Player Matchup

Nike
Nike
Bronze III
Mathew505
Nike
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,549 MMR
Party 2
Chiron
Chiron
Bronze III
ShooingKlutz
Chiron
Bronze III
Level 117
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 3L
1,549 MMR
Party 2
Zeus
Zeus
Bronze III
Skappepi
Zeus
Bronze III
Level 129
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 3L
1,549 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,601 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 159
1,553 SR
1,533 MMR
Charybdis
Charybdis
Silver I
AeroSaiyan
Charybdis
Silver I
Level 156
God Stats
1W - 1L
1,659 SR
Queue Stats
25W - 22L
1,534 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
JustPutMeToSleep
Baron Samedi
Silver II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,449 MMR
Party 1
Tyr
Tyr
Gold IV
RougeStar35
Tyr
Gold IV
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 4 / 1
9,977
713
12,076
16,617
21,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
11
1 / 9 / 2
8,602
614
7,814
15,481
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
1 / 8 / 0
9,108
651
12,184
14,461
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MedusaAh PuchMauiChang'eMorgan Le Fay

VS

Bans
VulcanYu HuangShivaPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AeroSaiyan
Charybdis
17
5 / 0 / 13
10,764
769
13,603
13,805
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
JustPutMeToSleep
Baron Samedi
17
9 / 3 / 7
11,524
823
12,568
13,573
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 12
10,817
773
14,495
17,125
19,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
21
21
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AeroSaiyan
Charybdis
5
0
13
11.5
W
Baron Samedi
JustPutMeToSleep
Baron Samedi
9
3
7
4.17
L
Nike
1
4
1
0.38
W
7
0
12
13
L
Chiron
1
9
2
0.22
L
Zeus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
40,666
46,559
Taken
44,503
33,366
Mitigated
32,044
5,364
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AeroSaiyan
Charybdis
13,603
8,919
0
7,191
13,805
5,832
2,758
3,364
10,441
0
57,903
W
Baron Samedi
JustPutMeToSleep
Baron Samedi
12,568
644
2,523
4,926
13,573
6,665
316
6,124
7,449
40,450
0
L
Nike
12,076
941
593
2,381
16,617
21,831
0
3,853
12,526
4,021
35,673
W
14,495
2,416
0
4,156
17,125
19,547
181
4,430
12,695
0
38,738
L
Chiron
7,814
3,494
414
1,301
15,481
6,029
0
3,977
11,204
0
19,365
L
Zeus
12,184
298
0
675
14,461
5,506
0
3,884
10,231
42,826
3,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
33,105
157
Minions Killed
176
0
Camps Cleared
0
589,889
Distance Traveled
771,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,764
769
68
5
0
241,366
2
W
Baron Samedi
11,524
823
65
5
0
226,658
0
L
Nike
9,977
713
50
4
0
225,126
0
W
Tyr
10,817
773
43
3
0
303,890
0
L
Chiron
8,602
614
23
2
0
158,191
0
L
Zeus
9,108
651
84
6
0
206,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role