Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze IV
HavikJ14
Lancelot
Bronze IV
Level 156
God Stats
1W - 1L
1,916 SR
Queue Stats
2W - 6L
1,374 MMR
Solo
Persephone
Persephone
Gold V
RexHardy
Persephone
Gold V
Level 126
God Stats
10W - 11L
1,571 SR
Queue Stats
49W - 58L
1,361 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TTVVGTubbs
Cu Chulainn
Gold III
Level 148
God Stats
2W - 5L
1,226 SR
Queue Stats
259W - 249L
1,335 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
vhypnoo
Sylvanus
Gold IV
Level 132
God Stats
18W - 8L
1,654 SR
Queue Stats
260W - 250L
1,385 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,573 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,568 SR
1,367 MMR
Nemesis
Nemesis
Silver III
CöDe
Nemesis
Silver III
Level 154
God Stats
1W - 2L
1,267 SR
Queue Stats
168W - 166L
1,371 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
FallLeloup007
Tsukuyomi
Gold IV
Level 154
God Stats
4W - 3L
1,871 SR
Queue Stats
357W - 380L
1,374 MMR
Solo
Rama
Rama
Silver I
Lv2-Yoshii
Rama
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,360 MMR
Solo
Yu Huang
Yu Huang
Bronze III
yourdadsinmydms
Yu Huang
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,371 MMR
Solo
Bacchus
Bacchus
Silver I
zamirlv
Bacchus
Silver I
Level 188
God Stats
1W - 1L
1,704 SR
Queue Stats
27W - 31L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 1 / 1
10,033
669
11,854
10,596
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
HavikJ14
Lancelot
13
1 / 0 / 1
7,958
531
3,767
10,138
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
RexHardy
Persephone
14
2 / 0 / 1
8,841
589
8,196
6,465
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
TTVVGTubbs
Cu Chulainn
13
1 / 1 / 0
8,197
546
12,742
16,261
19,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
vhypnoo
Sylvanus
11
0 / 1 / 3
7,464
498
5,193
11,821
9,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MercuryCliodhnaAnubisHe Bo

VS

Bans
FenrirChronosFreyaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CöDe
Nemesis
13
1 / 0 / 0
7,594
506
9,476
16,722
13,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
FallLeloup007
Tsukuyomi
14
2 / 2 / 1
7,803
520
5,590
10,014
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 1
7,573
505
3,284
11,365
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
12
0 / 2 / 1
6,755
450
7,119
9,999
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
zamirlv
Bacchus
10
0 / 2 / 1
6,319
421
5,354
16,061
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
3
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
1
3.5
L
Nemesis
CöDe
Nemesis
1
0
0
1
L
Tsukuyomi
FallLeloup007
Tsukuyomi
2
2
1
1.25
W
Lancelot
HavikJ14
Lancelot
1
0
1
1.5
L
0
1
1
0.5
W
Persephone
RexHardy
Persephone
2
0
1
2.5
W
Cu Chulainn
TTVVGTubbs
Cu Chulainn
1
1
0
1
W
Sylvanus
vhypnoo
Sylvanus
0
1
3
1.5
L
Yu Huang
0
2
1
0.25
L
Bacchus
zamirlv
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
30,823
55,281
Taken
64,161
41,983
Mitigated
43,494
23,008
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,854
6,690
333
4,606
10,596
5,302
604
2,725
7,871
103,892
0
L
Nemesis
CöDe
Nemesis
9,476
3,385
0
5,776
16,722
13,440
0
810
14,676
0
56,805
L
Tsukuyomi
FallLeloup007
Tsukuyomi
5,590
1,777
0
4,899
10,014
4,124
17
1,646
8,247
0
61,377
W
Lancelot
HavikJ14
Lancelot
3,767
886
0
5,188
10,138
4,676
0
1,313
8,825
0
56,246
L
3,284
2,629
0
5,374
11,365
4,834
0
7,868
3,497
0
56,388
W
Persephone
RexHardy
Persephone
8,196
412
0
1,625
6,465
2,449
94
3,099
3,366
81,263
0
W
Cu Chulainn
TTVVGTubbs
Cu Chulainn
12,742
2,496
0
3,019
16,261
19,740
219
710
15,551
1,057
66,072
W
Sylvanus
vhypnoo
Sylvanus
5,193
1,465
4,301
3,936
11,821
9,816
530
5,464
6,357
17,555
0
L
Yu Huang
7,119
798
0
1,940
9,999
3,950
0
7,181
2,818
51,142
141
L
Bacchus
zamirlv
Bacchus
5,354
1,041
0
5,128
16,061
17,146
0
8,374
7,519
22,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
36,044
510
Minions Killed
423
0
Camps Cleared
0
1,562,197
Distance Traveled
1,541,085
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,033
669
170
11
0
288,011
2
L
Nemesis
7,594
506
102
7
0
307,115
3
L
Tsukuyomi
7,803
520
96
6
0
362,688
5
W
Lancelot
7,958
531
103
7
0
391,496
0
L
Rama
7,573
505
109
7
0
299,912
1
W
Persephone
8,841
589
125
8
0
310,082
2
W
Cu Chulainn
8,197
546
89
6
0
294,998
0
W
Sylvanus
7,464
498
23
2
0
277,610
5
L
Yu Huang
6,755
450
86
6
0
285,651
0
L
Bacchus
6,319
421
30
2
0
285,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role