Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Aman2702
Osiris
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 132L
1,636 Elo+
Solo
Artemis
Artemis
Bencefice14
Artemis
Level 99
God Stats
0W - 2L
1,429 SR
Queue Stats
123W - 128L
1,544 Elo+
Solo
Chiron
Chiron
Rampaging-storm
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,349 Elo+
Party 1
Khepri
Khepri
Yukiko96
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,480 Elo+
Party 1
Team Averages
Level 96
1,486 SR
1,502 Elo+

VS

Team Averages
Level 116
1,387 SR
1,588 Elo+
Xing Tian
Xing Tian
Kieron54321
Xing Tian
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
Kiki8730
Cernunnos
Level 64
God Stats
11W - 10L
1,167 SR
Queue Stats
427W - 423L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
NauticalLev
Baba Yaga
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
411W - 386L
1,564 Elo+
Solo
Nike
Nike
bigbagofKET
Nike
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,735 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ÍÎζŁæxusÍÎ
Ah Muzen Cab
Level 157
God Stats
10W - 7L
1,267 SR
Queue Stats
969W - 993L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 2 / 4
10,513
956
18,076
12,995
7,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Aman2702
Osiris
15
2 / 3 / 7
8,852
805
13,748
17,369
22,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Bencefice14
Artemis
14
2 / 5 / 5
8,509
774
10,786
11,027
6,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 2
7,843
713
4,618
13,119
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Yukiko96
Khepri
13
0 / 5 / 2
8,295
754
5,275
14,521
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kieron54321
Xing Tian
16
4 / 2 / 16
9,756
887
8,238
15,148
18,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Kiki8730
Cernunnos
15
4 / 2 / 11
8,658
787
8,754
11,974
6,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
NauticalLev
Baba Yaga
17
6 / 1 / 13
9,373
852
18,869
8,118
5,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 2 / 16
8,660
787
8,608
11,290
11,150
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ah Muzen Cab
ÍÎζŁæxusÍÎ
Ah Muzen Cab
15
3 / 3 / 14
8,559
778
18,872
13,955
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
10
Kills
20
20
Deaths
10
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
2
4
3.5
L
Osiris
Aman2702
Osiris
2
3
7
1.83
L
Artemis
Bencefice14
Artemis
2
5
5
0.9
W
Xing Tian
Kieron54321
Xing Tian
4
2
16
6
W
Cernunnos
Kiki8730
Cernunnos
4
2
11
4.75
W
Baba Yaga
NauticalLev
Baba Yaga
6
1
13
12.5
L
1
5
2
0.4
L
Khepri
Yukiko96
Khepri
0
5
2
0.2
W
3
2
16
5.5
W
Ah Muzen Cab
ÍÎζŁæxusÍÎ
Ah Muzen Cab
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,503
Damage
63,341
69,031
Taken
60,485
60,261
Mitigated
49,106
21,026
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,076
766
1,728
4,343
12,995
7,639
984
6,610
6,385
40,870
2,615
L
Osiris
Aman2702
Osiris
13,748
2,861
1,560
4,544
17,369
22,647
366
4,961
12,408
0
15,752
L
Artemis
Bencefice14
Artemis
10,786
3,639
2,591
1,020
11,027
6,150
2,578
4,620
6,407
0
19,526
W
Xing Tian
Kieron54321
Xing Tian
8,238
529
4,829
4,104
15,148
18,206
102
5,357
9,457
15,706
0
W
Cernunnos
Kiki8730
Cernunnos
8,754
3,977
1,276
4,813
11,974
6,574
1,266
4,135
7,485
0
16,753
W
Baba Yaga
NauticalLev
Baba Yaga
18,869
1,102
862
2,460
8,118
5,239
730
3,508
4,409
34,427
0
L
4,618
1,811
1,803
2,921
13,119
6,852
1,053
5,569
7,550
0
14,766
L
Khepri
Yukiko96
Khepri
5,275
255
97
419
14,521
16,973
506
5,347
9,174
10,130
0
W
8,608
592
1,389
421
11,290
11,150
253
4,420
6,653
0
12,282
W
Ah Muzen Cab
ÍÎζŁæxusÍÎ
Ah Muzen Cab
18,872
6,460
0
5,424
13,955
7,937
973
5,141
8,500
0
35,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
45,006
141
Minions Killed
116
0
Camps Cleared
0
1,009,825
Distance Traveled
1,110,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,513
956
66
6
0
223,991
0
L
Osiris
8,852
805
14
1
0
218,489
0
L
Artemis
8,509
774
25
2
0
188,443
0
W
Xing Tian
9,756
887
7
1
0
237,615
0
W
Cernunnos
8,658
787
20
2
0
224,191
0
W
Baba Yaga
9,373
852
40
4
0
219,572
0
L
Chiron
7,843
713
21
2
0
178,380
0
L
Khepri
8,295
754
15
1
0
200,522
0
W
Nike
8,660
787
12
1
0
226,678
0
W
Ah Muzen Cab
8,559
778
37
3
0
202,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role