Player Matchup

Da Ji
Da Ji
AsaWing
Da Ji
Level 90
God Stats
0W - 1L
1,698 SR
Queue Stats
49W - 72L
1,240 Elo+
Party 2
The Morrigan
The Morrigan
HodyCowell
The Morrigan
Level 69
God Stats
0W - 2L
1,177 SR
Queue Stats
49W - 67L
1,251 Elo+
Party 2
Ares
Ares
OtterKhaos1750
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,258 Elo+
Party 2
Team Averages
Level 62
1,458 SR
1,250 Elo+

VS

Team Averages
Level 42
1,448 SR
1,255 Elo+
Olorun
Olorun
FluffalBear3151
Olorun
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 85L
1,206 Elo+
Party 1
Loki
Loki
GGEZKardiak
Loki
Level 38
God Stats
3W - 6L
1,343 SR
Queue Stats
49W - 79L
1,211 Elo+
Party 1
Sol
Sol
TAOS419
Sol
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 59L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AsaWing
Da Ji
12
5 / 5 / 0
8,263
751
9,340
11,047
4,723
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
HodyCowell
The Morrigan
11
0 / 4 / 2
6,667
606
3,319
9,370
4,024
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 5
7,557
687
4,255
14,149
15,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,392
763
8,755
11,192
4,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 3
8,668
788
5,554
7,057
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
15
5 / 0 / 6
9,639
876
11,168
9,165
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AsaWing
Da Ji
5
5
0
1
W
2
4
5
1.13
W
4
1
3
5.5
L
The Morrigan
HodyCowell
The Morrigan
0
4
2
0.25
L
0
2
5
1.25
W
Sol
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,914
Damage
25,477
34,566
Taken
27,414
23,881
Mitigated
9,754
1,624
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AsaWing
Da Ji
9,340
2,742
300
618
11,047
4,723
350
5,913
5,134
0
19,660
W
8,755
4,301
901
3,881
11,192
4,143
821
2,897
8,295
25,359
0
W
5,554
1,363
0
70
7,057
1,846
636
1,207
5,848
0
12,488
L
The Morrigan
HodyCowell
The Morrigan
3,319
680
108
598
9,370
4,024
191
6,394
2,976
21,320
0
L
4,255
295
0
0
14,149
15,134
100
7,085
7,064
17,912
0
W
Sol
11,168
3,079
259
5,581
9,165
3,765
1,717
3,515
5,637
44,005
3,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
26,699
78
Minions Killed
122
0
Camps Cleared
0
540,299
Distance Traveled
527,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,263
751
31
3
0
164,084
0
W
Olorun
8,392
763
39
4
0
170,350
0
W
Loki
8,668
788
7
1
0
168,699
0
L
The Morrigan
6,667
606
22
2
0
179,968
0
L
Ares
7,557
687
25
2
0
196,247
0
W
Sol
9,639
876
76
7
0
188,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role