Player Matchup

Ao Kuang
Ao Kuang
RonnieRuOK
Ao Kuang
Level 27
God Stats
15W - 5L
1,719 SR
Queue Stats
283W - 138L
1,711 Elo+
Party 1
Chang'e
Chang'e
jayclosethedoor
Chang'e
Level 12
God Stats
3W - 1L
1,356 SR
Queue Stats
426W - 187L
1,726 Elo+
Party 1
Fenrir
Fenrir
sanbokTHEbot
Fenrir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
445W - 177L
1,729 Elo+
Party 1
Team Averages
Level 36
1,525 SR
1,722 Elo+

VS

Team Averages
Level 62
1,347 SR
1,252 Elo+
Agni
Agni
AsaWing
Agni
Level 89
God Stats
13W - 11L
1,460 SR
Queue Stats
49W - 72L
1,242 Elo+
Party 2
Chaac
Chaac
HodyCowell
Chaac
Level 69
God Stats
0W - 2L
1,334 SR
Queue Stats
49W - 67L
1,253 Elo+
Party 2
Cernunnos
Cernunnos
OtterKhaos1750
Cernunnos
Level 27
God Stats
3W - 12L
1,247 SR
Queue Stats
32W - 51L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RonnieRuOK
Ao Kuang
15
10 / 2 / 6
10,143
845
16,164
12,437
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
9 / 2 / 11
10,760
897
14,424
11,271
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 1 / 16
9,702
809
6,625
13,660
15,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AsaWing
Agni
12
1 / 9 / 3
8,591
716
6,845
13,177
4,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
3 / 5 / 0
8,601
717
4,339
15,743
9,015
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
OtterKhaos1750
Cernunnos
12
1 / 8 / 3
8,352
696
7,593
13,820
5,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
5
5
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
AsaWing
Agni
1
9
3
0.28
L
Chaac
3
5
0
0.6
L
Cernunnos
OtterKhaos1750
Cernunnos
1
8
3
0.31
W
Ao Kuang
RonnieRuOK
Ao Kuang
10
2
6
6.5
W
9
2
11
7.25
W
Fenrir
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
18,777
37,368
Taken
42,740
26,871
Mitigated
19,670
18,154
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AsaWing
Agni
6,845
736
127
1,271
13,177
4,986
0
9,610
3,542
25,807
0
L
Chaac
4,339
1,059
93
4,025
15,743
9,015
0
11,681
4,062
0
14,225
L
Cernunnos
OtterKhaos1750
Cernunnos
7,593
2,625
0
708
13,820
5,669
0
9,102
4,688
0
21,368
W
Ao Kuang
RonnieRuOK
Ao Kuang
16,164
2,902
0
5,532
12,437
6,404
241
2,635
9,802
35,691
0
W
14,424
948
3,891
5,540
11,271
5,337
1,705
2,399
8,590
43,779
233
W
Fenrir
6,625
1,371
672
2,519
13,660
15,130
1,109
1,956
10,183
0
28,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
25,544
154
Minions Killed
92
0
Camps Cleared
0
669,458
Distance Traveled
537,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,591
716
48
4
0
161,210
0
L
Chaac
8,601
717
16
1
0
214,224
0
L
Cernunnos
8,352
696
28
2
0
162,141
0
W
Ao Kuang
10,143
845
34
3
0
220,476
2
W
Chang'e
10,760
897
79
7
0
220,716
0
W
Fenrir
9,702
809
41
3
0
228,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role