Player Matchup

Agni
Agni
JarcorrrParcorrr
Agni
Level 24
God Stats
2W - 1L
1,412 SR
Queue Stats
8W - 3L
1,750 Elo+
Party 2
Sol
Sol
ProfitTaker
Sol
Level 148
God Stats
9W - 8L
1,539 SR
Queue Stats
302W - 284L
1,497 Elo+
Party 2
Loki
Loki
WithoutSoul0318
Loki
Level 29
God Stats
4W - 2L
1,749 SR
Queue Stats
112W - 103L
1,608 Elo+
Party 3
Ymir
Ymir
yRuTheWayThatuR
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,675 Elo+
Party 2
Guan Yu
Guan Yu
zerochimera94
Guan Yu
Level 153
God Stats
1W - 0L
1,835 SR
Queue Stats
115W - 115L
1,505 Elo+
Party 3
Team Averages
Level 93
1,607 SR
1,607 Elo+

VS

Team Averages
Level 88
1,555 SR
1,475 Elo+
Pele
Pele
Arcora69
Pele
Level 106
God Stats
0W - 1L
1,745 SR
Queue Stats
156W - 137L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BDNIChubby
Ah Muzen Cab
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 65L
1,196 Elo+
Solo
Agni
Agni
Erikules
Agni
Level 43
God Stats
2W - 4L
1,573 SR
Queue Stats
112W - 105L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
McFloridaMan
Sun Wukong
Level 106
God Stats
17W - 13L
1,457 SR
Queue Stats
190W - 188L
1,528 Elo+
Party 1
Ares
Ares
wTc-GsxR750L1
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
8,369
697
12,385
9,208
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 4
6,895
575
5,607
7,410
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 1
6,672
556
4,224
8,187
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 6
6,796
566
1,383
6,420
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
11
0 / 5 / 3
6,150
513
4,087
12,205
11,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 1 / 1
8,214
685
8,204
9,739
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
BDNIChubby
Ah Muzen Cab
2
0 / 1 / 0
4,018
335
658
1,202
328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
10
0 / 6 / 6
5,976
498
3,627
8,086
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
McFloridaMan
Sun Wukong
11
3 / 2 / 7
7,287
607
10,830
11,576
11,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 3
6,319
527
2,759
13,019
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
12
12
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
8
1
1
8.5
L
Ah Muzen Cab
BDNIChubby
Ah Muzen Cab
0
1
0
0
L
Agni
0
6
6
0.5
W
7
2
1
3.75
L
Sun Wukong
McFloridaMan
Sun Wukong
3
2
7
3.25
W
1
2
4
1.5
W
3
2
1
1.75
L
1
2
3
1.25
W
1
1
6
4
W
Guan Yu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
26,078
43,430
Taken
43,622
24,863
Mitigated
30,041
12,500
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,204
1,941
0
1,638
9,739
3,957
0
3,617
6,122
0
54,515
L
Ah Muzen Cab
BDNIChubby
Ah Muzen Cab
658
455
0
168
1,202
328
0
660
542
0
3,337
L
Agni
3,627
606
0
565
8,086
2,813
0
4,886
3,200
35,759
0
W
12,385
1,915
304
2,119
9,208
2,779
284
1,524
7,684
63,756
0
L
Sun Wukong
McFloridaMan
Sun Wukong
10,830
2,334
0
2,617
11,576
11,969
0
2,704
8,872
968
48,886
W
5,607
3,269
0
2,386
7,410
2,238
1,704
1,324
6,086
65,598
0
W
4,224
1,299
0
2,094
8,187
2,689
0
1,908
6,279
0
36,077
L
2,759
39
0
3,216
13,019
10,974
0
7,508
5,511
28,436
0
W
1,383
226
677
1,916
6,420
5,809
216
1,896
4,524
12,621
0
W
Guan Yu
4,087
956
469
2,535
12,205
11,348
0
1,504
10,701
0
39,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
31,814
345
Minions Killed
283
0
Camps Cleared
0
1,185,681
Distance Traveled
986,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,214
685
90
8
0
250,449
0
L
Ah Muzen Cab
4,018
335
6
1
0
24,027
0
L
Agni
5,976
498
52
4
0
221,384
0
W
Agni
8,369
697
107
9
0
225,265
0
L
Sun Wukong
7,287
607
88
7
0
256,764
0
W
Sol
6,895
575
97
8
0
210,558
0
W
Loki
6,672
556
61
5
0
271,140
0
L
Ares
6,319
527
47
4
0
234,276
0
W
Ymir
6,796
566
18
2
0
229,057
0
W
Guan Yu
6,150
513
62
5
0
249,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role