Player Matchup

Athena
Athena
EurosS
Athena
Level 65
God Stats
2W - 4L
1,507 SR
Queue Stats
19W - 12L
1,490 Elo+
Party 1
Discordia
Discordia
IChai
Discordia
Level 15
God Stats
1W - 2L
1,183 SR
Queue Stats
11W - 19L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,589 Elo+
Party 1
Mercury
Mercury
TheOnlyCoolgray
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Vishka12
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Team Averages
Level 69
1,438 SR
1,528 Elo+

VS

Team Averages
Level 75
1,622 SR
1,567 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Drstreet
Chiron
Level 69
God Stats
5W - 2L
1,926 SR
Queue Stats
117W - 115L
1,590 Elo+
Party 2
Hercules
Hercules
RiasBodyPillow
Hercules
Level 86
God Stats
3W - 12L
1,883 SR
Queue Stats
141W - 145L
1,619 Elo+
Solo
Geb
Geb
RiftRoamin
Geb
Level 46
God Stats
0W - 2L
1,303 SR
Queue Stats
108W - 101L
1,591 Elo+
Party 2
Da Ji
Da Ji
Wontzz
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EurosS
Athena
11
0 / 1 / 8
6,930
495
4,180
11,951
9,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
IChai
Discordia
12
1 / 2 / 7
6,886
492
5,660
6,555
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
15
4 / 1 / 1
8,558
611
7,780
7,836
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 3
8,995
643
9,962
11,348
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Vishka12
Cthulhu
13
0 / 0 / 1
7,378
527
5,279
8,022
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 1
7,630
545
8,915
10,319
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Drstreet
Chiron
11
0 / 2 / 1
6,368
455
2,884
8,747
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
13
0 / 1 / 0
7,427
531
5,628
9,367
9,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 2 / 2
5,775
413
2,562
9,169
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Wontzz
Da Ji
12
2 / 5 / 3
7,349
525
6,331
12,883
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
L
Chiron
Drstreet
Chiron
0
2
1
0.25
W
Athena
EurosS
Athena
0
1
8
4
W
Discordia
IChai
Discordia
1
2
7
2.25
W
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
4
1
1
4.5
L
Hercules
0
1
0
0
L
1
2
2
1
W
9
1
3
10.5
W
Cthulhu
Vishka12
Cthulhu
0
0
1
0.5
L
Da Ji
Wontzz
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,861
Damage
26,320
45,712
Taken
50,485
26,386
Mitigated
29,808
16,851
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,915
872
728
3,630
10,319
4,572
0
4,148
6,171
76,310
0
L
Chiron
Drstreet
Chiron
2,884
1,544
264
2,265
8,747
3,192
0
588
8,159
0
42,587
W
Athena
EurosS
Athena
4,180
1,245
2,001
3,549
11,951
9,320
0
5,206
6,730
17,901
0
W
Discordia
IChai
Discordia
5,660
621
0
1,530
6,555
2,975
705
3,241
3,302
49,972
0
W
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
7,780
3,216
0
3,567
7,836
2,929
320
840
6,996
0
82,154
L
Hercules
5,628
2,168
0
4,887
9,367
9,223
0
4,109
4,304
0
56,404
L
2,562
483
0
1,792
9,169
7,154
0
3,192
5,977
7,212
0
W
9,962
4,314
0
3,404
11,348
4,348
0
2,118
9,185
0
74,337
W
Cthulhu
Vishka12
Cthulhu
5,279
448
0
2,800
8,022
6,814
0
0
8,022
55,294
0
L
Da Ji
Wontzz
Da Ji
6,331
2,459
0
4,415
12,883
5,667
0
2,093
10,755
0
51,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
34,549
458
Minions Killed
410
0
Camps Cleared
0
1,509,244
Distance Traveled
1,343,004
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,630
545
129
9
0
253,312
0
L
Chiron
6,368
455
90
6
0
273,160
0
W
Athena
6,930
495
22
2
0
275,956
3
W
Discordia
6,886
492
89
6
0
268,468
0
W
Ah Muzen Cab
8,558
611
134
10
0
327,373
2
L
Hercules
7,427
531
94
7
0
256,611
4
L
Geb
5,775
413
20
1
0
282,176
7
W
Mercury
8,995
643
111
8
0
342,341
0
W
Cthulhu
7,378
527
102
7
0
295,106
4
L
Da Ji
7,349
525
77
6
0
277,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role