Player Matchup

Arachne
Arachne
BeefBoySupreme
Arachne
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
469W - 446L
1,545 Elo+
Solo
Osiris
Osiris
CowonRage
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,427 Elo+
Solo
Eset
Eset
Jiinon
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Letokai
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,567 Elo+
Party 1
Chang'e
Chang'e
XStellyX
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,523 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,512 Elo+

VS

Team Averages
Level 102
1,493 SR
1,630 Elo+
Sobek
Sobek
Breezeblock
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,489 Elo+
Party 2
Da Ji
Da Ji
Thugnar
Da Ji
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,776 Elo+
Party 3
Ra
Ra
WolfyVII TTV
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,566 Elo+
Solo
Janus
Janus
XxdigginxX
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,776 Elo+
Party 3
Xing Tian
Xing Tian
kadas19
Xing Tian
Level 85
God Stats
7W - 3L
1,466 SR
Queue Stats
243W - 209L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,038
704
8,321
11,794
13,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
CowonRage
Osiris
14
1 / 4 / 3
7,521
752
5,107
12,225
13,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Jiinon
Eset
14
1 / 4 / 4
7,131
713
4,937
9,080
4,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Letokai
Anhur
15
2 / 2 / 4
7,840
784
11,343
10,022
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
XStellyX
Chang'e
13
2 / 4 / 3
7,733
773
10,356
12,205
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,851
885
4,297
14,891
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Thugnar
Da Ji
12
2 / 2 / 12
7,442
744
5,717
8,268
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 9
9,752
975
14,601
7,915
4,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
16
5 / 1 / 11
8,892
889
17,848
6,071
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
kadas19
Xing Tian
15
2 / 1 / 12
9,068
907
4,801
12,774
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
6
Kills
19
19
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
2
2
15
4.75
L
Osiris
CowonRage
Osiris
1
4
3
0.63
L
Eset
Jiinon
Eset
1
4
4
0.75
L
Anhur
Letokai
Anhur
2
2
4
2
W
Da Ji
Thugnar
Da Ji
2
2
12
4
W
8
2
9
6.25
L
Chang'e
XStellyX
Chang'e
2
4
3
0.88
W
Janus
5
1
11
10.5
W
Xing Tian
kadas19
Xing Tian
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
47,264
55,326
Taken
49,919
42,697
Mitigated
44,771
17,815
Healing
29,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,321
6,175
429
1,051
11,794
13,853
74
8,068
3,726
0
10,989
W
4,297
147
1,108
3,522
14,891
15,873
28
4,230
10,661
8,599
0
L
Osiris
CowonRage
Osiris
5,107
1,060
1,932
1,608
12,225
13,504
110
8,876
3,349
0
10,802
L
Eset
Jiinon
Eset
4,937
620
1,509
1,048
9,080
4,325
204
6,697
2,383
10,967
0
L
Anhur
Letokai
Anhur
11,343
5,136
448
2,214
10,022
5,027
1,238
7,885
2,137
0
29,532
W
Da Ji
Thugnar
Da Ji
5,717
1,338
1,976
1,247
8,268
4,824
495
2,458
5,810
0
7,723
W
14,601
1,659
9,998
3,391
7,915
4,882
1,086
2,310
5,605
40,913
1,458
L
Chang'e
XStellyX
Chang'e
10,356
1,121
4,986
2,590
12,205
5,988
264
9,236
2,969
18,885
1,208
W
Janus
17,848
1,403
1,811
1,695
6,071
3,351
1,009
1,887
4,184
40,934
0
W
Xing Tian
kadas19
Xing Tian
4,801
306
1,923
2,625
12,774
15,841
26
3,527
9,247
9,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
44,005
91
Minions Killed
151
0
Camps Cleared
0
975,257
Distance Traveled
947,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,038
704
6
1
0
191,667
0
W
Sobek
8,851
885
5
1
0
191,714
0
L
Osiris
7,521
752
10
1
0
214,803
0
L
Eset
7,131
713
16
2
0
183,891
0
L
Anhur
7,840
784
44
4
0
196,296
0
W
Da Ji
7,442
744
6
1
0
186,467
0
W
Ra
9,752
975
77
8
0
187,662
0
L
Chang'e
7,733
773
15
2
0
188,600
0
W
Janus
8,892
889
54
5
0
171,494
0
W
Xing Tian
9,068
907
9
1
0
210,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role