Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
JackBRsc
Zhong Kui
Level 152
God Stats
8W - 6L
1,500 SR
Queue Stats
85W - 85L
1,477 Elo+
Solo
Anubis
Anubis
NewRogziel
Anubis
Level 107
God Stats
16W - 8L
1,454 SR
Queue Stats
47W - 35L
1,268 Elo+
Party 3
Neith
Neith
PeñarolDecano
Neith
Level 60
God Stats
145W - 139L
1,521 SR
Queue Stats
250W - 260L
1,484 Elo+
Solo
Ne Zha
Ne Zha
zSpreet
Ne Zha
Level 125
God Stats
10W - 4L
1,692 SR
Queue Stats
136W - 124L
1,464 Elo+
Solo
Team Averages
Level 95
1,533 SR
1,438 Elo+

VS

Team Averages
Level 52
1,420 SR
1,445 Elo+
Cthulhu
Cthulhu
ElSagastico
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 379L
1,399 Elo+
Party 1
Mercury
Mercury
Utula
Mercury
Level 62
God Stats
4W - 5L
1,089 SR
Queue Stats
201W - 216L
1,419 Elo+
Party 1
Ymir
Ymir
coolnitram
Ymir
Level 24
God Stats
4W - 2L
1,484 SR
Queue Stats
17W - 20L
1,456 Elo+
Party 2
Apollo
Apollo
iTz_WaaZe
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,550 Elo+
Party 2
Nox
Nox
sarro_reposado
Nox
Level 25
God Stats
1W - 2L
1,527 SR
Queue Stats
20W - 25L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 7
8,903
469
5,198
13,524
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
JackBRsc
Zhong Kui
17
6 / 4 / 3
10,602
558
16,875
15,090
11,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
NewRogziel
Anubis
15
3 / 6 / 1
9,656
508
19,774
21,858
12,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 4
9,082
478
13,335
9,277
3,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
zSpreet
Ne Zha
17
3 / 4 / 8
10,402
547
9,665
16,986
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElSagastico
Cthulhu
14
3 / 2 / 4
9,421
496
15,047
20,946
14,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Utula
Mercury
17
7 / 5 / 4
10,719
564
11,276
15,320
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 5
8,445
444
8,186
17,912
22,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
iTz_WaaZe
Apollo
14
2 / 3 / 5
8,359
440
6,988
17,890
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 2
9,039
476
3,912
11,815
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
17
Kills
16
16
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
7
5.5
L
Cthulhu
ElSagastico
Cthulhu
3
2
4
2.5
W
Zhong Kui
JackBRsc
Zhong Kui
6
4
3
1.88
W
Anubis
NewRogziel
Anubis
3
6
1
0.58
W
3
1
4
5
L
Mercury
Utula
Mercury
7
5
4
1.8
L
2
2
5
2.25
L
Apollo
iTz_WaaZe
Apollo
2
3
5
1.5
L
2
5
2
0.6
W
Ne Zha
zSpreet
Ne Zha
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,847
Damage
45,409
76,735
Taken
83,883
49,121
Mitigated
54,304
27,029
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,198
1,371
227
2,947
13,524
13,472
0
4,994
8,530
19,690
0
L
Cthulhu
ElSagastico
Cthulhu
15,047
2,576
0
8,056
20,946
14,721
0
13,873
7,073
62,682
0
W
Zhong Kui
JackBRsc
Zhong Kui
16,875
1,110
0
5,715
15,090
11,551
0
4,732
10,358
89,313
0
W
Anubis
NewRogziel
Anubis
19,774
1,051
0
13,064
21,858
12,006
0
10,619
11,239
90,711
0
W
13,335
4,090
0
2,801
9,277
3,950
2,233
2,956
6,321
0
68,159
L
Mercury
Utula
Mercury
11,276
6,031
0
803
15,320
5,391
0
7,233
8,087
0
76,869
L
8,186
1,485
0
1,208
17,912
22,766
0
8,415
9,497
34,862
0
L
Apollo
iTz_WaaZe
Apollo
6,988
3,567
0
5,737
17,890
7,216
0
6,126
11,764
0
52,902
L
3,912
520
0
259
11,815
4,210
0
6,200
5,615
66,287
0
W
Ne Zha
zSpreet
Ne Zha
9,665
1,397
0
2,275
16,986
8,142
164
3,844
13,142
0
89,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
45,983
539
Minions Killed
443
0
Camps Cleared
0
1,745,962
Distance Traveled
1,909,323
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,903
469
30
2
0
359,334
0
L
Cthulhu
9,421
496
98
5
0
365,495
4
W
Zhong Kui
10,602
558
151
8
0
353,237
4
W
Anubis
9,656
508
137
7
0
320,752
2
W
Neith
9,082
478
103
5
0
338,539
0
L
Mercury
10,719
564
103
5
0
445,801
0
L
Ymir
8,445
444
32
2
0
343,151
0
L
Apollo
8,359
440
84
4
0
399,430
0
L
Nox
9,039
476
126
7
0
355,446
8
W
Ne Zha
10,402
547
118
6
0
374,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role