Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chemming
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,617 Elo+
Solo
Anhur
Anhur
HoldDeezNotz
Anhur
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 180L
1,482 Elo+
Solo
Thoth
Thoth
TheKing7-1-3-
Thoth
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
surehotnative
Arachne
Level 169
God Stats
14W - 14L
1,687 SR
Queue Stats
1,472W - 1,483L
1,432 Elo+
Party 1
Team Averages
Level 126
1,537 SR
1,506 Elo+

VS

Team Averages
Level 145
1,581 SR
1,506 Elo+
Hera
Hera
Francisco Jr689
Hera
Level 147
God Stats
19W - 12L
1,787 SR
Queue Stats
772W - 774L
1,516 Elo+
Solo
Surtr
Surtr
RogueDragon56
Surtr
Level 121
God Stats
5W - 1L
1,829 SR
Queue Stats
269W - 273L
1,530 Elo+
Solo
Thanatos
Thanatos
WarmandCreamy
Thanatos
Level 157
God Stats
2W - 1L
1,289 SR
Queue Stats
35W - 42L
1,522 Elo+
Solo
Kukulkan
Kukulkan
ZatoichinoKokei
Kukulkan
Level 174
God Stats
13W - 4L
1,499 SR
Queue Stats
787W - 844L
1,465 Elo+
Solo
Yemoja
Yemoja
joekillskids
Yemoja
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 128L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 3 / 3
6,051
1,009
2,929
12,772
8,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Chemming
Yemoja
13
3 / 2 / 2
6,648
1,108
6,565
8,045
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 4 / 3
5,890
982
3,100
7,989
3,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
1,640
273
0
0
0
Arachne
10
0 / 3 / 3
5,398
900
3,770
5,735
2,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
8,282
1,380
9,268
5,037
1,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 10
6,356
1,059
7,912
8,972
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
WarmandCreamy
Thanatos
11
2 / 1 / 8
6,988
1,165
4,631
6,196
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
11
1 / 1 / 8
6,345
1,058
5,666
4,040
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
1 / 0 / 6
6,531
1,089
2,413
2,581
1,606
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
12
12
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
3
0.83
L
Yemoja
Chemming
Yemoja
3
2
2
2
W
7
0
2
8
L
1
4
3
0.63
W
1
3
10
2
L
0
0
0
0
W
Thanatos
WarmandCreamy
Thanatos
2
1
8
6
W
Kukulkan
1
1
8
5
W
Yemoja
1
0
6
4
L
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
29,890
34,541
Taken
26,826
19,930
Mitigated
17,861
10,220
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,929
123
1,107
4,097
12,772
8,279
0
6,896
5,876
7,301
0
L
Yemoja
Chemming
Yemoja
6,565
1,394
1,916
1,216
8,045
5,558
128
5,230
2,815
16,799
0
W
9,268
1,881
1,222
1,119
5,037
1,817
88
1,513
3,524
24,862
0
L
3,100
1,015
555
842
7,989
3,300
300
5,498
2,491
0
10,731
W
7,912
1,367
127
739
8,972
8,354
46
2,620
6,352
4,479
7,586
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
WarmandCreamy
Thanatos
4,631
577
1,428
4,303
6,196
4,579
180
2,108
4,088
0
6,601
W
Kukulkan
5,666
259
1,077
686
4,040
1,505
746
905
3,135
16,473
0
W
Yemoja
2,413
758
2,867
919
2,581
1,606
618
2,348
233
7,659
0
L
Arachne
3,770
3,421
0
487
5,735
2,793
478
3,025
2,710
0
7,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
34,502
56
Minions Killed
109
0
Camps Cleared
0
480,170
Distance Traveled
606,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,051
1,009
3
1
0
119,163
0
L
Yemoja
6,648
1,108
24
4
0
115,822
0
W
Hera
8,282
1,380
39
7
0
121,428
0
L
Anhur
5,890
982
17
3
0
116,929
0
W
Surtr
6,356
1,059
5
1
0
128,487
0
L
Thoth
1,640
273
0
0
0
0
0
W
Thanatos
6,988
1,165
7
1
0
139,279
0
W
Kukulkan
6,345
1,058
41
7
0
108,039
0
W
Yemoja
6,531
1,089
17
3
0
109,177
0
L
Arachne
5,398
900
12
2
0
128,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role