Player Matchup

Cupid
Cupid
Silver I
HENNESSEYF5
Cupid
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 51L
1,522 MMR
Solo
Horus
Horus
Gold II
HNC-CodeRed
Horus
Gold II
Level 153
God Stats
21W - 22L
1,583 SR
Queue Stats
67W - 72L
1,525 MMR
Solo
Thoth
Thoth
Gold IV
Mangxkyou
Thoth
Gold IV
Level 160
God Stats
12W - 15L
1,542 SR
Queue Stats
261W - 247L
1,514 MMR
Solo
Pele
Pele
Gold II
MrZaBr3w3r
Pele
Gold II
Level 145
God Stats
18W - 17L
1,679 SR
Queue Stats
191W - 179L
1,587 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Ruggerx69
Cthulhu
Silver I
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 147L
1,447 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,561 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,568 SR
1,514 MMR
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Silver I
DjayDamageLord
Cernunnos
Silver I
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 11L
1,512 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Jackson Spears
Kumbhakarna
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,525 MMR
Party 2
Chaac
Chaac
Gold V
MOONCARROT9
Chaac
Gold V
Level 67
God Stats
26W - 25L
1,480 SR
Queue Stats
609W - 629L
1,505 MMR
Solo
Chang'e
Chang'e
Silver II
SuperBeanDad1012
Chang'e
Silver II
Level 129
God Stats
1W - 2L
1,640 SR
Queue Stats
19W - 17L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,880
634
8,660
9,613
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 11
6,690
478
7,788
11,762
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Mangxkyou
Thoth
14
6 / 1 / 5
8,551
611
11,998
6,900
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 7
8,324
595
7,976
13,553
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ruggerx69
Cthulhu
14
2 / 0 / 2
7,813
558
7,040
9,109
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
MauiAgniFreya

VS

Bans
CliodhnaAo KuangRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 6 / 0
7,408
529
4,096
11,504
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
DjayDamageLord
Cernunnos
11
0 / 4 / 2
6,396
457
6,035
9,794
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Jackson Spears
Kumbhakarna
9
0 / 4 / 3
6,100
436
1,805
14,332
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 4 / 0
6,990
499
8,194
14,540
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 2
7,339
524
7,520
11,421
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
5
5
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
0
0.5
L
Cernunnos
DjayDamageLord
Cernunnos
0
4
2
0.25
W
6
1
4
8
W
2
2
11
3.75
L
Kumbhakarna
Jackson Spears
Kumbhakarna
0
4
3
0.38
L
0
4
0
0
W
Thoth
Mangxkyou
Thoth
6
1
5
8.5
W
5
1
7
8.5
W
Cthulhu
Ruggerx69
Cthulhu
2
0
2
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,462
Damage
27,650
50,937
Taken
61,591
32,710
Mitigated
27,064
18,612
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,096
240
0
2,990
11,504
3,056
0
2,934
8,377
53,117
0
L
Cernunnos
DjayDamageLord
Cernunnos
6,035
3,087
0
2,742
9,794
3,580
0
1,387
8,329
0
49,107
W
8,660
6,001
1,063
4,325
9,613
4,416
553
2,069
7,544
0
70,735
W
7,788
2,351
894
3,989
11,762
8,637
189
5,191
6,571
0
16,859
L
Kumbhakarna
Jackson Spears
Kumbhakarna
1,805
248
0
1,747
14,332
9,579
0
2,198
11,674
15,037
0
L
8,194
939
0
5,534
14,540
7,486
0
6,045
7,500
0
61,308
W
Thoth
Mangxkyou
Thoth
11,998
733
0
1,120
6,900
2,700
0
3,802
3,098
68,444
1,341
W
7,976
2,525
0
3,710
13,553
5,551
640
3,501
10,052
0
70,818
W
Cthulhu
Ruggerx69
Cthulhu
7,040
1,114
0
3,511
9,109
11,406
96
0
9,109
51,444
0
L
7,520
352
1,181
4,193
11,421
3,363
0
5,213
6,119
56,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
34,233
446
Minions Killed
398
0
Camps Cleared
0
1,374,072
Distance Traveled
1,305,184
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,408
529
85
6
0
274,488
0
L
Cernunnos
6,396
457
82
6
0
250,708
3
W
Cupid
8,880
634
121
9
0
250,136
3
W
Horus
6,690
478
17
1
0
255,880
2
L
Kumbhakarna
6,100
436
22
2
0
278,906
3
L
Chaac
6,990
499
110
8
0
234,998
6
W
Thoth
8,551
611
116
8
0
256,092
6
W
Pele
8,324
595
109
8
0
329,581
0
W
Cthulhu
7,813
558
83
6
0
282,383
1
L
Chang'e
7,339
524
99
7
0
266,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role