Zha
6,010
1,917
383
3,328
10,395
8,224
0
3,722
6,673
0
29,755
L
Hou Yi
Impressivc
Hou Yi
7,276
4,492
0
1,607
11,520
4,952
0
5,198
6,322
0
63,819
W
5,397
484
181
4,581
11,496
8,248
63
0
11,496
53,449
0
W
7,464
3,860
617
3,190
10,787
5,741
53
1,758
9,029
0
69,947
W
11,282
6,180
745
5,897
11,807
5,214
462
2,492
9,315
69,761
0
L
Thanatos
SaucyKingJr
Thanatos
2,868
767
0
6,494
7,504
3,302
0
1,667
5,782
0
33,456
L
8,647
391
0
552
7,043
2,686
0
929
6,114
52,314
1,381
W
Ullr
6,976
3,627
0
1,902
8,432
3,341
1,405
5,722
2,710
0
69,797
L
5,283
714
0
3,646
15,347
13,826
0
4,177
11,170
26,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
37,747
468
Minions Killed
401
0
Camps Cleared
0
1,551,563
Distance Traveled
1,411,182
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,083
539
99
7
0
319,556
0
W
Ne Zha
8,043
536
33
2
0
326,101
5
L
Hou Yi
8,291
553
125
8
0
297,148
4
W
Artio
8,494
566
107
7
0
291,619
0
W
Horus
8,449
563
97
6
0
332,057
0
W
Olorun
9,005
600
110
7
0
291,608
3
L
Thanatos
6,512
434
69
5
0
208,469
0
L
Zeus
7,512
501
103
7
0
287,423
0
W
Ullr
8,759
584
121
8
0
310,178
0
L
Ganesha
7,349
490
5
0
0
298,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role