Player Matchup

Zeus
Zeus
JoeNotorious
Zeus
Level 46
God Stats
15W - 9L
1,642 SR
Queue Stats
18W - 15L
1,623 Elo+
Solo
Maui
Maui
LightSpecter
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,329 Elo+
Party 2
Fenrir
Fenrir
Lil Skr4p
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 2
Team Averages
Level 74
1,547 SR
1,427 Elo+

VS

Team Averages
Level 160
1,591 SR
1,540 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gerelmaya147
Bacchus
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 107L
1,570 Elo+
Party 1
Freya
Freya
bladi98
Freya
Level 164
God Stats
7W - 3L
1,774 SR
Queue Stats
212W - 217L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,287
729
8,145
4,648
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,850
685
1,804
10,424
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Lil Skr4p
Fenrir
10
1 / 3 / 1
6,407
641
4,688
9,404
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 0 / 5
7,969
797
6,405
6,647
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Gerelmaya147
Bacchus
12
3 / 1 / 4
8,087
809
5,162
8,423
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
bladi98
Freya
13
3 / 1 / 4
7,912
791
9,494
7,123
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
5
4.5
W
Bacchus
Gerelmaya147
Bacchus
3
1
4
5
L
1
2
1
0.75
L
0
3
2
0.33
L
Fenrir
Lil Skr4p
Fenrir
1
3
1
0.5
W
Freya
bladi98
Freya
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,637
Damage
21,061
24,476
Taken
22,193
19,911
Mitigated
15,156
2,346
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,405
3,226
0
1,031
6,647
2,900
1,678
3,523
3,086
0
42,463
W
Bacchus
Gerelmaya147
Bacchus
5,162
730
0
2,457
8,423
9,276
243
2,799
5,404
10,725
0
L
8,145
472
0
0
4,648
2,021
0
2,564
2,084
33,931
1,248
L
1,804
291
48
1,068
10,424
10,507
0
5,914
4,510
11,018
0
L
Fenrir
Lil Skr4p
Fenrir
4,688
681
0
1,230
9,404
7,383
0
6,220
3,184
0
13,368
W
Freya
bladi98
Freya
9,494
2,811
0
4,396
7,123
2,980
482
3,535
3,425
26,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,544
Gold Earned
23,968
107
Minions Killed
126
0
Camps Cleared
0
519,984
Distance Traveled
508,570
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,969
797
85
9
0
173,701
0
W
Bacchus
8,087
809
3
0
0
154,029
0
L
Zeus
7,287
729
74
7
0
183,736
4
L
Maui
6,850
685
15
2
0
162,095
2
L
Fenrir
6,407
641
18
2
0
174,153
0
W
Freya
7,912
791
38
4
0
180,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role