Player Matchup

Medusa
Medusa
Gold IV
Dinomacoroli
Medusa
Gold IV
Level 129
God Stats
16W - 10L
1,605 SR
Queue Stats
40W - 31L
1,513 MMR
Party 2
Thoth
Thoth
Gold IV
Haybonnu
Thoth
Gold IV
Level 99
God Stats
42W - 32L
1,547 SR
Queue Stats
114W - 99L
1,525 MMR
Party 2
Horus
Horus
Gold IV
Jallen22
Horus
Gold IV
Level 67
God Stats
62W - 41L
1,613 SR
Queue Stats
74W - 55L
1,568 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,588 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,656 SR
1,516 MMR
Baron Samedi
Baron Samedi
Bronze III
AlimañA
Baron Samedi
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,385 MMR
Solo
Chang'e
Chang'e
Gold III
HUFFB0Y
Chang'e
Gold III
Level 123
God Stats
42W - 29L
1,774 SR
Queue Stats
144W - 154L
1,509 MMR
Party 1
Skadi
Skadi
Platinum IV
jacob7152
Skadi
Platinum IV
Level 118
God Stats
31W - 35L
1,695 SR
Queue Stats
152W - 164L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 1
6,820
758
3,847
3,429
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
Haybonnu
Thoth
11
2 / 0 / 1
6,790
754
8,082
3,602
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Jallen22
Horus
12
0 / 0 / 3
7,229
803
3,197
7,039
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresAtlasBacchusNe ZhaThor

VS

Bans
AchillesSobekKuzenboKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlimañA
Baron Samedi
9
0 / 2 / 0
6,241
693
2,568
6,865
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
HUFFB0Y
Chang'e
11
0 / 1 / 0
6,126
681
4,551
6,874
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
jacob7152
Skadi
11
0 / 0 / 0
6,198
689
3,751
3,725
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlimañA
Baron Samedi
0
2
0
0
W
Medusa
1
0
1
1.5
L
Chang'e
HUFFB0Y
Chang'e
0
1
0
0
W
Thoth
Haybonnu
Thoth
2
0
1
2.5
W
Horus
Jallen22
Horus
0
0
3
1.5
L
Skadi
jacob7152
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
10,870
14,070
Taken
17,464
9,046
Mitigated
8,118
6,503
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlimañA
Baron Samedi
2,568
124
783
1,978
6,865
4,696
0
2,611
4,254
10,993
0
W
Medusa
3,847
1,372
0
959
3,429
1,349
530
2,193
1,236
0
37,952
L
Chang'e
HUFFB0Y
Chang'e
4,551
93
1,318
3,269
6,874
2,201
0
4,228
2,646
19,838
0
W
Thoth
Haybonnu
Thoth
8,082
168
0
230
3,602
1,285
780
1,721
1,881
21,567
958
W
Horus
Jallen22
Horus
3,197
1,515
980
4,334
7,039
6,412
220
3,252
3,787
0
8,940
L
Skadi
jacob7152
Skadi
3,751
996
0
872
3,725
1,221
0
689
3,036
0
26,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,839
Gold Earned
18,565
122
Minions Killed
105
0
Camps Cleared
0
575,585
Distance Traveled
454,299
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,241
693
4
0
0
130,582
4
W
Medusa
6,820
758
66
7
0
202,888
3
L
Chang'e
6,126
681
51
6
0
165,776
0
W
Thoth
6,790
754
39
4
0
185,679
4
W
Horus
7,229
803
17
2
0
187,018
1
L
Skadi
6,198
689
50
6
0
157,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role