Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
PostBios
Izanami
Level 8
God Stats
6W - 5L
1,547 SR
Queue Stats
8W - 7L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
ToxicXSharkTTV
Jormungandr
Level 107
God Stats
4W - 2L
1,810 SR
Queue Stats
26W - 18L
1,558 Elo+
Party 1
Team Averages
Level 68
1,619 SR
1,539 Elo+

VS

Team Averages
Level 48
1,433 SR
1,513 Elo+
Discordia
Discordia
CreamyCringLord
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GoodOlPokey
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aquatic_orphan87
Ah Muzen Cab
Level 47
God Stats
25W - 23L
1,299 SR
Queue Stats
628W - 666L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
11 / 1 / 3
10,265
933
11,885
9,633
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
PostBios
Izanami
14
3 / 1 / 9
9,118
829
6,446
12,429
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ToxicXSharkTTV
Jormungandr
15
2 / 2 / 10
9,404
855
10,008
12,122
10,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CreamyCringLord
Discordia
10
0 / 8 / 2
6,799
618
4,208
8,597
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GoodOlPokey
Heimdallr
11
0 / 6 / 3
7,120
647
5,614
11,334
3,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
aquatic_orphan87
Ah Muzen Cab
14
4 / 2 / 0
8,855
805
11,486
12,273
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
3
12.5
L
Discordia
CreamyCringLord
Discordia
0
8
2
0.13
L
Heimdallr
GoodOlPokey
Heimdallr
0
6
3
0.25
W
Izanami
PostBios
Izanami
3
1
9
7.5
W
Jormungandr
ToxicXSharkTTV
Jormungandr
2
2
10
3.5
L
Ah Muzen Cab
aquatic_orphan87
Ah Muzen Cab
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,339
Damage
21,308
34,184
Taken
32,204
21,037
Mitigated
12,191
21,416
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,885
2,660
0
11,884
9,633
5,175
453
1,406
8,227
0
41,408
L
Discordia
CreamyCringLord
Discordia
4,208
590
0
167
8,597
1,458
0
1,583
6,832
10,971
0
L
Heimdallr
GoodOlPokey
Heimdallr
5,614
2,210
0
883
11,334
3,734
0
3,694
7,390
0
14,958
W
Izanami
PostBios
Izanami
6,446
4,284
0
4,566
12,429
5,074
1,724
2,545
9,884
0
31,997
W
Jormungandr
ToxicXSharkTTV
Jormungandr
10,008
1,703
143
4,823
12,122
10,788
752
1,628
10,494
40,578
0
L
Ah Muzen Cab
aquatic_orphan87
Ah Muzen Cab
11,486
5,165
231
5,728
12,273
6,999
0
4,758
7,285
699
49,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
22,774
182
Minions Killed
107
0
Camps Cleared
0
734,695
Distance Traveled
505,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,265
933
63
6
0
300,418
0
L
Discordia
6,799
618
16
1
0
131,717
0
L
Heimdallr
7,120
647
24
2
0
180,716
0
W
Izanami
9,118
829
51
5
0
232,564
0
W
Jormungandr
9,404
855
68
6
0
201,713
0
L
Ah Muzen Cab
8,855
805
67
6
0
193,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role