Player Matchup

Xbalanque
Xbalanque
Anduriel6619
Xbalanque
Level 155
God Stats
7W - 6L
1,337 SR
Queue Stats
346W - 360L
1,543 Elo+
Party 3
Atlas
Atlas
Frostmaker84
Atlas
Level 50
God Stats
17W - 14L
1,516 SR
Queue Stats
73W - 69L
1,444 Elo+
Solo
Horus
Horus
NSramirez16
Horus
Level 215
God Stats
20W - 6L
1,739 SR
Queue Stats
236W - 217L
1,580 Elo+
Party 2
Lancelot
Lancelot
tirey
Lancelot
Level 159
God Stats
8W - 7L
1,586 SR
Queue Stats
274W - 249L
1,604 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xiswat
Morgan Le Fay
Level 147
God Stats
29W - 20L
1,726 SR
Queue Stats
497W - 533L
1,546 Elo+
Party 3
Team Averages
Level 145
1,581 SR
1,543 Elo+

VS

Team Averages
Level 141
1,540 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Doctor_Toddles
Surtr
Level 172
God Stats
5W - 7L
1,484 SR
Queue Stats
201W - 208L
1,550 Elo+
Party 4
Yemoja
Yemoja
ItalianBreadMan
Yemoja
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,599 Elo+
Party 4
Arachne
Arachne
zendogg
Arachne
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 112L
1,574 Elo+
Solo
Charybdis
Charybdis
ºAmber
Charybdis
Level 125
God Stats
9W - 6L
1,715 SR
Queue Stats
216W - 188L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anduriel6619
Xbalanque
12
1 / 2 / 2
6,648
511
6,504
8,503
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
6,953
535
6,677
8,489
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 1
8,123
625
11,165
11,838
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
tirey
Lancelot
13
4 / 3 / 2
7,410
570
7,208
9,770
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
xiswat
Morgan Le Fay
12
3 / 3 / 2
7,254
558
8,391
7,614
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
6 / 3 / 0
7,507
577
9,688
9,484
3,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 2 / 0
6,575
506
6,188
15,931
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
6,273
483
1,682
10,099
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
zendogg
Arachne
11
2 / 4 / 4
6,835
526
3,062
13,131
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
ºAmber
Charybdis
11
0 / 1 / 1
6,184
476
6,661
11,307
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
8
8
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
3
0
2
W
Xbalanque
Anduriel6619
Xbalanque
1
2
2
1
L
0
2
0
0
W
1
0
4
3
L
0
1
2
1
W
2
0
1
2.5
W
Lancelot
tirey
Lancelot
4
3
2
1.67
W
Morgan Le Fay
xiswat
Morgan Le Fay
3
3
2
1.33
L
Arachne
zendogg
Arachne
2
4
4
1
L
Charybdis
ºAmber
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
27,281
46,214
Taken
59,952
27,662
Mitigated
29,696
13,598
Healing
23,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,688
1,406
0
2,499
9,484
3,888
0
6,327
3,133
56,979
0
W
Xbalanque
Anduriel6619
Xbalanque
6,504
2,479
0
3,362
8,503
2,990
0
981
7,522
0
52,508
L
6,188
2,761
0
7,200
15,931
9,290
0
107
15,058
341
58,451
W
6,677
2,505
234
2,887
8,489
7,486
0
2,677
5,781
27,393
0
L
1,682
897
1,767
2,665
10,099
8,293
0
4,913
5,150
11,416
0
W
11,165
4,826
10
5,693
11,838
9,707
0
67
11,771
0
80,216
W
Lancelot
tirey
Lancelot
7,208
1,483
0
295
9,770
4,190
0
2,756
6,998
0
59,577
W
Morgan Le Fay
xiswat
Morgan Le Fay
8,391
767
0
1,117
7,614
3,289
16
4,905
2,705
53,098
0
L
Arachne
zendogg
Arachne
3,062
1,948
0
2,718
13,131
4,325
0
1,800
11,233
0
35,933
L
Charybdis
ºAmber
Charybdis
6,661
4,335
0
6,361
11,307
3,900
0
1,861
9,446
0
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
33,374
428
Minions Killed
357
0
Camps Cleared
0
1,332,635
Distance Traveled
1,226,995
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,507
577
104
8
0
236,553
0
W
Xbalanque
6,648
511
89
7
0
228,784
2
L
Surtr
6,575
506
86
7
0
230,182
0
W
Atlas
6,953
535
21
2
0
265,980
0
L
Yemoja
6,273
483
8
1
0
237,688
4
W
Horus
8,123
625
127
10
0
251,253
0
W
Lancelot
7,410
570
90
7
0
325,438
0
W
Morgan Le Fay
7,254
558
101
8
0
261,180
4
L
Arachne
6,835
526
64
5
0
292,994
6
L
Charybdis
6,184
476
95
7
0
229,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role