Player Matchup

Ra
Ra
AthenaBelcore98
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,095 Elo+
Party 1
Hachiman
Hachiman
D3monFire94
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 1
Ullr
Ullr
NoxiousHowl
Ullr
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Achilles
Achilles
Scarecr0wned
Achilles
Level 106
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 26L
1,190 Elo+
Party 1
Scylla
Scylla
SterlingReign
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,190 Elo+
Party 1
Team Averages
Level 72
1,460 SR
1,233 Elo+

VS

Team Averages
Level 104
1,568 SR
1,418 Elo+
Odin
Odin
Boogainvilly
Odin
Level 97
God Stats
2W - 0L
1,719 SR
Queue Stats
28W - 21L
1,492 Elo+
Party 2
Zeus
Zeus
Burnt_biscuit1
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,392 Elo+
Solo
Guan Yu
Guan Yu
OochGoochPetruch
Guan Yu
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 321L
1,483 Elo+
Solo
Chaac
Chaac
STROKENTOKEN420
Chaac
Level 102
God Stats
6W - 4L
1,836 SR
Queue Stats
119W - 112L
1,467 Elo+
Party 2
Bastet
Bastet
charlyzapienz
Bastet
Level 147
God Stats
3W - 4L
1,285 SR
Queue Stats
89W - 90L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,638
664
3,097
7,525
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
D3monFire94
Hachiman
13
0 / 5 / 4
6,735
674
3,809
9,168
3,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 2
6,909
691
5,604
9,687
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Scarecr0wned
Achilles
13
3 / 4 / 2
7,661
766
8,475
12,412
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
7,396
740
7,091
7,284
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 13
9,094
909
5,635
9,222
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 1 / 13
9,398
940
16,286
3,968
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 16
7,801
780
4,858
9,563
8,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 15
8,628
863
7,488
11,096
11,133
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 11
9,100
910
7,510
7,690
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
5
Kills
22
22
Deaths
6
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
6
1
13
12.5
W
5
1
13
11.5
L
Hachiman
D3monFire94
Hachiman
0
5
4
0.4
L
0
4
2
0.25
W
1
2
16
4.5
W
4
1
15
11.5
L
Achilles
Scarecr0wned
Achilles
3
4
2
1
L
2
3
4
1.33
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
41,777
46,076
Taken
41,539
23,571
Mitigated
33,324
10,223
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,097
444
421
115
7,525
2,601
0
2,173
5,352
7,957
580
W
5,635
211
1,285
961
9,222
8,096
1,057
2,610
6,351
364
8,610
W
16,286
1,303
985
272
3,968
1,557
2,026
889
3,079
34,698
1,965
L
Hachiman
D3monFire94
Hachiman
3,809
1,532
499
370
9,168
3,453
0
3,892
5,276
0
7,710
L
5,604
1,711
355
709
9,687
3,901
0
3,807
5,880
0
16,456
W
4,858
216
3,950
3,168
9,563
8,714
679
2,560
6,788
0
7,267
W
7,488
498
2,073
3,508
11,096
11,133
1,342
2,879
7,943
0
16,477
L
Achilles
Scarecr0wned
Achilles
8,475
1,092
1,900
3,946
12,412
10,995
164
3,055
9,357
0
14,343
L
7,091
208
634
1,274
7,284
2,621
247
2,263
5,021
17,511
531
W
7,510
1,965
960
1,871
7,690
3,824
881
559
7,083
0
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
44,021
92
Minions Killed
100
0
Camps Cleared
0
844,172
Distance Traveled
1,002,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,638
664
23
2
0
144,118
0
W
Odin
9,094
909
12
1
0
227,379
0
W
Zeus
9,398
940
53
5
0
180,382
0
L
Hachiman
6,735
674
15
2
0
164,404
0
L
Ullr
6,909
691
17
2
0
166,234
0
W
Guan Yu
7,801
780
4
0
0
194,411
0
W
Chaac
8,628
863
13
1
0
178,609
0
L
Achilles
7,661
766
10
1
0
182,684
0
L
Scylla
7,396
740
27
3
0
186,732
0
W
Bastet
9,100
910
18
2
0
221,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role