Player Matchup

Scylla
Scylla
MAGICO105-FC
Scylla
Level 39
God Stats
4W - 8L
1,767 SR
Queue Stats
27W - 30L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kawack-21000
Tsukuyomi
Level 67
God Stats
5W - 2L
1,662 SR
Queue Stats
103W - 97L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
nooby_Capeflaque
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,416 Elo+
Party 1
Team Averages
Level 47
1,643 SR
1,500 Elo+

VS

Team Averages
Level 222
1,925 SR
1,919 Elo+
Surtr
Surtr
LO-warrior98
Surtr
Level 185
God Stats
5W - 2L
1,654 SR
Queue Stats
73W - 39L
1,752 Elo+
Party 2
Aphrodite
Aphrodite
Rexsya
Aphrodite
Level 189
God Stats
573W - 57L
2,003 SR
Queue Stats
628W - 69L
2,008 Elo+
Party 2
Susano
Susano
Rexsyo
Susano
Level 293
God Stats
159W - 14L
2,118 SR
Queue Stats
512W - 75L
1,996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 0
6,433
643
2,852
7,939
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
kawack-21000
Tsukuyomi
10
0 / 5 / 0
5,922
592
5,103
9,447
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,287
629
2,389
7,920
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,750
775
4,247
4,937
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Rexsya
Aphrodite
14
4 / 0 / 7
8,268
827
5,317
4,969
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Rexsyo
Susano
14
3 / 0 / 8
7,874
787
12,839
10,190
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Scylla
0
4
0
0
W
Aphrodite
Rexsya
Aphrodite
4
0
7
7.5
W
Susano
Rexsyo
Susano
3
0
8
7
L
Tsukuyomi
kawack-21000
Tsukuyomi
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,344
Damage
22,403
25,306
Taken
20,096
11,509
Mitigated
10,945
515
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,247
1,175
0
1,286
4,937
4,491
719
1,040
3,797
676
20,086
L
Scylla
2,852
79
0
0
7,939
2,150
0
1,716
6,094
24,619
0
W
Aphrodite
Rexsya
Aphrodite
5,317
402
5,776
4,411
4,969
2,453
716
1,996
2,851
36,079
0
W
Susano
Rexsyo
Susano
12,839
3,112
0
2,160
10,190
4,001
1,272
1,951
8,137
0
37,149
L
Tsukuyomi
kawack-21000
Tsukuyomi
5,103
401
0
7
9,447
3,269
0
1,758
7,558
0
18,840
L
2,389
142
0
508
7,920
6,090
0
2,053
5,716
9,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,642
Gold Earned
23,892
107
Minions Killed
148
0
Camps Cleared
0
489,311
Distance Traveled
609,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,750
775
25
3
0
204,637
0
L
Scylla
6,433
643
76
8
0
155,758
0
W
Aphrodite
8,268
827
78
8
0
197,040
0
W
Susano
7,874
787
45
5
0
207,809
0
L
Tsukuyomi
5,922
592
20
2
0
170,294
0
L
Cthulhu
6,287
629
11
1
0
163,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role