Player Matchup

Sylvanus
Sylvanus
D3monicFusky
Sylvanus
Level 128
God Stats
4W - 2L
1,729 SR
Queue Stats
124W - 115L
1,823 Elo+
Solo
Janus
Janus
HonouredOak
Janus
Level 127
God Stats
13W - 8L
1,721 SR
Queue Stats
211W - 190L
1,494 Elo+
Party 2
Surtr
Surtr
XMessatsuX
Surtr
Level 144
God Stats
21W - 9L
1,678 SR
Queue Stats
192W - 161L
1,510 Elo+
Party 1
Achilles
Achilles
l sell HPs
Achilles
Level 143
God Stats
5W - 1L
1,696 SR
Queue Stats
189W - 183L
1,510 Elo+
Party 1
Sol
Sol
mrobi32
Sol
Level 56
God Stats
4W - 4L
1,559 SR
Queue Stats
26W - 21L
1,461 Elo+
Party 2
Team Averages
Level 120
1,677 SR
1,559 Elo+

VS

Team Averages
Level 120
1,576 SR
1,527 Elo+
Gilgamesh
Gilgamesh
BARBIESROCK
Gilgamesh
Level 89
God Stats
7W - 3L
1,548 SR
Queue Stats
52W - 31L
1,639 Elo+
Solo
Horus
Horus
ChaotikHaZe
Horus
Level 146
God Stats
11W - 9L
1,644 SR
Queue Stats
91W - 115L
1,434 Elo+
Party 3
Baba Yaga
Baba Yaga
Memphiscide
Baba Yaga
Level 146
God Stats
0W - 1L
1,690 SR
Queue Stats
29W - 39L
1,531 Elo+
Party 3
Freya
Freya
MstrFstSstrs
Freya
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
262W - 226L
1,577 Elo+
Solo
Pele
Pele
SinsOfOzzy27
Pele
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D3monicFusky
Sylvanus
8
1 / 1 / 1
5,621
562
2,897
6,963
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 0
6,387
639
7,028
4,644
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
11
1 / 0 / 1
6,335
634
5,436
7,581
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
l sell HPs
Achilles
9
0 / 1 / 2
5,567
557
4,533
8,982
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
10
0 / 1 / 0
5,676
568
2,638
5,069
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BARBIESROCK
Gilgamesh
10
0 / 2 / 0
5,152
515
4,166
8,750
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 2
4,380
438
4,113
5,709
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baba Yaga
Memphiscide
Baba Yaga
9
0 / 0 / 2
4,749
475
1,820
5,430
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
5,478
548
6,914
8,808
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
5,339
534
3,047
7,938
2,480
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
4
4
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BARBIESROCK
Gilgamesh
0
2
0
0
L
1
0
2
2
W
Sylvanus
D3monicFusky
Sylvanus
1
1
1
1.5
W
2
1
0
2
L
Baba Yaga
Memphiscide
Baba Yaga
0
0
2
1
L
2
1
1
2.5
L
1
1
1
1.5
W
Surtr
1
0
1
1.5
W
Achilles
l sell HPs
Achilles
0
1
2
1
W
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,532
Damage
20,060
33,239
Taken
36,635
17,649
Mitigated
15,052
11,785
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BARBIESROCK
Gilgamesh
4,166
1,808
0
1,431
8,750
4,054
0
261
8,489
0
34,270
L
4,113
1,890
382
1,892
5,709
3,096
0
2,817
2,892
0
11,944
W
Sylvanus
D3monicFusky
Sylvanus
2,897
558
2,366
3,219
6,963
4,385
73
3,615
3,124
13,132
0
W
7,028
359
0
809
4,644
1,576
318
1,547
3,017
52,356
0
L
Baba Yaga
Memphiscide
Baba Yaga
1,820
78
0
1,066
5,430
2,062
0
3,919
1,511
24,641
0
L
6,914
2,440
0
4,381
8,808
3,360
0
4,576
4,232
36,531
0
L
3,047
1,314
0
1,707
7,938
2,480
0
1,202
6,736
0
39,374
W
Surtr
5,436
2,141
0
3,019
7,581
6,548
0
0
7,581
531
44,020
W
Achilles
l sell HPs
Achilles
4,533
1,469
0
1,270
8,982
3,625
0
1,829
7,117
0
34,800
W
Sol
2,638
1,049
0
1,102
5,069
1,515
0
1,743
3,222
42,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
25,098
324
Minions Killed
272
0
Camps Cleared
0
1,062,549
Distance Traveled
999,290
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,152
515
83
8
0
212,414
0
L
Horus
4,380
438
19
2
0
205,452
0
W
Sylvanus
5,621
562
16
2
0
194,539
6
W
Janus
6,387
639
97
10
0
215,254
0
L
Baba Yaga
4,749
475
44
4
0
192,261
2
L
Freya
5,478
548
63
6
0
190,681
0
L
Pele
5,339
534
63
6
0
198,482
2
W
Surtr
6,335
634
72
7
0
213,642
1
W
Achilles
5,567
557
60
6
0
241,716
0
W
Sol
5,676
568
79
8
0
197,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role