Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ShiniRico
Eset
Level 150
God Stats
12W - 5L
1,459 SR
Queue Stats
227W - 221L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
SoloLevel 50
Zhong Kui
Level 122
God Stats
1W - 3L
1,338 SR
Queue Stats
77W - 57L
1,503 Elo+
Party 1
Da Ji
Da Ji
SoloLevel 69
Da Ji
Level 93
God Stats
2W - 4L
1,116 SR
Queue Stats
143W - 116L
1,525 Elo+
Party 1
Achilles
Achilles
SturdyLyric28
Achilles
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
224W - 209L
1,596 Elo+
Party 1
Team Averages
Level 129
1,383 SR
1,525 Elo+

VS

Team Averages
Level 78
1,554 SR
1,441 Elo+
Susano
Susano
BarRoomHero27
Susano
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
478W - 394L
1,456 Elo+
Solo
Ymir
Ymir
CRaKaLaK
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 2
Raijin
Raijin
CinnaWIN
Raijin
Level 44
God Stats
2W - 1L
1,487 SR
Queue Stats
22W - 22L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
DirtyPhilip
Zhong Kui
Level 105
God Stats
2W - 1L
1,783 SR
Queue Stats
93W - 91L
1,491 Elo+
Party 2
Anubis
Anubis
LrDkOrN04
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 2 / 8
7,738
774
10,712
8,948
8,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
16
6 / 5 / 6
9,162
916
21,721
10,728
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SoloLevel 50
Zhong Kui
1
0 / 0 / 0
2,516
252
0
0
0
12
2 / 7 / 5
7,202
720
8,358
13,127
6,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
SturdyLyric28
Achilles
16
4 / 3 / 6
8,355
836
9,400
13,562
19,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
8,350
835
7,172
9,311
4,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
16
5 / 2 / 9
8,918
892
6,454
17,603
13,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
CinnaWIN
Raijin
15
2 / 3 / 11
8,231
823
7,478
8,141
3,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
DirtyPhilip
Zhong Kui
13
1 / 3 / 8
7,229
723
8,622
11,135
7,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
LrDkOrN04
Anubis
17
5 / 2 / 10
9,208
921
10,116
9,048
5,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
13
Kills
17
17
Deaths
13
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
8
2.5
W
4
3
9
2.83
W
Ymir
5
2
9
4.75
W
Raijin
CinnaWIN
Raijin
2
3
11
2.5
W
Zhong Kui
DirtyPhilip
Zhong Kui
1
3
8
1.67
W
Anubis
LrDkOrN04
Anubis
5
2
10
5
L
Eset
6
5
6
1.8
L
Zhong Kui
SoloLevel 50
Zhong Kui
0
0
0
0
L
2
7
5
0.64
L
Achilles
SturdyLyric28
Achilles
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
39,842
46,365
Taken
55,238
40,146
Mitigated
33,973
13,204
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,712
2,807
1,091
2,272
8,948
8,978
0
5,178
3,725
0
20,946
W
7,172
997
1,096
1,955
9,311
4,181
0
4,043
5,092
0
13,737
W
Ymir
6,454
1,520
137
6,954
17,603
13,812
116
6,531
10,633
9,633
0
W
Raijin
CinnaWIN
Raijin
7,478
916
1,571
1,714
8,141
3,287
184
3,986
3,973
23,037
0
W
Zhong Kui
DirtyPhilip
Zhong Kui
8,622
791
999
3,251
11,135
7,383
0
3,929
6,972
14,497
0
W
Anubis
LrDkOrN04
Anubis
10,116
600
2,409
5,192
9,048
5,310
0
2,634
6,232
26,062
0
L
Eset
21,721
1,619
1,638
1,972
10,728
4,948
0
8,658
1,960
39,242
598
L
Zhong Kui
SoloLevel 50
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
8,358
607
22
1,281
13,127
6,515
0
10,295
2,642
0
10,637
L
Achilles
SturdyLyric28
Achilles
9,400
992
792
4,136
13,562
19,705
0
7,958
5,368
0
17,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
41,936
91
Minions Killed
105
0
Camps Cleared
0
753,066
Distance Traveled
903,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,738
774
22
2
0
214,736
0
W
Susano
8,350
835
9
1
0
197,382
0
W
Ymir
8,918
892
9
1
0
182,135
0
W
Raijin
8,231
823
34
3
0
183,114
0
W
Zhong Kui
7,229
723
17
2
0
171,860
0
W
Anubis
9,208
921
36
4
0
169,195
0
L
Eset
9,162
916
48
5
0
179,116
0
L
Zhong Kui
2,516
252
0
0
0
0
0
L
Da Ji
7,202
720
5
1
0
162,950
0
L
Achilles
8,355
836
16
2
0
196,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role