Player Matchup

Fenrir
Fenrir
GUTTERRAGE
Fenrir
Level 126
God Stats
2W - 0L
1,261 SR
Queue Stats
15W - 10L
1,537 Elo+
Party 1
Medusa
Medusa
black void 999
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
thunderwalrus16
Thoth
Level 68
God Stats
1W - 0L
1,513 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,425 SR
1,512 Elo+

VS

Team Averages
Level 105
1,519 SR
1,560 Elo+
Fafnir
Fafnir
ElRouxTwT
Fafnir
Level 114
God Stats
1W - 2L
1,672 SR
Queue Stats
83W - 73L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
Tristounet9
Cliodhna
Level 100
God Stats
8W - 3L
1,791 SR
Queue Stats
75W - 64L
1,593 Elo+
Party 2
Ne Zha
Ne Zha
pedr189
Ne Zha
Level 101
God Stats
20W - 15L
1,092 SR
Queue Stats
573W - 550L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GUTTERRAGE
Fenrir
16
4 / 0 / 2
9,604
739
5,554
8,770
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 3
9,319
717
12,687
11,518
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 3 / 5
8,228
633
6,688
6,398
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ElRouxTwT
Fafnir
15
0 / 0 / 3
9,183
706
6,340
12,742
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Tristounet9
Cliodhna
14
3 / 2 / 1
8,918
686
7,029
9,636
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
pedr189
Ne Zha
13
1 / 4 / 3
8,468
651
5,892
9,456
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ElRouxTwT
Fafnir
0
0
3
1.5
W
Fenrir
GUTTERRAGE
Fenrir
4
0
2
5
L
Cliodhna
Tristounet9
Cliodhna
3
2
1
1.75
W
2
1
3
3.5
L
Ne Zha
pedr189
Ne Zha
1
4
3
0.63
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
19,261
26,686
Taken
31,834
11,103
Mitigated
27,204
7,463
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ElRouxTwT
Fafnir
6,340
2,024
0
4,266
12,742
18,585
135
3,113
9,179
19,982
0
W
Fenrir
GUTTERRAGE
Fenrir
5,554
869
0
2,214
8,770
4,858
573
2,079
6,691
0
26,757
L
Cliodhna
Tristounet9
Cliodhna
7,029
280
0
2,249
9,636
3,966
0
1,639
7,681
0
36,906
W
12,687
7,784
0
4,161
11,518
4,627
128
2,756
8,762
0
60,407
L
Ne Zha
pedr189
Ne Zha
5,892
1,001
0
1,429
9,456
4,653
324
1,118
8,138
0
30,954
W
6,688
642
216
872
6,398
1,618
370
1,545
4,853
15,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
26,569
159
Minions Killed
118
0
Camps Cleared
0
709,801
Distance Traveled
772,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,183
706
32
2
0
251,993
0
W
Fenrir
9,604
739
43
3
0
270,040
0
L
Cliodhna
8,918
686
47
4
0
277,399
0
W
Medusa
9,319
717
89
7
0
215,229
0
L
Ne Zha
8,468
651
39
3
0
243,335
0
W
Thoth
8,228
633
27
2
0
224,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role