Player Matchup

Shiva
Shiva
ChristAlmity
Shiva
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
Melonosus
Kukulkan
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2
Medusa
Medusa
TorpidTortoise
Medusa
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 101L
1,517 Elo+
Party 2
Thanatos
Thanatos
saylevie
Thanatos
Level 69
God Stats
32W - 33L
1,518 SR
Queue Stats
66W - 83L
1,458 Elo+
Party 2
Bacchus
Bacchus
yToxicAngel
Bacchus
Level 148
God Stats
11W - 11L
1,937 SR
Queue Stats
369W - 395L
1,483 Elo+
Solo
Team Averages
Level 108
1,591 SR
1,496 Elo+

VS

Team Averages
Level 116
1,580 SR
1,524 Elo+
Medusa
Medusa
AZRAEL529
Medusa
Level 142
God Stats
8W - 9L
1,522 SR
Queue Stats
312W - 296L
1,521 Elo+
Solo
Nu Wa
Nu Wa
KillerProdigyXD
Nu Wa
Level 83
God Stats
101W - 93L
1,615 SR
Queue Stats
124W - 128L
1,531 Elo+
Solo
Thanatos
Thanatos
Romo4Hire
Thanatos
Level 83
God Stats
18W - 15L
1,581 SR
Queue Stats
68W - 50L
1,565 Elo+
Party 1
Odin
Odin
SPYRO1399
Odin
Level 124
God Stats
9W - 7L
1,439 SR
Queue Stats
79W - 55L
1,555 Elo+
Party 1
Cerberus
Cerberus
cozeeking
Cerberus
Level 146
God Stats
1W - 0L
1,742 SR
Queue Stats
41W - 47L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
8,764
730
12,184
14,602
12,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Melonosus
Kukulkan
16
3 / 3 / 3
8,973
748
10,399
8,129
3,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 4
8,535
711
7,482
13,607
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
saylevie
Thanatos
15
3 / 8 / 4
8,961
747
7,457
12,826
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
yToxicAngel
Bacchus
14
1 / 7 / 5
8,016
668
7,578
18,164
22,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AZRAEL529
Medusa
17
1 / 1 / 13
9,354
780
10,938
10,735
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 11
8,927
744
12,417
5,532
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Romo4Hire
Thanatos
16
7 / 4 / 7
9,400
783
7,562
13,233
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
17
13 / 0 / 5
10,322
860
13,736
14,455
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
cozeeking
Cerberus
15
2 / 4 / 9
8,690
724
11,427
16,309
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
11
Kills
24
25
Deaths
11
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
AZRAEL529
Medusa
1
1
13
7.5
L
2
1
4
4
W
1
2
11
3.25
L
Kukulkan
Melonosus
Kukulkan
3
3
3
1.5
W
Thanatos
Romo4Hire
Thanatos
7
4
7
2.63
W
Odin
13
0
5
15.5
L
2
6
4
0.67
W
Cerberus
cozeeking
Cerberus
2
4
9
1.63
L
Thanatos
saylevie
Thanatos
3
8
4
0.63
L
Bacchus
yToxicAngel
Bacchus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,100
Damage
56,080
67,328
Taken
60,264
49,422
Mitigated
33,751
9,363
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AZRAEL529
Medusa
10,938
5,628
0
615
10,735
5,473
0
2,346
8,385
0
43,652
L
12,184
1,222
699
1,317
14,602
12,827
0
5,619
8,819
0
44,155
W
12,417
4,427
72
95
5,532
2,379
2,845
1,890
3,642
43,865
0
L
Kukulkan
Melonosus
Kukulkan
10,399
460
0
0
8,129
3,004
208
4,019
4,007
53,594
0
W
Thanatos
Romo4Hire
Thanatos
7,562
510
0
9,667
13,233
6,318
139
3,297
9,892
0
25,458
W
Odin
13,736
3,377
0
4,072
14,455
11,689
633
5,589
8,699
0
23,552
L
7,482
3,060
0
467
13,607
4,787
1,400
5,325
8,014
0
25,516
W
Cerberus
cozeeking
Cerberus
11,427
704
0
2,546
16,309
7,892
0
4,346
11,907
28,821
0
L
Thanatos
saylevie
Thanatos
7,457
1,676
0
3,693
12,826
5,938
46
3,496
9,003
0
18,768
L
Bacchus
yToxicAngel
Bacchus
7,578
1,017
589
2,598
18,164
22,866
0
5,385
12,415
17,629
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
46,693
259
Minions Killed
270
0
Camps Cleared
0
1,146,234
Distance Traveled
1,206,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,354
780
74
6
0
243,111
0
L
Shiva
8,764
730
64
5
0
276,400
0
W
Nu Wa
8,927
744
70
6
0
220,351
0
L
Kukulkan
8,973
748
99
8
0
214,533
0
W
Thanatos
9,400
783
36
3
0
226,803
0
W
Odin
10,322
860
31
3
0
265,312
4
L
Medusa
8,535
711
54
5
0
235,958
0
W
Cerberus
8,690
724
59
5
0
250,614
0
L
Thanatos
8,961
747
26
2
0
197,079
0
L
Bacchus
8,016
668
16
1
0
222,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role