Player Matchup

Morgan Le Fay
Morgan Le Fay
Doctor_Toddles
Morgan Le Fay
Level 172
God Stats
1W - 3L
1,277 SR
Queue Stats
201W - 208L
1,562 Elo+
Party 3
Bakasura
Bakasura
ItalianBreadMan
Bakasura
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,625 Elo+
Party 3
Fenrir
Fenrir
Sonaltes
Fenrir
Level 82
God Stats
3W - 9L
1,730 SR
Queue Stats
375W - 351L
1,533 Elo+
Party 1
Bellona
Bellona
TempestQc
Bellona
Level 63
God Stats
1W - 2L
1,756 SR
Queue Stats
232W - 200L
1,513 Elo+
Party 1
Atlas
Atlas
moasA
Atlas
Level 123
God Stats
8W - 6L
1,477 SR
Queue Stats
95W - 62L
1,495 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,545 Elo+

VS

Team Averages
Level 92
1,465 SR
1,528 Elo+
Da Ji
Da Ji
Boge64
Da Ji
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 191L
1,597 Elo+
Party 2
He Bo
He Bo
OutrunDuck28585
He Bo
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
371W - 374L
1,508 Elo+
Party 2
Tyr
Tyr
ReallyReagan
Tyr
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 110L
1,504 Elo+
Party 2
Izanami
Izanami
Sandman1745
Izanami
Level 101
God Stats
23W - 14L
1,711 SR
Queue Stats
233W - 243L
1,511 Elo+
Party 2
Fafnir
Fafnir
Supernerd2187
Fafnir
Level 87
God Stats
7W - 13L
1,115 SR
Queue Stats
204W - 227L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doctor_Toddles
Morgan Le Fay
10
2 / 1 / 0
6,404
582
3,214
3,718
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
10
0 / 1 / 1
5,731
521
2,986
8,460
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Sonaltes
Fenrir
10
1 / 1 / 1
5,451
496
5,483
9,383
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
TempestQc
Bellona
10
0 / 1 / 0
4,866
442
2,782
7,789
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
moasA
Atlas
9
1 / 0 / 0
5,647
513
3,755
4,869
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boge64
Da Ji
10
0 / 0 / 3
5,688
517
2,088
8,600
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
6,590
599
2,800
4,964
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 0 / 2
6,658
605
5,654
6,751
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Sandman1745
Izanami
9
1 / 2 / 0
5,599
509
5,398
8,398
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
5,892
536
1,853
4,717
3,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
4
4
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Boge64
Da Ji
0
0
3
1.5
L
Morgan Le Fay
Doctor_Toddles
Morgan Le Fay
2
1
0
2
L
Bakasura
0
1
1
0.5
W
2
2
0
1
W
1
0
2
2
W
Izanami
Sandman1745
Izanami
1
2
0
0.5
L
Fenrir
Sonaltes
Fenrir
1
1
1
1.5
W
0
0
0
0
L
Bellona
TempestQc
Bellona
0
1
0
0
L
Atlas
moasA
Atlas
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
17,793
34,219
Taken
33,430
17,373
Mitigated
17,801
9,394
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Boge64
Da Ji
2,088
104
0
4,427
8,600
3,216
0
812
7,615
0
38,065
L
Morgan Le Fay
Doctor_Toddles
Morgan Le Fay
3,214
263
0
803
3,718
1,529
0
1,313
2,405
44,951
0
L
Bakasura
2,986
2,093
0
1,414
8,460
3,203
0
1,573
6,887
0
40,416
W
2,800
138
0
970
4,964
1,675
0
2,798
2,126
46,560
0
W
5,654
541
0
4,725
6,751
6,733
0
0
6,431
2,725
51,035
W
Izanami
Sandman1745
Izanami
5,398
3,143
0
2,470
8,398
2,666
0
1,639
6,583
0
49,583
L
Fenrir
Sonaltes
Fenrir
5,483
1,975
0
2,474
9,383
3,715
0
1,146
8,237
0
34,232
W
1,853
523
1,554
1,704
4,717
3,511
0
1,720
2,987
10,798
0
L
Bellona
TempestQc
Bellona
2,782
1,428
0
2,253
7,789
5,217
0
681
7,108
0
25,474
L
Atlas
moasA
Atlas
3,755
1,503
270
2,180
4,869
3,709
0
736
4,133
24,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
30,427
298
Minions Killed
352
0
Camps Cleared
0
1,108,788
Distance Traveled
1,149,921
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,688
517
62
6
0
284,479
0
L
Morgan Le Fay
6,404
582
85
8
0
169,210
2
L
Bakasura
5,731
521
79
7
0
280,385
3
W
He Bo
6,590
599
95
9
0
218,793
0
W
Tyr
6,658
605
90
8
0
225,977
0
W
Izanami
5,599
509
89
8
0
178,813
0
L
Fenrir
5,451
496
69
6
0
223,455
0
W
Fafnir
5,892
536
16
1
0
241,859
0
L
Bellona
4,866
442
41
4
0
217,227
0
L
Atlas
5,647
513
24
2
0
218,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role