Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Megrid
Khepri
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 74L
1,693 Elo+
Party 2
Ishtar
Ishtar
satapa
Ishtar
Level 124
God Stats
0W - 2L
1,346 SR
Queue Stats
18W - 10L
1,530 Elo+
Solo
Team Averages
Level 100
1,449 SR
1,574 Elo+

VS

Team Averages
Level 88
1,654 SR
1,656 Elo+
Baron Samedi
Baron Samedi
CompactButtHole
Baron Samedi
Level 88
God Stats
13W - 11L
1,828 SR
Queue Stats
206W - 125L
1,740 Elo+
Party 1
Danzaburou
Danzaburou
Shmeats
Danzaburou
Level 86
God Stats
5W - 5L
1,689 SR
Queue Stats
197W - 165L
1,698 Elo+
Party 1
Bacchus
Bacchus
Tsuke-Flame
Bacchus
Level 89
God Stats
1W - 1L
1,446 SR
Queue Stats
93W - 86L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 6 / 2
6,402
711
5,462
7,880
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Megrid
Khepri
11
1 / 4 / 1
6,478
720
3,729
12,414
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
satapa
Ishtar
10
1 / 5 / 2
6,114
679
4,971
9,986
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CompactButtHole
Baron Samedi
15
13 / 0 / 2
9,222
1,025
14,568
6,448
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Shmeats
Danzaburou
12
2 / 1 / 11
7,361
818
8,443
8,797
3,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tsuke-Flame
Bacchus
11
0 / 2 / 11
6,651
739
4,277
10,225
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
15
15
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
2
0.33
W
Baron Samedi
CompactButtHole
Baron Samedi
13
0
2
14
L
Khepri
Megrid
Khepri
1
4
1
0.38
W
Danzaburou
Shmeats
Danzaburou
2
1
11
7.5
W
Bacchus
Tsuke-Flame
Bacchus
0
2
11
2.75
L
Ishtar
satapa
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
27,288
30,280
Taken
25,470
19,342
Mitigated
15,339
2,572
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,462
154
0
225
7,880
3,089
0
4,212
3,668
20,850
251
W
Baron Samedi
CompactButtHole
Baron Samedi
14,568
771
3,075
3,790
6,448
3,213
962
2,547
3,837
43,379
941
L
Khepri
Megrid
Khepri
3,729
92
0
1,598
12,414
12,200
0
7,997
4,417
10,663
0
W
Danzaburou
Shmeats
Danzaburou
8,443
5,607
0
2,709
8,797
3,424
1,768
3,333
5,316
0
23,918
W
Bacchus
Tsuke-Flame
Bacchus
4,277
481
445
1,518
10,225
8,702
0
2,909
7,174
14,176
0
L
Ishtar
satapa
Ishtar
4,971
2,496
0
749
9,986
4,053
0
5,990
3,996
0
16,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
23,234
89
Minions Killed
114
0
Camps Cleared
0
412,124
Distance Traveled
462,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,402
711
56
6
0
128,081
0
W
Baron Samedi
9,222
1,025
62
7
0
164,437
0
L
Khepri
6,478
720
10
1
0
152,796
0
W
Danzaburou
7,361
818
25
3
0
153,218
0
W
Bacchus
6,651
739
27
3
0
144,702
0
L
Ishtar
6,114
679
23
3
0
131,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role